How does the Morewords Wordle solver work?

Updated

The Morewords Wordle solver takes the words you have already guessed and the hints you received for each attempt, then returns all possible solutions that fit those constraints. According to Morewords, its own tests showed that even with bad hint luck, you will always get at least a 50/50 — meaning the solver narrows the remaining candidates to two words or fewer in the worst case it observed. It is designed to help you solve your daily Wordle with ease.

What you need before using it

You do not need an account or any setup. You only need two things from your current Wordle game:

  • Your guesses so far — the actual words you typed in, in order.
  • The hints Wordle gave you for each guess — which letters were correct and in the right position, which letters are in the word but in the wrong position, and which letters are not in the word at all.

If you have not started the puzzle yet, the solver has nothing to constrain, so it is most useful after one or two guesses.

How the solver turns your game into candidates

The solver works by elimination, the same logic you would apply by hand but applied to the full word list at once:

  1. Correct letter, correct position — every candidate must have that letter in that exact spot.
  2. Correct letter, wrong position — every candidate must contain that letter, but not in the position you guessed it.
  3. Letter not in the word — every candidate must exclude that letter entirely (subject to how Wordle handles repeated letters in your specific guesses).

After applying all three constraints across every attempt you enter, the solver lists every word in its dictionary that still fits. That list is your set of possible answers.

Step-by-step: solving a daily Wordle

  1. Open the Morewords Wordle solver page.
  2. Enter your first guess and mark the hint Wordle gave you for each letter.
  3. Enter your second guess and its hints, and continue for each attempt you have made.
  4. Read the returned candidate list. If it is short, pick the word that best fits your next guess strategy; if it is long, make another guess in Wordle and add it to the solver.
  5. Repeat until the candidate list contains the answer.

Expected result: after each added attempt, the candidate list should shrink. The more hints you feed in, the fewer words remain.

Why the "at least a 50/50" claim matters

Morewords states that its tests showed even with bad hint luck you will always get at least a 50/50. In practice this means the solver is a narrowing tool, not a guaranteed one-shot answer: in the worst case it may leave you choosing between two words. That is still useful, because it removes the guesswork about which letters are still viable and lets you spend your remaining guesses on a coin-flip rather than a wide-open search.

Common sticking points

  • Repeated letters. Wordle treats a repeated letter in a guess as "in the word" only up to the number of times it appears in the answer. If you mark hints carelessly for a guess with duplicates, the candidate list can be wrong. Mark each tile exactly as Wordle colored it.
  • Stale hints. If you add a new guess but forget to update the hints for an earlier one, the solver keeps filtering on outdated information.
  • Empty or huge lists. A very long candidate list usually means you have entered too few attempts; add another guess rather than trying to eyeball it.
  • Assuming it is only for Wordle. The same site also offers an unscramble word finder, a rack-into-pattern finder, an extend-words tool, and a pattern finder with filters for Scrabble and Words with Friends, so the Wordle solver is one feature among several rather than the whole site.

When to use it vs. guessing on your own

Use the solver when your candidate list feels large and you want to see every remaining option at once, or when you are down to your last guess and want to confirm nothing was missed. Guess on your own when you already have a strong read and just want to keep the game moving — the solver adds the most value in the middle and end of a puzzle, not on turn one.