Does Walz Music and Sound Work on Podcasts and Voiceover Projects?

Updated

Yes. Walz Music and Sound lists Podcasts and Voiceovers as two of its core services alongside Game Music and Sound Design, so its work is not limited to game audio. According to the site, the podcast offering covers podcast production, custom music stingers, and sound consultation, while voiceovers are provided for gaming and videos. Sound design is also described as serving games, videos, and podcasts.

Services beyond game music

The site organizes its work into five service areas:

Service What the site says it covers
Game Music Music for AAA console, mobile, VR, social, and casual games
Sound Design Sound production and implementation for games, videos, and podcasts
Voiceovers Voiceovers for gaming and videos
Podcasts Podcast production, custom music stingers, sound consultation
Artist Production Music instrument and vocal production and distribution for recording artists

The key point for non-game projects: Sound Design explicitly names videos and podcasts, Voiceovers names videos, and Podcasts is a standalone service. So a podcast or video project can draw on more than one of these areas.

What the podcast service includes

The site names three specific elements:

  • Podcast production — handling production work for a podcast.
  • Custom music stingers — short branded audio pieces, such as intros, outros, or segment transitions.
  • Sound consultation — advice on the audio side of a podcast.

If your need is a full production, a custom theme, or a second opinion on how a show sounds, those are the three listed entry points.

What the voiceover service covers

Voiceovers are described as being for gaming and videos. The site does not break this down further into languages, character types, or turnaround, so if your project falls outside gaming or video, that fit isn't confirmed by the page.

Evidence from client feedback

The site's testimonials are mostly game-related, but a few speak to audio quality in ways that apply to any medium:

  • A Dragon Nest SEA player praised the voice overs, saying they liked some NPCs just for their voices.
  • A client from Sneaky Games called a sound drop "awesome" and said the first milestone made them "extremely excited."
  • John Romero noted a song could "be played infinitely without annoyance," which is a useful standard for looping or recurring audio such as podcast themes.
  • Amaranth Games mentioned "epic scores, catchy tunes, and decent pricing" as favorites.

These are client comments quoted on the site, not independent reviews, so treat them as the studio's own presentation of its track record.

How to decide if it fits your project

  • If you need a podcast produced or branded with custom stingers — the site lists this directly, so it's worth an inquiry.
  • If you need voiceover for a game or video — this is explicitly covered.
  • If you need sound design for video or podcast content — the sound design service names both.
  • If your project is outside games, videos, and podcasts — the page doesn't confirm coverage, so ask before assuming.

The site does not publish pricing, package tiers, or turnaround times, and no pricing links or payment platforms appear on the page. Any budget or scheduling question has to go through direct contact rather than being answered from the site itself.