What image files and size limits does Pixel Art Village support?
Updated
Pixel Art Village accepts PNG, JPG, GIF, and WEBP files up to 10 MiB. If an image's longest edge exceeds 2200 px, the site resizes it before conversion, so very large photos will be scaled down rather than rejected. All processing happens in your browser, which means the file you upload stays on your device during editing and export.
Supported file types
| Format | Accepted | Notes |
|---|---|---|
| PNG | Yes | Good fit for sprites and images with transparency |
| JPG / JPEG | Yes | Common for photos; no transparency |
| GIF | Yes | Accepted as an upload format |
| WEBP | Yes | Modern web format, also offered as an export option |
The upload area states support for PNG, JPG, GIF, and WEBP, and the full editor opens on the next page after you choose a file.
Size limits and what happens to large images
Two limits apply before conversion begins:
- File size: up to 10 MiB per image. Files above this are not accepted.
- Dimensions: if the longest edge is larger than 2200 px, the image is resized automatically before conversion.
The dimension rule matters for pixel art specifically. Pixel art is built from a small grid of large blocks, so a high-resolution source gets reduced anyway. A 4000 px photo will be scaled to 2200 px on its long edge first, then converted using your pixel size setting. You do not need to pre-resize anything yourself, but you should expect the working image to be smaller than the original.
Privacy: where your image goes
Processing is client-side, meaning the conversion runs in your browser rather than on a server. Your image stays on your device unless you choose to share it. This is relevant if you are converting client artwork, unreleased game assets, or personal photos and want to avoid uploading them to a third-party server.
Practical checklist before you upload
- Confirm the file is PNG, JPG, GIF, or WEBP.
- Check the file is 10 MiB or smaller.
- If the image is very large, decide whether the automatic 2200 px resize is acceptable for your intended output — for icons and sprites it usually is.
- Keep the original file; the converter produces a new export rather than modifying your source.
Export formats
After conversion you can download the result as PNG, JPEG, or WebP, suitable for sprites, icons, and UI graphics. PNG is the safer choice when you need transparency; JPEG suits flat images without transparency; WebP is useful for web delivery.
If your file is rejected, the most likely causes are an unsupported format or a file over 10 MiB — convert or compress it first, then upload again.