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wiki.bedrock.dev

A knowledge-sharing website for technical features of Minecraft Bedrock.

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What is Bedrock Wiki?

Bedrock Wiki is a community-maintained knowledge base for the technical side of Minecraft Bedrock add-on development. It collects documentation, tutorials and how-to material covering commands, blocks, entities, items, scripting and world generation, aimed at people who want to build custom content rather than just play.

Its structure is organised by topic, and each topic typically opens with a beginner's guide before moving into deeper reference material. Examples from the page include:

  • Commands — command block basics, then functions as a faster way to run commands
  • Blocks — a "Hello world!" first custom block, then block components such as collision
  • Entities — behavior pack entity file structure, plus troubleshooting common problems like invisible textures
  • Items — a first custom item, then components such as durability
  • Scripting — Script API basics and building your own custom commands
  • World Generation — custom structures, ores and trees

Who it suits: newcomers following a step-by-step path, and intermediate creators who need a specific component or fix. The beginner's guides assume you are setting up your own project from scratch, which makes this a reasonable first stop before searching scattered forum posts.

Trade-off to expect: it is a technical reference, not a polished course. You get breadth and community-written detail, but you may need to cross-check behaviour pack specifics against current game versions. For official platform documentation, Microsoft Learn covers the underlying add-on systems, and Minecraft is the game's official site.

A practical next step: pick the one feature you want to build first — say a custom block — and work through that topic's beginner's guide end to end before reading its component reference. If you get stuck, the site points to its Discord community and accepts contributions, so questions and fixes have somewhere to go.

How do I create my first add-on for Minecraft Bedrock?

Start with the Beginner's Guide on Bedrock Wiki, then build one tiny project end to end: a custom block or item that appears in-game. That single loop teaches you the pack structure, the manifest, and how Minecraft loads your files — the three things every later add-on depends on.

A practical first-add-on path

  1. Set up a project. Follow the wiki's Beginner's Guide for project setup so your behavior pack (and resource pack, if needed) sits in the right folder with a valid manifest.
  2. Pick one "Hello world!" target. The wiki offers separate first-project guides for blocks and items. Choose one; don't do both at once.
  3. Add one component. After your block or item exists, add a single capability — collision for a block, durability for an item — using the components documentation.
  4. Test in a fresh world. Enable the pack, then check whether your content appears and behaves as expected before adding anything else.

What to learn next, and why

Topic Learn it when What it unlocks
Commands and functions Right after your first block or item works Faster testing and reusable logic without scripting
Entities You want mobs, custom behavior, or spawn rules Behavior pack entity files and troubleshooting invisible textures
Scripting You need logic that commands can't express Custom commands and dynamic behavior
World generation You want custom structures, ores, or trees Terrain and feature generation

If you get stuck

The wiki's own advice is to ask other add-on creators on its Discord, and it points to its repository for contributing fixes. In practice, most first-add-on failures are structural rather than logical: a malformed manifest, a pack in the wrong folder, or a missing resource-pack counterpart. Check those before rewriting your components.

As a next step, open the Beginner's Guide, complete the blocks or items tutorial, then return to add exactly one component. Keep a copy of the working version so you can compare when something breaks.

How can I get help with a specific add-on problem?

The Bedrock Wiki is a community documentation site for Minecraft Bedrock add-on development, so the fastest route to help with a specific problem is to first check whether it already has a page covering that feature, then ask other creators in its community spaces.

Start with the topic pages The wiki organizes content by add-on area, which makes it easy to jump straight to the relevant documentation:

  • Commands — command block basics and functions
  • Blocks — first custom block, plus components like collision
  • Entities — behavior pack entity file structure and a troubleshooting page for issues such as invisible textures
  • Items — first custom item, plus components like durability
  • Scripting — Script API basics and custom commands
  • World Generation — custom structures, ores and trees

There is also a Beginner's Guide collection of step-by-step tutorials for setting up a project. If your problem is a common one, the entity troubleshooting page is a good model for how the wiki handles debugging.

Where to ask when the docs don't cover it The wiki lists a Discord server for learning about add-ons and seeking help from other add-on creators. That is the intended place for questions that are specific to your project rather than general documentation. The site also invites contributions and feedback, so if you solve something not yet documented, you can get in touch or visit the project repository linked from the site.

