Is Steam Drops Worth Using Compared to Other Free Steam Game Sources?
Updated
Steam Drops is worth using if you enjoy low-stakes giveaways and don't need a specific game — it's a lottery-style site where you spend points to enter drawings for free Steam keys, so results are random and most entries won't win. It is not a good fit if you want a guaranteed game, a specific title, or a predictable return on your time. Compared with permanently free games or discounted purchases, Steam Drops trades certainty for the chance at a wider range of titles at no cash cost.
How Steam Drops actually distributes games
Steam Drops runs giveaways, not a store or a claim button. From the site's own listings, each giveaway shows:
- A game title (e.g. SteamWorld Dig 2, Grass Toucher, Lovely Anime Puzzle: Christmas Lvl 1+)
- The number of copies available (often just 1 copy, sometimes 2)
- The number of entries already collected (e.g. 159 entries, 147 entries)
- A point value attached to the giveaway (e.g. 1.00 P, 3.00 P, 20.00 P)
- A time-left counter and an "Sign in to Enter" action
The site also surfaces "Most Popular," "Most Copies," and "Ending Soon" sections, and at the time of the source page showed 9 active giveaways with 7 displayed.
The key takeaway from those numbers: with 1 copy and 100+ entries, your odds per giveaway are low. That's the core trade-off you're evaluating.
Steam Drops vs. other ways to get free or cheap Steam games
| Dimension | Steam Drops | Permanently free games (e.g. free-to-play titles) | Free promotions / discount purchases |
|---|---|---|---|
| Cost | Points earned on the site | None | Cash (or none during a promo) |
| Certainty | Random draw — you may win nothing | Guaranteed access | Guaranteed once claimed/bought |
| Game choice | Whatever is listed | Only that specific game | You pick the title |
| Time cost | Entering giveaways, earning points | Play time only | Shopping/claiming time |
| Best for | Trying your luck across many titles | A game you already want | Getting a specific game reliably |
The practical difference: free-to-play games and store promotions give you a known result, while Steam Drops gives you a chance. If your goal is "own this specific game," Steam Drops is the weakest of the three options. If your goal is "maybe add something to my library for free," it's a reasonable use of spare time.
What it costs you (time and points, not money)
The source page shows point values on giveaways but does not state any price, subscription, or payment method — so nothing here should be read as "free to use" or "paid." What is visible is that entry is gated behind signing in, and giveaways carry point costs.
Your real investment is:
- Time — browsing active giveaways, entering, and accumulating points.
- Opportunity cost — the same time spent on a guaranteed free game or a discounted purchase yields a certain result.
- No guarantee — a 1-copy giveaway with 159 entries means most participants leave empty-handed.
When Steam Drops makes sense — and when it doesn't
Use it if:
- You're fine with random outcomes and treat it as a hobby.
- You want to discover smaller or niche titles you wouldn't have searched for.
- You have spare time and don't mind low odds.
Skip it if:
- You need a specific game.
- You want a predictable return on your time.
- You'd rather just buy a discounted title or play a free-to-play game.
Quick way to judge a giveaway before entering
Before spending points, check the listing itself:
- Copies vs. entries — 1 copy against 100+ entries is a long shot; more copies improve odds.
- Point cost — a 20.00 P giveaway costs far more than a 1.00 P one; weigh that against the odds.
- Time left — "Ending Soon" listings close fast, so enter only if you're ready.
- The game itself — if you wouldn't want it anyway, the odds don't matter.
If you want to see current examples, the site's own page listed giveaways like SteamWorld Dig 2 (1 copy, 20.00 P) and Lovely Anime Puzzle: Christmas Lvl 1+ (1 copy, 3.00 P) alongside a 2-copy Grass Toucher drawing with 147 entries — a useful snapshot of how thin the copy-to-entry ratio usually is.