Which Games and Protocols Does playit.gg Support?
Updated
playit.gg works with two categories of traffic: games and apps that have built-in support, and anything else you can route through a custom TCP, UDP, TCP+UDP, SSH, or HTTPs tunnel. If your game is on the built-in list, setup is mostly automatic. If it isn't, you can still connect it by pointing the game at a custom tunnel — but some UDP-based setups require Premium.
Built-in game support
playit.gg ships with ready-made support for these titles, so you don't have to figure out ports or protocols yourself:
| Game | Notes |
|---|---|
| Minecraft Java | Free tier |
| Minecraft Bedrock | Free tier |
| MC: Simple Voice Chat | Free tier |
| Palworld | Free tier |
| Terraria | Free tier |
| Factorio | Free tier |
| Valheim | Free tier |
| 7 Days | Free tier |
| Hytale | Free tier |
| Project Zomboid | Free tier |
| Left 4 Dead 2 | Free tier |
| Necesse | Free tier |
| Killing Floor | Free tier |
| Garry's Mod | Free tier |
| Starbound | Free tier |
| Unturned | Free tier |
| Vintage Story | Free tier |
| Beam.MP | Free tier |
| Veloren | Free tier |
| SCP: Secret Laboratory | Free tier |
UDP is called out separately on the site and requires Playit Premium.
Custom protocol tunnels
For games and services that aren't on the built-in list, playit.gg exposes raw tunnel types you can configure manually:
- TCP — for most game servers and services that run over TCP.
- UDP — for UDP-only traffic; requires Premium.
- TCP+UDP — for games that need both protocols on the same endpoint.
- SSH — for remote shell access to the host machine.
- HTTPs — for web-based services and dashboards.
This means the practical answer to "does playit.gg support my game?" is: if it communicates over TCP, UDP, or HTTP, you can tunnel it. Built-in support just removes the manual configuration step.
How to decide which path you need
- Check the built-in list first. If your game is there, use the built-in option — it's the least error-prone route.
- If it's not listed, identify the protocol. Look at your game server's documentation or config to see whether it uses TCP, UDP, or both.
- Pick the matching custom tunnel. TCP for TCP-only, TCP+UDP for mixed, UDP for UDP-only.
- Expect a Premium requirement for UDP. The site states UDP requires Playit Premium, so budget for that if your game is UDP-based.
- Verify by connecting. Only you run the agent; your players connect to the address playit.gg gives you. If they can join, the tunnel is working.
What this means for your setup
- Free tier covers the common cases. Minecraft Java, Bedrock, Palworld, Terraria, Factorio, Valheim, and the other listed games are available without paying.
- UDP is the main gate. If your game relies on UDP and isn't handled by a built-in free option, you'll need Premium (listed at $3/month on the site).
- Custom tunnels are the fallback for everything else. SSH and HTTPs extend playit.gg beyond gaming, so you can expose a shell or a web service through the same agent.
If you're unsure which protocol your server uses, the safest starting point is a built-in game option if one exists; otherwise, try TCP+UDP, since it covers servers that need both.