A practical approach for a concrete problem Suppose your custom entity loads but shows up with no texture. Rather than asking "why is my add-on broken," work through the entity pages first, then post in Discord with the smallest reproducible setup: the behavior and resource pack files involved, the exact error or visual symptom, your Bedrock version, and what you already tried. That level of detail is what lets other creators spot the mistake quickly. You can find these resources at Bedrock Wiki, and general community discussion at Discord.

What are the differences between commands, functions, and scripts in Minecraft Bedrock?

Commands, functions, and scripts are three different ways to automate behavior in Minecraft Bedrock, and they differ mainly in where they run, how they are stored, and what they can do.

  • Commands are the single-line instructions you type in chat or place inside a command block. They are the most immediate and interactive option, but each command is isolated and generally fires once per activation.
  • Functions are text files containing a list of commands, saved in a behavior pack. They let you group many commands into one callable unit, which is faster and easier to maintain than a wall of command blocks.
  • Scripts use the Script APIs to run actual code. They can react to game events, create custom commands, and handle logic that plain commands cannot express.

A simple way to choose:

Tool Best for Trade-off
Commands Quick tests, one-off actions, redstone/command block contraptions Limited logic, hard to scale
Functions Reusable sequences, pack-delivered behavior, bulk world setup Still command-based, no real branching or state
Scripts Custom commands, event-driven behavior, complex conditions Requires programming knowledge and API familiarity

For example, if you want to give every player a kit when they step on a pressure plate, a command or a small function is enough. If you want a command that checks a player's score, chooses a reward based on it, and then records the result, a script is the practical route.

The Bedrock Wiki organizes its documentation along exactly these lines, with beginner guides for commands, functions, blocks, entities, items, scripting, and world generation, plus a scripting section on creating custom commands. If you are starting out, begin with the Beginner's Guide and the functions tutorial at Bedrock Wiki, then move to scripting once command-based approaches feel limiting.

How do I troubleshoot common issues when creating custom entities?

Start with the Bedrock Wiki's entity troubleshooting guidance, then isolate one variable at a time: file path, identifier, texture reference, behavior pack manifest, and whether the pack is actually enabled for that world. Most "broken entity" reports come down to a mismatch between what the game expects and what the files declare, not a bug in the entity logic itself.

Bedrock Wiki organizes this under Entities, with a Beginner's Guide for behavior pack structure and a separate Troubleshooting page for common problems such as invisible textures. That split matters: the Beginner's Guide teaches the expected layout, while the Troubleshooting page helps when something loads but looks or behaves wrong.

Common failure patterns and what to check

Symptom Likely cause First check
Entity never appears Pack not applied to the world, or wrong folder depth Manifest and world settings
Entity spawns but is invisible Texture path or UV mapping wrong Texture reference in the client entity file
Wrong texture or model Identifier mismatch between behavior and resource packs Namespace and short name
No behavior at all Behavior pack missing while resource pack is present Both packs enabled together
Works in one world, not another Pack enabled per-world, not globally World-specific pack list

A practical scenario: you create a custom mob, it spawns via a spawn egg, but renders as a purple-and-black checkerboard. That is almost always a texture path problem — the resource pack cannot find the file you named. Fix the path first, then reload the world. If the entity is entirely absent, the problem is usually earlier in the chain: the behavior pack is not active, or the entity identifier in your files does not match what you are spawning.

A workable debugging order

  1. Confirm both behavior and resource packs are enabled for the specific world.
  2. Verify the manifest is valid and the pack shows no errors.
  3. Check that the entity identifier matches exactly across files, including namespace.
  4. Confirm texture and geometry paths point to files that actually exist.
  5. Test with a minimal entity — one component, one texture — before adding complexity.
  6. Reload the world after each change; cached packs can mask fixes.

If you are stuck after that, the wiki's Discord is the intended place to ask other add-on creators, since community members can often spot a structural mistake quickly. For related topics, see the wiki's Blocks and Items beginner guides, which follow the same pack structure and can help you confirm whether your problem is entity-specific or a broader pack setup issue.

How can I contribute to the Bedrock Wiki?

Contribute by improving the wiki's content directly, or by joining its community to ask questions and coordinate changes. The site describes itself as community-built and maintained, with a Discord server and a repository as its main contact points.

Ways to help

  • Fix or expand documentation. If a tutorial is unclear, outdated, or missing a step, correcting it is the most direct contribution.
  • Add new pages. Topics the wiki already covers include commands, blocks, entities, items, scripting, and world generation — a gap in any of those areas is a candidate for a new page.
  • Ask and answer questions. The Discord server is where add-on creators seek help from each other, so answering beginner questions is useful work in itself.
  • Report problems. If you spot an error but aren't ready to edit, raising it with the maintainers still moves things forward.

