How to Contact or Follow adam pype

Updated

You can reach adam pype through three channels listed on his itch.io page: email at [email protected], his development accounts on Twitter and Bluesky (@adampi and @adampype.bsky.social), and the Follow button on the itch.io page itself. Email is the stated route for getting in contact; the social accounts and Follow button are better suited to keeping up with new releases.

Contact and follow options

Channel Detail Best for
Email [email protected] Direct contact, collaboration inquiries
Twitter @adampi Following development updates
Bluesky @adampype.bsky.social Following development updates
itch.io Follow button on the page New release notifications within itch.io

The page describes the Twitter and Bluesky accounts as "development" accounts, so they are where work-in-progress and release news are most likely to appear. The itch.io Follow function keeps you inside the platform and notifies you when he publishes something new.

What you'll be following

Knowing the output helps set expectations. The page is organized into two sections: "small games i think are cool and you should check out" and "games I made ages ago or are kind of broken." The first section is the active catalog, and it mixes paid and free titles.

Paid titles shown on the page include:

  • No Players Online — $14.99 (Shooter)
  • SPOOKWARE — $9.99 (Adventure)

Free or browser-playable titles include:

  • SPOOKWARE: WATCH PARTY — described as "40 microgames for the price-a-nothin'!"
  • C.H.A.I.N. — Chronological Haunted Anomalous Interconnected Narrative
  • C.H.A.I.N.G.E.D. — "dozens of choices, each a new game"
  • CAR GAME, Don't Look Away From The Colors, Turnip, Typewriter Simulator, Mobius (free demo), A Stair With No Steps, Turtle Skipping, and others marked "Play in browser"

Genres across the page span Shooter, Action, Puzzle, Adventure, Interactive Fiction, Survival, Platformer, Racing, Simulation, and more, so followers get a fairly wide range rather than one consistent genre.

Practical notes

  • If you want a reply about a specific project, email is the channel the page explicitly points to for contact.
  • If you only want release notifications, the itch.io Follow button is the lowest-effort option and requires no account outside itch.io.
  • The social handles are labeled as development accounts, so treat them as update feeds rather than support channels.
  • Some listed games are flagged by the author himself as old or "kind of broken" — worth checking the individual game page before assuming a title is currently maintained.