Which Operating Systems Does WaveTracker Support?
Updated
WaveTracker currently runs on Windows only. If you are on Linux or macOS, there is no native release you can download and run today. The developer states that cross-platform support is actively being worked on, but no release timeline is given.
Current platform status
| Operating system | Supported? | Notes |
|---|---|---|
| Windows | Yes | The only platform WaveTracker is released for right now. |
| Linux | Not yet | A Linux release is in development. |
| macOS | Not yet | A macOS release is in development. |
The FAQ on the site answers this directly: "Right now WaveTracker is Windows only, but myself and other contributors are working as fast as possible to get WaveTracker to be cross-platform!"
What this means if you are not on Windows
- Linux or macOS users: you cannot run an official build yet. The stated goal is cross-platform support, so the practical option is to wait for a release rather than assume a workaround exists.
- Windows users: you are on the supported platform, so the software is usable as described.
A note on what WaveTracker is not
Platform support is separate from emulation. WaveTracker does not emulate any hardware chips — it uses its own internal audio engine and samples to generate sound. So "which chips does it emulate" is not a factor in whether it runs on your machine; the operating system is.
How to check for updates
Since Linux and macOS builds are in progress but undated, the reliable way to know when they land is to follow the project itself rather than rely on secondhand summaries. WaveTracker is free and open source, developed by Elias Ananiadis (@squiggythings) using the Monogame and NAudio C# libraries, so release news would come through the project's own channels.