A practical first step

Pick a page you actually used while building something — a first block, a behavior pack entity file, a function — and note where you got stuck. That friction point is usually a genuine documentation gap, and fixing it is easier than writing a new page from scratch because you already know what the reader needs.

For the mechanics of editing and submitting changes, start at the wiki itself, Bedrock Wiki, and use its contribution and repository links. The community Discord is the faster route if you want feedback before writing.

Related questions

More questions →
What Topics and Tutorials Does Bedrock Wiki Cover?

Bedrock Wiki (wiki.bedrock.dev) is a community-maintained knowledge-sharing site for technical Minecraft Bedrock features. It hosts documentation, tutorials, and how-to information organized into topic sections, each typically pairing a beginner's guide with deeper reference material. If you are starting add-on development or looking for a specific technical topic, the sections below are where to look.

Beginner's Guide

The site's entry point is a collection of step-by-step tutorials intended as your first contact with add-ons. It covers how to set up your own project and get started developing. Start here if you have never built an add-on before.

Topic Sections

Each section below generally follows the same pattern: a beginner's guide to get you working, followed by component or API documentation for more advanced use.

Section What it covers
Commands Command block basics, plus functions as a faster and more powerful way to code commands
Blocks A "Hello world!" guide to creating your first block, and block components such as collision
Entities The structure of behavior pack entity files, and troubleshooting common issues like invisible textures
Items A "Hello world!" guide to creating your first item, and item components such as durability
Scripting Basics of the Script APIs Minecraft offers, and how to use scripting to create custom commands
World Generation Creating custom structures, ores, trees, and other generation features

How to Choose Where to Start

  • New to add-ons entirely: Begin with the Beginner's Guide, then move into the topic section matching what you want to build.
  • Want to build a specific thing: Jump straight to that section's beginner's guide (Blocks, Entities, Items, or World Generation), then read its component documentation.
  • Working with commands: Start with the Commands section; functions are presented as the more capable alternative to command blocks.
  • Writing code rather than data: Go to Scripting, which also covers creating your own commands.
  • Debugging something broken: The Entities section includes a troubleshooting guide for common problems.

Getting Help and Contributing

The wiki is built and maintained by a community. It offers a Discord server where you can learn about add-ons and seek help from other add-on creators, and it invites contributions if you want to improve the wiki or give feedback. A repository is also linked for those who want to contribute directly.

Note that Bedrock Wiki, Bedrock OSS, and bedrock.dev are not affiliated with Microsoft or Mojang AB; "Minecraft" is a trademark of Mojang AB.

How to Contribute to or Get Help from the Bedrock Wiki Community

Bedrock Wiki is built and maintained by a community, and it offers two main ways to get involved: joining its Discord server for help and discussion with other add-on creators, and contributing improvements or feedback through its contribution guidance and repository. Both channels are open to anyone working with Minecraft Bedrock technical features, whether you need troubleshooting help or want to fix and expand the documentation.

Getting help from the community

If you are stuck on an add-on problem, the wiki points to its Discord server as the place to learn about add-ons and seek help from other creators. This is the fastest route when your question is not already answered by a tutorial page.

Before asking, check whether the topic already has a page. The wiki organizes its material by subject, and several sections include troubleshooting content:

Section What it covers Troubleshooting included
Commands Command block basics and functions Not listed as a separate page
Blocks Creating your first block, block components such as collision Not listed as a separate page
Entities Behavior pack entity file structure Yes — a Troubleshooting page for common issues such as invisible textures
Items Creating your first item, item components such as durability Not listed as a separate page
Scripting Script APIs basics, custom commands via scripting Not listed as a separate page
World Generation Custom structures, ores, trees and other generation features Not listed as a separate page

The Entities section is the clearest example of built-in troubleshooting: it addresses common problems like invisible textures directly, so check there before posting. For anything else, the Discord server is where other add-on creators respond.

Contributing to the wiki

The site states that the wiki is built and maintained by a community and that if you can improve it, or have questions or feedback, you should get in touch. Two entry points are provided:

  • Contribution guidance — the site links to instructions on how to contribute, which is the place to start if you want to add or correct content.
  • The repository — the site links to its repository, which is where the wiki's content is hosted and maintained.

The wiki is published by Bedrock OSS. It notes that Bedrock OSS, Bedrock Wiki and bedrock.dev are not affiliated with Microsoft or Mojang AB, and that "Minecraft" is a trademark of Mojang AB.

