Which Visual Storytelling Topics and Films Are Featured on Pushing Pixels?
Updated
Pushing Pixels features interviews on the art and craft of visual storytelling, with each entry tied to a specific film or show and a named crew member. The site's interview index lists costume design, cinematography, and production design work from titles including Verity, I Live Here Now, Insidious: Out Of The Further, and Fall 2: Deadpoint. A separate interview category covers screen graphics in film and TV.
Visual storytelling interviews: films and roles
The site groups these interviews under "Interviews on the art and craft of visual storytelling." Each listing names the craft, the production, and the interviewee, so you can tell what a piece covers before opening it.
| Production | Craft covered | Interviewee |
|---|---|---|
| Verity | Costume design | Jacqueline Demeterio |
| I Live Here Now | Cinematography | Aron Meinhardt |
| Verity | Production design | Amy Williams |
| Insidious: Out Of The Further | Production design | Nick Bassett |
| Fall 2: Deadpoint | Production design | Jacinta Leong |
Two observations from this list:
- Craft coverage is spread across departments. Costume design, cinematography, and production design each appear, rather than the interviews concentrating on a single role.
- Some productions are covered more than once from different angles. Verity appears twice, once for costume design and once for production design, which lets you compare how two departments approached the same project.
A "Browse all interviews" link leads to the complete list beyond these five entries.
Screen graphics interviews: a separate category
Screen graphics in film and TV get their own interview section, distinct from the visual storytelling group. The listed entries are:
- The screens of Alien: Earth – interview with Dave Henri and Stefan Grimm
- The screens of Demolition Man – interview with Paul Taglianetti
- The art and craft of screen graphics – interview with Danny Ho
- The art and craft of screen graphics – interview with Clark Stanton
- The art and craft of screen graphics – interview with Noah Schloss
This section mixes production-specific pieces (tied to Alien: Earth and Demolition Man) with craft-focused conversations where the topic is the discipline itself rather than one title. A "Browse all interviews" link leads to the full set.
How to use the site to find a specific topic
If you want interviews about a particular craft or production, the listing format makes it searchable by eye:
- Go to the interview section that matches your interest — visual storytelling or screen graphics.
- Scan the entry titles, which follow a consistent pattern of craft or production plus interviewee name.
- Open "Browse all interviews" when the five featured entries don't include what you need.
The site also has a search field, so you can look up a title or a person directly instead of browsing.
What else is on the site
Beyond interviews, Pushing Pixels has a "General thoughts, musings, and deliberations" section. Its listed items are release notes and event coverage — Aurora 2.5.0, Radiance 9.0.0, Radiance 8.5.0, Aurora 2.0.0, and DragonCon 2025 parade highlights — rather than film craft interviews. If your interest is visual storytelling specifically, the two interview sections are where that content lives.