Which Game Franchises Is Massive Entertainment Known For?

Updated

Massive Entertainment is the Malmö-based Ubisoft studio whose franchise scope now covers Tom Clancy's The Division, Ghost Recon, and Splinter Cell, plus new original IP including March of Giants. That scope comes from the studio's own announcement of its next chapter, in which it describes itself as becoming the global label for those Tom Clancy series alongside the new original titles. If you are trying to place a specific game, the practical next step is to check the "Featured Games" section of massive.se, which lists the titles the studio is currently highlighting.

The three Tom Clancy franchises named in the studio's scope

The site's announcement frames these as a group rather than as a list of past credits:

Franchise What the studio says about it
Tom Clancy's The Division Named as part of the global label scope
Tom Clancy's Ghost Recon Named as part of the global label scope
Tom Clancy's Splinter Cell Named as part of the global label scope

Two cautions when reading this. First, "global label" describes the studio's role and remit, not a release schedule — the page does not state which titles are in development or when anything ships. Second, the wording groups the three franchises together, so it does not by itself tell you which entries Massive developed versus which it now oversees. For a specific title, treat the Featured Games listing as the more concrete signal.

Original IP: March of Giants

Alongside the Tom Clancy label, the announcement names March of Giants as new original IP. This matters if you are trying to work out whether the studio only handles established Ubisoft brands: the site's own framing puts original work in the same sentence as the licensed franchises, so the answer is no. As with the franchises above, the page gives no dates, platforms, or release status — it is a statement of direction, not an announcement of availability.

How to confirm what the studio is working on now

The homepage is organized into three sections that serve different purposes:

  • Featured Games — the titles the studio is currently putting forward. Start here for the most concrete answer to "what are they known for right now."
  • Inside Massive — studio-side material; useful for context on the Malmö location and its place in the Ubisoft family.
  • From the Knowledge Hub — the studio's own articles and technical writing.

A quick verification routine: open massive.se, read the Featured Games entries first, then read the "next chapter" announcement for the franchise scope. If a title appears in Featured Games, that is the strongest current signal; if it appears only in the announcement, it belongs to the stated scope rather than a confirmed lineup.

What the site does not answer

The available page material does not include a full historical credits list, release dates, platform details, or pricing for any title. It also does not break down which specific games within The Division, Ghost Recon, or Splinter Cell were developed at Massive. If your question is "did Massive make game X," the Featured Games section and the individual game pages are the places to check rather than the studio overview.