Choosing the right channel

  • You have a question about an add-on or need help from other creators → join the Discord server.
  • You found an error, want to improve a page, or have feedback → follow the contribution guidance and use the repository.
  • Your problem is a known entity issue → check the Entities Troubleshooting page first, then ask on Discord if it is not covered.

What to expect

The wiki is a knowledge-sharing site for technical features of Minecraft Bedrock, containing documentation, tutorials, and general how-to information. Its beginner's guides are described as step-by-step tutorials intended as a first contact with add-ons, covering project setup and getting started with development. That means the community is oriented toward practical, technical add-on work rather than general gameplay discussion, so questions and contributions should stay in that scope.

How do I get started with Minecraft Bedrock add-on development on Bedrock Wiki?

Start with the Beginner's Guide on wiki.bedrock.dev. It is described as a collection of step-by-step tutorials intended as your first contact with add-ons, and it covers setting up your own project and getting started developing. From there, pick the topic you want to build first — commands, blocks, entities, items, scripting, or world generation — and follow that topic's own Beginner's Guide.

What Bedrock Wiki is

Bedrock Wiki is a knowledge-sharing website for technical features of Minecraft Bedrock. It contains documentation, tutorials, and general how-to information, and it is built and maintained by a community. The site states that Bedrock OSS, Bedrock Wiki, and bedrock.dev are not affiliated with Microsoft or Mojang AB.

The recommended first path

  1. Open the Beginner's Guide section. This is the intended entry point for people new to add-ons.
  2. Use it to set up your own project and get your development environment ready.
  3. Choose one topic and complete its Beginner's Guide before moving to another.

Topic guides available

Topic Beginner's Guide covers Follow-up page
Commands Command block basics Functions — a faster, more powerful way to code commands
Blocks A "Hello world!" guide to creating your first block Block Components — custom block capabilities such as collision
Entities The structure of behavior pack entity files Troubleshooting — common issues such as invisible textures
Items A "Hello world!" guide to creating your first item Item Components — custom item capabilities such as durability
Scripting Basics of the Script APIs Minecraft offers Custom Commands — using scripting to create your own commands
World Generation Creating custom structures, ores, trees, and other generation features —

Where to get help

The wiki points to a Discord server for learning about add-ons and seeking help from other add-on creators. If you want to improve the wiki or give feedback, the site also lists a Contribute path and a repository.

Practical notes

  • Treat the Beginner's Guides as sequential: the site frames them as your first contact, so finishing one topic's guide before starting another keeps the setup steps from piling up.
  • The topic pages pair a first build ("Hello world!" for blocks and items) with a reference page for components, so you can move from making something appear to changing how it behaves.
  • Entity work has a dedicated troubleshooting page, which is worth checking early since issues like invisible textures are common enough to be documented separately.

For a first project, the blocks or items Beginner's Guide is the most direct route: you create one visible thing, then read the matching components page to see what else it can do.

What is Bedrock Wiki?

Bedrock Wiki (wiki.bedrock.dev) is a community-run knowledge-sharing website for the technical side of Minecraft Bedrock. It hosts documentation, tutorials, and general how-to information about add-ons, and it is built and maintained by the community rather than by Microsoft or Mojang. If you are looking for step-by-step help creating add-ons — blocks, entities, items, commands, scripting, or world generation — this is the kind of resource the site is intended to provide.

Who runs it

The site describes itself as built and maintained by a community, and it is attributed to Bedrock OSS. It states plainly that Bedrock OSS, Bedrock Wiki, and bedrock.dev are not affiliated in any way with Microsoft or Mojang AB, and that "Minecraft" is a trademark of Mojang AB. So it is an independent, community project — not an official Mojang documentation channel.

What it covers

The homepage organizes content by technical topic, with a beginner's guide for each area:

Topic What the site offers
Beginner's Guide Step-by-step tutorials intended as a first contact with add-ons, including setting up your own project
Commands Command block basics, plus functions as a faster way to code commands
Blocks A "Hello world!" guide to your first block, and block components such as collision
Entities The structure of behavior pack entity files, plus troubleshooting common issues like invisible textures
Items A "Hello world!" guide to your first item, and item components such as durability
Scripting Basics of the Script APIs, and how to create your own custom commands
World Generation Custom structures, ores, trees, and other generation features

How to use it

  1. Pick the topic you are working on (for example, Blocks or Entities).
  2. Start with that topic's Beginner's Guide to set up a project and get a minimal working result.
  3. Move on to the component or reference pages when you need specific capabilities, such as collision for blocks or durability for items.
  4. If something does not work as expected, check the troubleshooting material — the Entities section, for example, covers common problems like invisible textures.

