How do I get started with Minecraft Bedrock add-on development on Bedrock Wiki?
Updated
Start with the Beginner's Guide on wiki.bedrock.dev. It is described as a collection of step-by-step tutorials intended as your first contact with add-ons, and it covers setting up your own project and getting started developing. From there, pick the topic you want to build first — commands, blocks, entities, items, scripting, or world generation — and follow that topic's own Beginner's Guide.
What Bedrock Wiki is
Bedrock Wiki is a knowledge-sharing website for technical features of Minecraft Bedrock. It contains documentation, tutorials, and general how-to information, and it is built and maintained by a community. The site states that Bedrock OSS, Bedrock Wiki, and bedrock.dev are not affiliated with Microsoft or Mojang AB.
The recommended first path
- Open the Beginner's Guide section. This is the intended entry point for people new to add-ons.
- Use it to set up your own project and get your development environment ready.
- Choose one topic and complete its Beginner's Guide before moving to another.
Topic guides available
| Topic | Beginner's Guide covers | Follow-up page |
|---|---|---|
| Commands | Command block basics | Functions — a faster, more powerful way to code commands |
| Blocks | A "Hello world!" guide to creating your first block | Block Components — custom block capabilities such as collision |
| Entities | The structure of behavior pack entity files | Troubleshooting — common issues such as invisible textures |
| Items | A "Hello world!" guide to creating your first item | Item Components — custom item capabilities such as durability |
| Scripting | Basics of the Script APIs Minecraft offers | Custom Commands — using scripting to create your own commands |
| World Generation | Creating custom structures, ores, trees, and other generation features | — |
Where to get help
The wiki points to a Discord server for learning about add-ons and seeking help from other add-on creators. If you want to improve the wiki or give feedback, the site also lists a Contribute path and a repository.
Practical notes
- Treat the Beginner's Guides as sequential: the site frames them as your first contact, so finishing one topic's guide before starting another keeps the setup steps from piling up.
- The topic pages pair a first build ("Hello world!" for blocks and items) with a reference page for components, so you can move from making something appear to changing how it behaves.
- Entity work has a dedicated troubleshooting page, which is worth checking early since issues like invisible textures are common enough to be documented separately.
For a first project, the blocks or items Beginner's Guide is the most direct route: you create one visible thing, then read the matching components page to see what else it can do.