What customization and import features does Interlude support?
Updated
Interlude (YAVSRG) supports importing songs, scores, and skins from other rhythm games, customizing hit windows and mechanics through rulesets, tuning offset and scroll speed with built-in tools, and editing your noteskin and HUD from inside the game. It also includes in-game downloads for songs and noteskins. These features are listed on the official site as part of the current open beta (latest release 0.7.28.4).
Import from other rhythm games
The site states you can import three things from other games:
- Songs — bring your existing song library into Interlude instead of rebuilding it.
- Scores — carry over your results so your history isn't lost when you switch.
- Skins — reuse visual setups you already have.
This matters if you're migrating from another keyboard rhythm game and don't want to start from zero. The site doesn't specify which games or file formats are supported, so check the in-game import options or the Wiki for the current list before assuming a specific game works.
Customize judgment and mechanics with rulesets
Interlude lets you customize hit windows and mechanics via rulesets. A ruleset is the layer that defines how timing is judged and how the game behaves, so different rulesets can produce different difficulty feels from the same songs.
Practical use: if you want stricter or looser timing than the default, or you want mechanics that match another game's style, a ruleset is where that's configured. The site doesn't list the available rulesets or their exact parameters, so treat this as a capability rather than a fixed menu of options.
Tune offset and scroll speed
Interlude includes tools for getting offset and scroll speed right. Offset affects whether notes are judged early or late relative to the audio; scroll speed affects how fast notes travel down the screen. Getting both right is usually the first thing to fix after importing songs, because a wrong offset makes every score unreliable.
Edit noteskin and HUD in-game, download content in-game
- Edit your noteskin and HUD ingame — you can adjust how notes look and how the interface is laid out without leaving the game.
- Ingame downloads for songs, noteskins and more — you can get additional content from within Interlude rather than sourcing files externally.
- Built in tooltips and help info — guidance is available inside the game, which helps when you're setting up customization for the first time.
Ease of use and play features
Beyond customization, the site highlights:
- All your songs in one place
- Smart suggestions on what to play next
- 'Endless mode' system to play back-to-back
These are play-flow features rather than customization, but they affect how you use an imported library day to day.
What to check before relying on a feature
| Feature | Confirmed by site | Not specified |
|---|---|---|
| Import songs/scores/skins | Yes | Which games/formats |
| Rulesets for hit windows/mechanics | Yes | Available rulesets, parameters |
| Offset and scroll speed tools | Yes | Exact workflow |
| In-game noteskin/HUD editing | Yes | Scope of edits |
| In-game downloads | Yes | Catalog size |
Interlude is described as free to play and currently in open beta. Because it's in beta, features and supported import formats can change between releases — the site lists 0.7.28.4 as the latest release and points to a changelog, so check that before depending on a specific behavior.