How to Access and Play *Le Morte D’Arthur* on erasmatazz.com
Updated
Le Morte D’Arthur is playable from Chris Crawford’s site, erasmatazz.com. The homepage describes it as his “magnum opus” and says it is “now available to play.” It is also explicitly unfinished — Crawford writes that it “never will be finished” — but that it is playable and “pretty good.” To reach it, start at the site’s homepage and follow the link for the work; the homepage is the reliable entry point because the site’s navigation is minimal and the project is announced there rather than through a separate product page.
What you are getting
This is not a conventional finished game with a packaged release. It is an interactive storytelling work by Chris Crawford, the writer and designer behind the site’s broader “Interactive Storytelling Tools for Writers” theme. The homepage frames the project as a demonstration of that interest: a story experience rather than a fixed linear text.
| Aspect | What the site states |
|---|---|
| Status | Available to play |
| Completion | Not finished, and according to Crawford never will be |
| Quality claim | Playable and “pretty good” |
| Context | Presented as Crawford’s magnum opus on a site devoted to interactive storytelling |
Steps to play
- Open erasmatazz.com in a browser.
- On the homepage, find the announcement about Le Morte D’Arthur and follow its link to the playable version.
- Read any introductory notes on the page before starting, since the work is presented as an evolving project rather than a polished commercial release.
- Begin play. Expect an interactive story format in which your choices shape the experience, consistent with the site’s focus on interactive storytelling.
Expected result: you reach the playable build and can start the story. Verification: the page should identify the work as Le Morte D’Arthur and present it as playable, matching the homepage description.
Common snags
- The link is easy to miss. The homepage mixes project news with essays and personal updates, so scan the main announcement area rather than the dated “Recent additions” list.
- No app or store listing. The work is offered through the website itself; there is no indication of a separate download store or platform page.
- Unfinished state. Treat missing polish or incomplete sections as expected. Crawford states the work will remain unfinished, so judge it as an evolving interactive story, not a final product.
Why it fits the site
The site has operated since 1996 and is built around Crawford’s writing on interactive storytelling, including essays on why the form is difficult. Le Morte D’Arthur is the practical counterpart to that commentary: a playable attempt at the kind of story experience the site discusses. If you want the theory first, the library section covers interactive storytelling topics; if you want to see the idea in action, go straight to the playable work from the homepage.