What Does EGM Mean in Game Music and Who Is Eric E. Hache?

Updated

In this context, EGM is the short name or handle associated with Eric E. Hache, a freelance game music composer listed at gamemusic.ca. It is not a reference to Electronic Gaming Monthly or to any standards body. If you arrived here after seeing "EGM" alongside "game music composer," the person to look up is Eric E. Hache (also written Eric Hache or Eric E. Hache), and the official site is the place to verify his work and make contact.

Why "EGM" Is Ambiguous

"EGM" is a three-letter string that shows up in several unrelated fields, which is why the meaning depends entirely on where you saw it:

Context What EGM commonly refers to
Games journalism Electronic Gaming Monthly, a long-running magazine brand
Game audio (this page) A short name/handle tied to Eric E. Hache
Statistics / forecasting "EGM" as an abbreviation in various technical models
Other industries Assorted company or product acronyms

The site keywords — "eric," "hache," "eric hache," "egm," "game music composer," "game," "music," "composer," "eric e. hache," "rpg" — group EGM directly with the composer's name and role. That grouping is the signal: here, EGM is a label for the person, not a publication or an organization.

Who Eric E. Hache Is

Eric E. Hache is described on gamemusic.ca as a freelance game music composer. That single line carries most of the useful information:

  • Freelance — he works on a contract or project basis rather than as a salaried in-house employee of one studio.
  • Game music composer — his output is music written for games, as opposed to film, TV, or standalone album releases.
  • RPG appears among the associated keywords — role-playing games are one of the genres his work is connected with.

The site title itself, "Eric E. Hache | game music composer," is the clearest confirmation that the name and the role belong together.

What a Freelance Game Music Composer Does

If you are new to how game audio contracting works, the role covers more than writing melodies. A freelance composer typically handles:

  • Composition — original themes, loops, and cues matched to a game's tone and setting.
  • Genre fit — adapting style to the project, which is where an RPG credit matters, since RPGs often need varied, looping, and layered tracks.
  • Delivery in usable formats — files prepared for integration into a game engine rather than only as listening tracks.
  • Revision rounds — adjusting music after feedback from the developer or director.

The exact scope, timeline, and terms are set per project. The site does not publish rates, package tiers, or a booking process, so treat any pricing or availability question as something to ask directly rather than assume.

Telling This Eric E. Hache Apart From Similar Names

Name collisions are common with short handles and shared surnames. To confirm you have the right person:

  1. Check the domain. gamemusic.ca is the site tied to this composer; a different domain means a different party.
  2. Match the full name. "Eric E. Hache," "Eric Hache," and "Eric E. Hache" all appear in the site's own keywords, so these are the same individual.
  3. Confirm the role. The page identifies him as a game music composer — not a voice actor, producer, or journalist.
  4. Look for the RPG link. If the credit you are chasing involves RPG music, that aligns with this profile.

If a source uses "EGM" but points to a magazine archive or a corporate acronym, it is a different meaning entirely.

Where to Verify and Get in Touch

The official site, gamemusic.ca, is the reference point for this composer. Use it to:

  • Confirm the name-to-role match before crediting or contacting him.
  • Review the stated focus (freelance game music composition).
  • Find the contact route the site provides for project inquiries.

Because the available site information does not list pricing, payment methods, or login requirements, do not assume the service is free or that any particular booking platform applies. Ask about scope, rates, and availability directly through the site's contact channel.

Quick Answer Recap

  • EGM here = a short name/handle for Eric E. Hache, the freelance game music composer at gamemusic.ca.
  • It is not Electronic Gaming Monthly in this context.
  • His work centers on game music composition, with RPG among the associated genres.
  • Verify identity via the official site, and direct any pricing or booking questions there, since none are published.