What is Killed By A Pixel (frankforce.com)?

Updated

Killed By A Pixel (frankforce.com) is the personal developer blog and project hub of Frank Force, a game developer and creator of the open-source LittleJS engine. It's where he posts about his games, experiments, and tools — most of them built to run in a browser or fit inside extreme size limits. If you're interested in tiny JavaScript games, game jams, or browser-based tools, this site is worth following.

What you'll find on the site

The homepage is a running feed of project announcements and write-ups. Recent posts give a good sense of the range:

Project What it is
JS13K 2026 games Four separate games, each fitting in a 13 KB zip, built for the annual JS13K jam
Skydreams A 3D endless sky racer inspired by 90s games like Skyroads, made for JS1024 with a 1 KB JavaScript limit
Cosmodial Sky Atlas A browser-based sky atlas — no app store, no signup, no servers — that draws the live sky for your location
Piroot An open-world adventure game with physics-based movement, in development for over 10 years, with a demo on Steam
Lentando A private habit tracker app for changing addictive habits by tracking progress and patterns
LittleJS Jam 2025 The second annual game jam for the LittleJS engine, with 160 participants and 19 submitted games

Who it's for

  • Game developers curious about extreme size constraints — the JS13K and JS1024 posts show what's possible in 13 KB or even 1 KB of JavaScript.
  • JavaScript and web developers looking for browser-first tools that avoid signups and servers, like the Cosmodial Sky Atlas.
  • Indie game fans who want to follow long-running projects such as Piroot or try short demos.
  • LittleJS users — the site is the home base for the engine, which Frank Force first released four years ago and which is approaching 4k stars on GitHub.

How to use the site

There's no account or paywall involved in browsing. The main actions are:

  1. Read the feed — scroll the homepage for the latest posts, or use Next Page to go further back.
  2. Play the games — a "PLAY MY GAMES" link takes you to the playable projects.
  3. Search — a search box lets you find specific posts or projects.

Each post links out to the relevant project, whether that's a playable browser game, a Steam demo page, or a GitHub repository.

What it isn't

This is a personal project hub, not a commercial product site or a tutorial platform. Posts are short announcements and dev notes rather than structured courses. Pricing details for the games aren't listed on the homepage — the Piroot demo is described as available on Steam, so check that store page directly for current terms.