What Is Deepnight Games on itch.io?
Updated
Deepnight Games is the itch.io home of a one-man indie studio founded in 2020 by Sébastien Benard, the lead developer and game designer of Dead Cells. The page hosts his catalog of small games, experiments, and tools — many playable directly in the browser — plus links to his official website and social channels for updates.
Who is behind it
The studio is a solo project. The page describes it as "a one-man indie game studio founded in 2020 by the Dead Cells lead dev and game-designer, Sébastien Benard." If you're here because of Dead Cells, that's the connection: this is the same designer working on smaller, self-published projects.
What's on the page
The catalog mixes finished commercial games, free browser experiments, and development tools. A sample:
| Title | What it is | Format |
|---|---|---|
| Nuclear Blaze | Firefighting in an SCP-style facility | Paid ($9.99) |
| LDtk | 2D level editor for indies | Tool |
| Memento XII | Point-and-click adventure set in a single prison cell | Play in browser |
| Tenjutsu 48h | A 48-hour game jam entry | Play in browser |
| Dungeon Crawler | Experimental Dungeon Master engine | Play in browser |
| Petit Tracteur Bleu | A game made for his 2.5-year-old son | Play in browser |
| Fort Loop | Escape a looping castle (puzzle) | Play in browser |
| Zero Volt X | Manage ship power while dodging bullets | Play in browser |
The page also lists Badass Inc., a point-and-click action game credited to Motion Twin, under "Games I've worked on" — a separate section from his own studio releases.
How to use the page
- Browse the grid of titles; each card shows the genre tag and whether it's playable in the browser.
- Click a title to open its store page for description, screenshots, and download or play options.
- Check the price on the card — Nuclear Blaze shows $9.99, while browser games are listed without a price.
- Follow updates via the linked official website (deepnight.net), Mastodon, Twitter, or Discord.
What to expect
- Small, varied projects. The catalog ranges from jam experiments to a polished commercial release, so quality and scope differ by title.
- Browser-first for many games. Puzzle, action, and adventure experiments can be played without installing anything, which makes the page easy to sample.
- Tools as well as games. LDtk is a standalone level editor aimed at other indie developers, not a game.
- One paid title visible. Nuclear Blaze is the only item on the page with a listed price; the rest are presented as browser-playable or tools. Check each title's page for its own terms.
If you want to see what the Dead Cells designer does outside that game, start with the browser-playable experiments; if you want a fuller commercial experience, Nuclear Blaze is the standout paid release.