What kinds of games has Mors made on itch.io?

Updated

Mors is an indie developer from Turkey whose itch.io page collects browser-playable jam games, a few commercial titles, and small PICO-8 experiments. The catalog leans toward puzzle, platformer, shooter, and action games, often with a playful, squishy, or arcade-inspired hook. Most jam titles run directly in the browser, while the commercial section lists Operius DX at $4.99 and a Dormiveglia demo.

The main genres on the page

The page organizes work into Commercial Games, Game Jam Games, Other stuff, and Development Tools & Assets. Across those sections, four genres recur:

  • Puzzle — SPLOOB, Midas Crutch, Cascadence
  • Platformer — Moon Child FE, Grapple Tongue, Pucamuc, Twisted Citadel, Tw20, Sosig, Soul Sipper
  • Shooter — dead_center, Operius, Operius DX
  • Action — drift1k, STARFLAIL, Distant Illusions

If you want a quick sample of the developer's range, the puzzle and platformer jam games are the easiest entry point because they are marked "Play in browser."

Representative titles and what they are

Title Genre Hook
SPLOOB Puzzle A falling squishy blob game
Cascadence Puzzle Described as "the juiciest puzzle game ever"
Midas Crutch Puzzle Borrow King Midas's crutch and turn obstacles into gold
Operius DX Action / shooter $4.99; "ultimate evolution of the popular high-speed arcade shooter"
Operius Shooter High-speed shooter inspired by 80s arcade games
Grapple Tongue Platformer Climb into the clouds using your tongue
Pucamuc Platformer Control Puck, who wants an iFone but can't walk
Tw20 Platformer 20 levels, 20 seconds each, 20 lives total
Sosig Platformer A 3D platformer where you play as a sausage bringing color back to a world
dead_center Shooter You can only shoot at the dead center; a PICO-8 game under 1024 bytes
drift1k Action One-button PICO-8 game, all under 1024 bytes

The tiny PICO-8 games

Two titles stand out for their size constraint: dead_center and drift1k are both PICO-8 games built under 1024 bytes. That limit forces a single clear mechanic — aiming only at the dead center, or playing with one button — rather than layered systems. If you are curious about how much game design fits into a kilobyte, these are the most direct examples on the page.

Recurring themes

A few threads connect the catalog:

  • Squishy and playful subjects — SPLOOB's falling blob and Sosig's sausage protagonist suggest a preference for odd, tactile characters over realistic ones.
  • Arcade-inspired shooters — Operius and Operius DX explicitly draw on 80s arcade games, and Operius DX is positioned as the evolved commercial version.
  • Constraint-driven jam design — the 1024-byte PICO-8 games and Tw20's 20/20/20 rule show a habit of building around a single tight restriction.

Where to start

  • Want a free browser game: try SPLOOB or Cascadence for puzzle, or Grapple Tongue for platforming.
  • Want the arcade shooter experience: Operius is free to play in the browser; Operius DX is the $4.99 commercial version.
  • Want to see the commercial work: the Commercial Games section lists Operius DX and a Dormiveglia demo.
  • Want the smallest possible games: dead_center and drift1k.

The page also links to the developer's personal website and social accounts (@MorsGames, @mors.games) for a fuller view of their work.