What is on the CorsixTH development blog?
Updated
The CorsixTH development blog is where the project shares news and progress notes between releases. On corsixth.com it sits below the "Latest releases" section, and the most recent entries listed are "A More Accessible CorsixTH" (30/06/2026), "I fall, you fall, we all fall down!" (02/11/2025), "What's in store for version 0.68?" (15/06/2024), "Just say 'OK'" (29/09/2022), and "Working in the back" (05/04/2022). A link to "All articles" suggests the full archive is browsable beyond these five.
What the blog covers
The site describes CorsixTH as a project that aims to re-implement the game engine of Theme Hospital and load the original game data files. Once most of the original engine has been re-implemented in open source code, the project is intended to serve as a base for extensions and improvements to the original game. The blog is the running record of that work — release-adjacent announcements, feature write-ups, and design discussions.
Recent posts at a glance
| Date | Title | What the title signals |
|---|---|---|
| 30/06/2026 | A More Accessible CorsixTH | A post about accessibility work |
| 02/11/2025 | I fall, you fall, we all fall down! | A post about falling behaviour in the game |
| 15/06/2024 | What's in store for version 0.68? | A forward look at a specific release |
| 29/09/2022 | Just say 'OK' | A post about a UI or confirmation interaction |
| 05/04/2022 | Working in the back | A post about behind-the-scenes work |
The titles are the only detail the page gives about each article, so treat the "what it signals" column as a reading of the title rather than a summary of the content.
How the blog relates to releases
The blog is not the release list. Releases are tracked separately under "Latest releases," which currently shows:
- 28/08/2026 — CorsixTH 0.70.1
- 10/07/2026 — CorsixTH 0.70.0
- 28/06/2026 — CorsixTH v0.70.0 Release Candidate 2
- 20/06/2026 — CorsixTH v0.70.0 Release Candidate 1
- 10/06/2026 — CorsixTH v0.70.0 Beta 2
A "Development blog" post such as "What's in store for version 0.68?" is a planning or preview piece, while the numbered entries are the actual builds. If you want to know what changed in a build, the release notes are the place to look; if you want the reasoning or the roadmap behind it, the blog is.
Reading the blog usefully
- Start with the newest post if you want the current direction of the project.
- Use "All articles" to go further back than the five entries shown on the homepage.
- Cross-check any version mentioned in a blog title against the "Latest releases" list, since a post about a future version may predate that version's actual release.
- Note that the blog is written by the project itself, so it reflects the developers' own priorities rather than independent testing.
What the blog does not tell you
The homepage excerpt does not state pricing, licensing terms, or system requirements for CorsixTH, and it does not say whether the blog has comments, an RSS feed, or a separate archive page structure. To play CorsixTH you need either the demo or the full game of Theme Hospital — the site points to GOG.com as one example source — but that requirement is stated on the download side, not in the blog listing.