Which Vintage Samplers and Synthesizers Does audiocontrol.org Support?
Updated
audiocontrol.org currently offers browser-based editors for two devices you can use today: the Roland S-330 and Roland S-550. Three more devices — the Akai S3000XL, Akai S5000, and Roland JV-1080 — are listed as in development, so they are not yet usable. The project is open source and web-native, meaning no installation is required to open an editor.
Available now
These editors are live and can be opened directly in a browser.
| Device | Year | Type | Key specs | Editor features noted |
|---|---|---|---|---|
| Roland S-330 | 1987 | Rack-mount digital sampler | 16-voice, 12-bit | Real-time hardware sync, patch browsing, filter/envelope visualization |
| Roland S-550 | 1987 | Rack-mount digital sampler | 16-voice, 16-bit | Shares the S-330 editor UI with an expanded feature set |
The S-550 is described as the S-330's bigger sibling, with more memory and VGA output, but it belongs to the same family — which is why both share a common editor interface.
In development
These devices are on the workbench and not yet available. The site directs users to sign up via GitHub Discussions for updates.
| Device | Year | Type | Key specs | Status notes |
|---|---|---|---|---|
| Akai S3000XL | 1994 | Rack sampler | 32-voice, 16-bit | MIDI-over-SCSI protocol reverse-engineered; editor under construction |
| Akai S5000 | 1999 | Rack sampler | 64-voice, 24-bit | USB and 24-bit audio; shared parameter model with the S6000 |
| Roland JV-1080 | 1994 | Rack synth module | 64-voice | Patch editor and librarian in early exploration |
How to choose what to expect
- If you own a Roland S-330 or S-550: an editor is ready now — open it in a browser and connect to your hardware.
- If you own an Akai S3000XL, S5000, or Roland JV-1080: no editor is available yet. Follow the project's GitHub Discussions to track progress.
- If you own a different vintage sampler or synth: it is not listed on the site, so there is no stated support or timeline.
Where to follow progress and get help
The project lists three community channels:
- GitHub — source code, issues, and discussions for every editor.
- Discord — chat with maintainers and other users.
- YouTube — demos, walkthroughs, and teardown videos.
For devices still in development, GitHub Discussions is the stated place to sign up for updates.