What Products Does Audiomovers Offer?
Updated
Audiomovers makes four products: LISTENTO, OMNIBUS, INJECT, and Binaural Renderer for Apple Music. Each targets a different point in the audio workflow — remote listening, routing, app-to-app audio transfer, and spatial audio for Apple Music. The right one depends on whether you need to send audio to another person, move audio between systems, feed audio into an application, or produce binaural mixes.
LISTENTO: Remote Audio Listening and Collaboration
LISTENTO is the product Audiomovers describes as its core tool for connecting audio professionals across locations. It is built for the case where someone needs to hear your session in real time without being in the same room.
Typical situations:
- A producer sends a live mix to a client in another city for approval.
- A mix engineer lets a collaborator monitor a session from a different studio.
- A band records remotely while a second engineer listens in.
The value here is replacing file exports and back-and-forth uploads with a live listening link. If your problem is "the other person needs to hear what I'm hearing, now," LISTENTO is the relevant product.
OMNIBUS: Audio Routing and System Integration
OMNIBUS handles routing — moving audio between applications, devices, and system components on a machine. It is aimed at setups where audio needs to travel between programs or hardware that don't natively talk to each other.
Use it when you need to:
- Combine audio from multiple applications into one signal path.
- Route system audio into a DAW or broadcast tool.
- Build a repeatable routing configuration instead of re-patching manually each session.
If your bottleneck is signal flow rather than remote listening, OMNIBUS is the one to look at.
INJECT: Getting Audio Into Other Applications
INJECT is for pushing audio into another application. Where OMNIBUS is about routing across a system, INJECT focuses on the specific task of feeding audio into a target app that doesn't accept your source directly.
Reach for it when:
- A streaming or conferencing app needs to receive audio from your production setup.
- You want to send a mix into a platform that normally only sees a default input device.
- You need a clean, repeatable way to get audio from point A into app B.
Binaural Renderer for Apple Music: Spatial Audio Production
This product is for creating binaural audio renders intended for Apple Music. Binaural rendering produces a headphone-oriented spatial mix, so this fits engineers and artists preparing spatial audio releases rather than general routing or monitoring work.
Choose it if your deliverable is a binaural mix for Apple Music, not if you need remote monitoring or system routing.
Quick Comparison
| Product | Primary job | Choose it when |
|---|---|---|
| LISTENTO | Remote audio listening and collaboration | Someone else needs to hear your session live |
| OMNIBUS | Audio routing and system integration | Audio must move between apps or devices on a system |
| INJECT | Inject audio into other applications | A target app needs to receive your audio |
| Binaural Renderer for Apple Music | Binaural rendering for Apple Music | You're producing spatial audio for Apple Music |
How to Decide
Start from the outcome you need, not the product name:
- "They need to hear it remotely" → LISTENTO
- "The audio has to move around my system" → OMNIBUS
- "This app needs my audio as input" → INJECT
- "I'm delivering a binaural mix to Apple Music" → Binaural Renderer for Apple Music
These tools are designed to be used together, so a single workflow can involve more than one — for example, routing with OMNIBUS and then monitoring remotely with LISTENTO. For current availability, platform support, and licensing terms, check audiomovers.com directly, since those details are set by the vendor and can change.