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What Wayward Strategy Explores About Status Effects in RTS Games
Wayward Strategy treats status effects—mind control, stun, fire, and similar mechanics—as a core design lens for real-time strate…
How does Wayward Strategy discuss RNG in real-time strategy games?
Wayward Strategy argues that the usual "RNG vs. skill" framing is a dead end. In the article "RNG Discourse is a Disaster," contr…
What does Wayward Strategy say about Company of Heroes 3 faction design?
Wayward Strategy approaches Company of Heroes 3 faction design through two contributor articles by Felipe Eduardo Gonzalez Argaña…
How does Wayward Strategy define Real-Time Tactics (RTT) versus Real-Time Strategy (RTS)?
Wayward Strategy draws the line between RTT and RTS at where the player's attention and decisions are concentrated. In its articl…
What is Wayward Strategy?
Wayward Strategy is an English-language games criticism and design analysis site focused on real-time strategy (RTS) and real-tim…