Which Deepnight Games titles can I play in the browser on itch.io?

Updated

On the Deepnight Games itch.io page, most listed titles are marked Play in browser, so you can launch them without downloading anything. The clear exceptions are Nuclear Blaze, which is listed at $9.99, and LDtk level editor, which is a tool rather than a game. The page does not state that browser play requires an account or login, so treat that as unconfirmed rather than free-and-open.

Browser-playable titles listed on the page

The following games are each marked “Play in browser” on the studio page:

Title Listed genre Page description
Memento XII Puzzle A strange point-n-click adventure in a single prison cell
Tenjutsu 48h Action “They're dead, but they don't know it yet.”
Dungeon Crawler Adventure Experimental Dungeon Master engine
Fort Loop Puzzle Escape the looping castle!
Dumber dwarves Adventure A dungeon crawler where you can’t control the adventurers
Sub Dragon Action A shooter inspired by Saint Dragon on Atari ST
Sabotage Action Colonel Hubert on duty!
Tabletop RPG Map editor II — Easy to use app to create beautiful maps
Nightclub showdown Shooter Super fast turn-based John Wick!
Cats are assholes Strategy Feed me, hooman!
Zero Volt X Shooter Manage ship power distribution while avoiding bullets
Lost in Pandation Adventure A short survival game with a panda and lots of snow
Petit Tracteur Bleu — A game for my 2.5-year-old son

Badass Inc. appears under “Games I've worked on” and is credited to Motion Twin, not Deepnight Games; it is also marked “Play in browser.”

What is not browser-playable

  • Nuclear Blaze — shown with a $9.99 price and described as “Firefighting in a SCP facility.” The page does not show a browser-play label for it.
  • LDtk level editor — a 2D level editor for indies, not a game. The page does not mark it as browser-playable.

How to check a specific title

  1. Open the Deepnight Games page on itch.io.
  2. Find the game card.
  3. Look for the Play in browser label under the title.
  4. If the label is absent, open the game’s own page to see its available options.

The studio page is a catalog, not a guarantee: a title can be listed there without browser play, as Nuclear Blaze shows. Use the label on each card as the deciding signal.

A note on the studio

Deepnight Games is described on the page as a one-man indie studio founded in 2020 by Sébastien Benard, the Dead Cells lead dev and game designer. That context helps explain the mix of small experimental browser games and a paid release like Nuclear Blaze.