What audio services does Walz Music and Sound offer for games?
Updated
Walz Music and Sound (walzmusicandsound.com) is the portfolio and service site of Aaron Walz, who works as a sound designer, music composer, audio director, and producer. For game projects, the site lists four core service areas: Game Music, Sound Design, Voiceovers, and Podcasts, plus Artist Production for recording artists. If you need original music, implemented sound effects, or voiceover work for a game, these are the relevant offerings; if you only need podcast production or artist music production, the same site covers those separately.
Game Music
The site describes this as music composition for AAA console, mobile, VR, social, and casual games. In other words, the scope is not limited to one platform or genre — the listed range covers everything from large console titles to casual and social games.
Testimonials on the page come from studios and outlets including Gamevil, Jaludo, Middlemind Games, Sneaky Games, Digital Green, Amaranth Games, RPGFAN, Reflexive, Game Plasma, Cosmos Gaming, and Game Tunnel. Several comments focus on the music being memorable or replayable — for example, John Romero notes a song "can be played infinitely without annoyance," and Amaranth Games mentions "epic scores, catchy tunes, and decent pricing." Treat these as client and press impressions rather than verified specifications.
Sound Design
The site lists sound production & implementation for games, videos & podcasts. The word "implementation" matters here: it indicates the work can extend beyond creating audio assets to placing them in the project.
A featured project illustrates this. For Magic Legends: Gameplay Sound Design, the page states that Aaron Walz implemented music and sound via Audiokinetic's Wwise audio middleware, working alongside composer Jeff Broadbent. Other featured work includes Batman: The Telltale series and Minecraft Story Mode.
If your project uses Wwise, this is direct evidence of relevant middleware experience. If your project uses a different audio engine, the page does not state support for it, so confirm that directly.
Voiceovers
The site lists voiceovers for gaming and videos. A quoted comment from a Dragon Nest SEA fan praises the game's voice overs, and a testimonial from Middlemind Games thanks the team for "our songs."
The page does not list specific voice actors, languages, or casting capabilities, so if you need multiple languages or a particular voice profile, that is a question to raise directly rather than something the site answers.
Podcasts and Artist Production
Beyond games, the site offers:
- Podcasts — podcast production, custom music stingers, and sound consultation.
- Artist Production — music instrument and vocal production and distribution for recording artists.
These are adjacent services rather than game-specific ones, but they may be relevant if your project also involves a companion podcast or licensed artist music.
How to decide whether to reach out
| Your need | Relevant service on the site |
|---|---|
| Original soundtrack for console, mobile, VR, social, or casual game | Game Music |
| Sound effects plus in-engine implementation (e.g., Wwise) | Sound Design |
| Character or narrator voiceover for a game or video | Voiceovers |
| Podcast production, stingers, or audio consultation | Podcasts |
| Instrumental/vocal production for a recording artist | Artist Production |
The page does not publish rates, turnaround times, or a booking process. One testimonial mentions "decent pricing," but that is a client's impression, not a published price list — so treat cost and scheduling as things to confirm in a direct inquiry. The site's "LEARN MORE" link and featured project sections are the natural starting points for checking whether the style and scope match your project.