Where to Find the Source Code for @pmndrs/racing-game

Updated

The source code for @pmndrs/racing-game (racing.pmnd.rs) is hosted on GitHub under the pmndrs organization, the same collective behind libraries like react-three-fiber, drei, and zustand. The project name maps directly to its repository: search GitHub for pmndrs/racing-game, or go to github.com/pmndrs and look through the repositories list. The live site at racing.pmnd.rs is a deployed build of that repository, so the GitHub repo is the canonical source.

How to locate the repository

  1. Open github.com/pmndrs.
  2. Use the organization's repository search or filter for "racing".
  3. Select the repository named racing-game.
  4. Confirm you are on the pmndrs organization page, not a personal fork, if you want the maintained upstream version.

If you arrive from the live site instead, check the page for a source or GitHub link — pmndrs demos commonly link back to their repository. If no link is visible, the organization search above is the reliable path.

What to expect in the repository

Area What you'll typically find
Code The game's source, organized by scene, vehicle, and UI logic
Assets 3D models, textures, and audio used by the game
Setup A package manifest and instructions for installing dependencies and running a local dev server
Build Configuration for producing the deployed site

Because the project sits in the pmndrs ecosystem, expect the stack to center on React Three Fiber and related pmndrs packages — the same tooling described in the question about what technologies power the game. The repository is the place to verify exact dependencies rather than relying on secondhand summaries.

Practical notes

  • Forks vs. upstream: Search results may surface forks. Prefer the repository under the pmndrs organization for current code.
  • Running it locally: Follow the repository's own README for install and dev-server commands; menu names and scripts can change between versions, so treat the README as authoritative.
  • Licensing: Check the repository's license file before reusing assets or code in your own project.
  • Issues and discussion: The repository's issue tracker is where bugs and questions about the codebase are handled.

If your goal is simply to play the game, racing.pmnd.rs is sufficient. If your goal is to read, run, modify, or learn from the implementation, the GitHub repository under pmndrs is the source you want.