How to Submit a Game Mode or Feature Idea to Flockyard

Updated

Flockyard invites players to submit game mode and feature ideas through its Suggest a Feature option, which appears alongside a Submit Concept entry point on the site. The page text frames the invitation around "an awesome game mode idea or features you want added to the yard," so submissions are meant for gameplay concepts and site features rather than general feedback or bug reports. The site does not publish details on what happens after you submit, so treat the form as a way to send an idea, not a guaranteed review or response channel.

What Flockyard Is Asking For

The invitation on the page is specific: game mode ideas and features you want added. That covers two broad categories.

  • Game modes: variations on how a game plays, such as new rules, challenge formats, or difficulty twists. The page's own game listings reference modes like "Hard Mode" and "Ultimate Airspace Trials," which gives a sense of the style of concept the site already works with.
  • Features: additions to the site or its games that improve the experience, such as new ways to browse, track, or organize play.

If your idea is a bug report, a request to remove content, or a business inquiry, the Suggest a Feature path is not the right fit based on how the page describes it.

Where to Find the Entry Point

The submission option sits in the page's navigation and content areas rather than behind a separate menu. Look for:

  1. Suggest a Feature — the labeled invitation to send an idea.
  2. Submit Concept — the action that follows the invitation.

Both appear in the same section of the page, so once you find one, the other is directly at hand. The page also surfaces sections like Trending Now, Fresh Off the Nest, and Recently Played; the suggestion area is separate from these game-browsing sections, so you do not need to open a specific game to submit an idea.

How to Submit an Idea

The page confirms the entry point but does not document the form fields, length limits, or confirmation behavior. Based on the invitation's wording, a submission that gets the idea across clearly should include:

  • What the idea is: name the mode or feature in one line.
  • How it works: describe the rules, flow, or behavior in a few sentences.
  • Why it fits Flockyard: connect it to the kind of instant, browser-based play the site offers.

Keep it short and concrete. A concept that can be understood in under a minute is easier to evaluate than a long design document.

Example of a Usable Submission

Mode idea: Endless Run. A survival variant where the level keeps generating and difficulty rises every 30 seconds, with a single score at the end. It fits the arcade lineup because a run lasts two to five minutes and needs no download.

That structure — name, mechanic, fit — maps directly onto what the page says it wants.

What to Expect After Submitting

The site does not state a review timeline, response policy, or whether ideas are credited. Do not assume you will hear back or that a submitted concept will be built. If the idea matters to you, keep your own copy of what you sent so you can resubmit or reference it later.

Common Snags

  • Submitting a bug instead of an idea: the Suggest a Feature path is framed around modes and features, so a bug report may not reach the right place.
  • Vague concepts: "make it better" gives the team nothing to evaluate; name the mechanic and how it plays.
  • Expecting a reply: no response process is published, so plan around silence rather than waiting on confirmation.
  • Looking for the form inside a game: the entry point is on the main page alongside the suggestion prompt, not within individual game screens.

If your goal is simply to play, the site's games load in the browser with no download required; the suggestion path is a separate, optional way to contribute ideas.