What Topics Do Gaming Alexandria's Articles and Interviews Cover?

Updated

Gaming Alexandria's articles and interviews focus on video game history and preservation, covering legal battles that shaped the industry, company origin stories, preservation research, and first-hand accounts from people who worked in the field. The site organizes this material under an Articles / Video section alongside its preservation scans, dumps, and prototype releases, so the written content sits next to the primary-source material it often describes.

The main article categories

Based on the site's published work, the articles cluster into a few recurring themes:

  • Industry legal history — How Donkey Kong Smashed King Kong (Universal v Nintendo) examines the Universal v. Nintendo lawsuit and how it affected the two companies.
  • Company histories — General Excellence: Origins of Koei traces how the studio began.
  • Preservation research and archaeology — Excavating the Lost Gaming Civilization! and the Statement on the Researcher Tool deal with the methods and ethics of recovering old games and data.
  • Scene recognition — Video Game Notables 2026 – The Gaming Alexandria Game Hall of Fame highlights people and works the site considers significant.
  • Magazine and print preservation — Marukatsu PC Engine – Every Issue Now Scanned! documents a complete magazine run being digitized.

What the interviews add

The site lists Interviews as a distinct section, separate from Articles / Video. Where the articles explain events and companies from the outside, the interviews are positioned to capture the perspective of people directly involved in game development and publishing — recollections and context that documents alone don't record. The page evidence confirms the section exists but doesn't enumerate specific interview subjects, so treat the interviews as a companion to the written histories rather than a separately catalogued set.

How the articles connect to the preservation work

The written content isn't isolated from the rest of the site. The same preservation mission drives the scans, game assets, design docs, source code, dumps, and prototypes that Gaming Alexandria publishes. A magazine-scanning announcement, for example, pairs with the actual scanned issues, and preservation-research articles explain the reasoning behind releases like the iQue Player dumps. If you want the story behind a particular dump or scan, the articles are the place to look first.

Where to start

If you're new to the site, the "Latest articles" list on the homepage is the most direct entry point, followed by the Articles / Video and Interviews sections in the main menu. For the primary material those articles discuss, the Preservation, Scans, Dumps/Prototypes, and Magazines sections hold the files themselves.