How do I get started with Minecraft Bedrock add-on development on Bedrock Wiki?

Updated

Start with the Beginner's Guide on wiki.bedrock.dev. It is described as a collection of step-by-step tutorials intended as your first contact with add-ons, and it covers setting up your own project and getting started developing. From there, pick the topic you want to build first — commands, blocks, entities, items, scripting, or world generation — and follow that topic's own Beginner's Guide.

What Bedrock Wiki is

Bedrock Wiki is a knowledge-sharing website for technical features of Minecraft Bedrock. It contains documentation, tutorials, and general how-to information, and it is built and maintained by a community. The site states that Bedrock OSS, Bedrock Wiki, and bedrock.dev are not affiliated with Microsoft or Mojang AB.

The recommended first path

  1. Open the Beginner's Guide section. This is the intended entry point for people new to add-ons.
  2. Use it to set up your own project and get your development environment ready.
  3. Choose one topic and complete its Beginner's Guide before moving to another.

Topic guides available

Topic Beginner's Guide covers Follow-up page
Commands Command block basics Functions — a faster, more powerful way to code commands
Blocks A "Hello world!" guide to creating your first block Block Components — custom block capabilities such as collision
Entities The structure of behavior pack entity files Troubleshooting — common issues such as invisible textures
Items A "Hello world!" guide to creating your first item Item Components — custom item capabilities such as durability
Scripting Basics of the Script APIs Minecraft offers Custom Commands — using scripting to create your own commands
World Generation Creating custom structures, ores, trees, and other generation features —

Where to get help

The wiki points to a Discord server for learning about add-ons and seeking help from other add-on creators. If you want to improve the wiki or give feedback, the site also lists a Contribute path and a repository.

Practical notes

  • Treat the Beginner's Guides as sequential: the site frames them as your first contact, so finishing one topic's guide before starting another keeps the setup steps from piling up.
  • The topic pages pair a first build ("Hello world!" for blocks and items) with a reference page for components, so you can move from making something appear to changing how it behaves.
  • Entity work has a dedicated troubleshooting page, which is worth checking early since issues like invisible textures are common enough to be documented separately.

For a first project, the blocks or items Beginner's Guide is the most direct route: you create one visible thing, then read the matching components page to see what else it can do.