How to Download, Customize, and Apply NeverSink's Loot Filter with FilterBlade

Updated

NeverSink's loot filter is a community-made item filter for Path of Exile 1 and 2 that controls which dropped items are shown, hidden, or highlighted on the ground. FilterBlade (filterblade.xyz) is the companion web tool for downloading, previewing, and customizing that filter. Use it if you want a ready-made filter you can adjust to your build and strictness preference rather than writing filter syntax by hand. The workflow below covers generating, customizing, and exporting the filter, plus the loading issues you're most likely to hit.

What NeverSink's filter does and why players use it

Path of Exile drops far more items than are worth picking up. A loot filter is a text file the game reads to decide, per item, whether to show it, hide it, or highlight it with a color, border, sound, or minimap icon. NeverSink's filter is one of the most widely used presets because it ships with sensible defaults across a range of strictness levels.

FilterBlade wraps that filter in a visual editor. Instead of editing filter code, you pick options in a UI and export the result.

Before you start

  • A Path of Exile (PoE1 or PoE2) install and access to your in-game filter folder or your account profile.
  • A browser to reach filterblade.xyz.
  • A decision on game mode (Softcore/Hardcore) and how strict you want the filter to be.

Step 1: Load or generate a filter

When you open FilterBlade, the page shows a loading state ("Checking for filter to load... Please wait..."). From the start screen you can:

  • Load Auto-Save — resume unsaved changes from a previous session. If you want to discard them, use Reset filter.
  • Load via sharing link — if someone sent you a FilterBlade link, the filter loads from it automatically.
  • Get started — begin a fresh configuration.

If sound files are part of the filter, you'll be prompted to download them ("Sound files download: Okay!").

Step 2: Set strictness and game mode

Two settings shape the whole filter before you customize anything:

Setting What it controls Example choice
Strictness How many items are shown. Higher strictness hides more low-value drops. Semi-Strict
Game mode Which league ruleset the filter targets. Softcore

Pick a strictness that matches how much you want to see on screen. If you're unsure, start less strict and tighten later — you can always regenerate.

Step 3: Customize the filter

FilterBlade offers several layers of customization, from beginner-friendly to advanced:

  • Auto-Adjust for build — generates a filter specific to your in-game character.
  • Customize filter — fine-tune the entire filter in detail.
  • Decorators — create your own items and preview how they look in the filter. Changing a color here affects every entry using that color. Items with the default appearance won't appear here and can't be changed via the Style Editor.
  • Modules — reusable building blocks. If several filters share common changes, keep those changes in a module and apply it when creating a new filter. You can also use other people's modules from the Overview tab.
  • Global One-Click Edits — quick edits that affect the whole filter, applied before (lower priority than) your other changes.
  • Review changes — visualize every customization in the currently active filter.

The Loot Generator and Item Builder let you simulate drops and see how items render, which is useful for checking a color or sound choice before committing.

Step 4: Export the filter to PoE

Use Export filter to PoE to either download the filter file or sync it to your PoE profile. Downloading gives you a file to place in your filter folder; syncing pushes it to your account so the game can select it directly. Either path ends with the filter selectable in-game.

Troubleshooting common issues

  • Stuck on "Please wait..." — the page is checking for a filter to load. If it hangs, reload; if an auto-save prompt appears, choose whether to load or reset.
  • Changes not showing in-game — confirm you exported or synced after your last edit, and that the correct filter is selected in-game.
  • Uploaded a local filter and things broke — FilterBlade warns that uploading a local filter "severely limits the functionality." You can still test it in the loot simulator and use the advanced structure screen, but custom editing is unreliable.
  • A color change didn't apply — the item likely uses the default appearance, which isn't editable through the Style Editor.

When to use FilterBlade vs. a plain download

Use FilterBlade if you want to adjust strictness, colors, sounds, or build-specific behavior without touching filter code. If you only want the stock NeverSink filter with no changes, a direct download of the filter file is simpler. FilterBlade's value is in the editing layer, not in being the only way to get the filter.