What kinds of games has Mors made on itch.io?
Updated
Mors is an indie developer from Turkey whose itch.io page collects browser-playable jam games, a few commercial titles, and small PICO-8 experiments. The catalog leans toward puzzle, platformer, shooter, and action games, often with a playful, squishy, or arcade-inspired hook. Most jam titles run directly in the browser, while the commercial section lists Operius DX at $4.99 and a Dormiveglia demo.
The main genres on the page
The page organizes work into Commercial Games, Game Jam Games, Other stuff, and Development Tools & Assets. Across those sections, four genres recur:
- Puzzle — SPLOOB, Midas Crutch, Cascadence
- Platformer — Moon Child FE, Grapple Tongue, Pucamuc, Twisted Citadel, Tw20, Sosig, Soul Sipper
- Shooter — dead_center, Operius, Operius DX
- Action — drift1k, STARFLAIL, Distant Illusions
If you want a quick sample of the developer's range, the puzzle and platformer jam games are the easiest entry point because they are marked "Play in browser."
Representative titles and what they are
| Title | Genre | Hook |
|---|---|---|
| SPLOOB | Puzzle | A falling squishy blob game |
| Cascadence | Puzzle | Described as "the juiciest puzzle game ever" |
| Midas Crutch | Puzzle | Borrow King Midas's crutch and turn obstacles into gold |
| Operius DX | Action / shooter | $4.99; "ultimate evolution of the popular high-speed arcade shooter" |
| Operius | Shooter | High-speed shooter inspired by 80s arcade games |
| Grapple Tongue | Platformer | Climb into the clouds using your tongue |
| Pucamuc | Platformer | Control Puck, who wants an iFone but can't walk |
| Tw20 | Platformer | 20 levels, 20 seconds each, 20 lives total |
| Sosig | Platformer | A 3D platformer where you play as a sausage bringing color back to a world |
| dead_center | Shooter | You can only shoot at the dead center; a PICO-8 game under 1024 bytes |
| drift1k | Action | One-button PICO-8 game, all under 1024 bytes |
The tiny PICO-8 games
Two titles stand out for their size constraint: dead_center and drift1k are both PICO-8 games built under 1024 bytes. That limit forces a single clear mechanic — aiming only at the dead center, or playing with one button — rather than layered systems. If you are curious about how much game design fits into a kilobyte, these are the most direct examples on the page.
Recurring themes
A few threads connect the catalog:
- Squishy and playful subjects — SPLOOB's falling blob and Sosig's sausage protagonist suggest a preference for odd, tactile characters over realistic ones.
- Arcade-inspired shooters — Operius and Operius DX explicitly draw on 80s arcade games, and Operius DX is positioned as the evolved commercial version.
- Constraint-driven jam design — the 1024-byte PICO-8 games and Tw20's 20/20/20 rule show a habit of building around a single tight restriction.
Where to start
- Want a free browser game: try SPLOOB or Cascadence for puzzle, or Grapple Tongue for platforming.
- Want the arcade shooter experience: Operius is free to play in the browser; Operius DX is the $4.99 commercial version.
- Want to see the commercial work: the Commercial Games section lists Operius DX and a Dormiveglia demo.
- Want the smallest possible games: dead_center and drift1k.
The page also links to the developer's personal website and social accounts (@MorsGames, @mors.games) for a fuller view of their work.