Getting help and contributing

The site points to a Discord server where you can learn about add-ons and ask other add-on creators for help. It also invites readers to contribute: if you can improve the wiki, or have questions or feedback, the site asks you to get in touch, and links to its repository. A privacy policy is also linked from the homepage.

When this site fits your needs

Bedrock Wiki is a reasonable starting point if you are new to Bedrock add-ons and want guided tutorials, or if you already build add-ons and need reference material on components, scripting, or world generation. Because it is community-maintained and explicitly unaffiliated with Mojang, treat it as a community resource: useful for practical, technical how-to content, but not an authoritative source for official product statements.

Where to Find Troubleshooting Help for Minecraft Bedrock Add-ons on Bedrock Wiki

Bedrock Wiki hosts troubleshooting documentation for add-on development, and its Entities section specifically includes a Troubleshooting page covering common problems such as invisible textures. If the written docs don't resolve your issue, the wiki also points to its Discord server, where you can ask other add-on creators for help.

Troubleshooting content on the wiki

The wiki describes itself as a knowledge-sharing site for technical features of Minecraft Bedrock, containing documentation, tutorials, and general how-to information. Troubleshooting material sits inside the individual topic sections rather than in a separate support area.

The clearest example from the site's own listing is under Entities:

  • Entities — Troubleshooting: learn to troubleshoot common issues when creating entities, such as invisible textures.

That entry is listed alongside the Entities Beginner's Guide, which covers the structure of behavior pack entity files. In practice, this means you should check the troubleshooting page for the specific topic you're working in — entities, blocks, items, and so on — rather than expecting one central debugging hub.

Getting help from other creators

The wiki's Discord server is presented as a place to learn about add-ons and seek help from other add-on creators. Use it when:

  • Your problem isn't covered by the existing troubleshooting pages.
  • You can describe the symptom but not the cause (for example, a texture that won't render).
  • You want a second opinion on a behavior pack or entity file setup.

What the wiki covers, so you know where to look

Troubleshooting pages are organized by topic. The site lists these sections:

Section What it includes
Commands Beginner's Guide (command block basics), Functions
Blocks Beginner's Guide, Block Components (collision, etc.)
Entities Beginner's Guide, Troubleshooting
Items Beginner's Guide, Item Components (durability, etc.)
Scripting Beginner's Guide, Custom Commands
World Generation Beginner's Guide (structures, ores, trees, and other generation features)

If your issue relates to entity behavior or appearance, start with Entities → Troubleshooting. For anything else, open the matching section and check whether it has its own troubleshooting or component reference page.

Contributing fixes or asking about gaps

The wiki states it is built and maintained by a community. If you can improve the wiki, or have questions or feedback, the site asks you to get in touch — the footer links to its Discord, a contribution guide, and its repository. That's the route to take if a troubleshooting page is missing a case you ran into.

Note: Bedrock Wiki, Bedrock OSS, and bedrock.dev state they are not affiliated with Microsoft or Mojang AB; "Minecraft" is a trademark of Mojang AB.

Website Overview

Identifiable technologies and additional version or configuration signals make the service easier to fingerprint, which may help targeted scanners narrow their checks. An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality.

Domain and Registration

Registered in 2019, this domain has about 7 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is CloudFlare, Inc., a widely used domain service provider. The domain uses the common .dev extension, which is not an independent safety signal.

DNS and Email

The observed email authentication setup is incomplete: DMARC is missing. Nameservers are provided by Cloudflare, indicating managed DNS hosting. MX records point to the Cloudflare Email Routing email service. DNSSEC is enabled, allowing validating resolvers to authenticate signed DNS data. No CNAME was found; the observed records resolve directly to addresses.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: CSP, X-Content-Type-Options, Referrer-Policy, Permissions-Policy, clickjacking protection. CORS permits any origin to read this response. This is common for public resources; sensitive responses need narrower handling. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray, x-cache, x-served-by, via response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers.

Technology Stack Analysis

The public page identifies VitePress 1.6.4, Cloudflare, Fastly, with exact versions exposed for 1 technologies. These details can narrow vulnerability checks, although exposure alone is not a vulnerability.

Search and Social Sharing

The Generator tag identifies VitePress v1.6.4, making the publishing system easier to fingerprint. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. Twitter Card metadata is configured. The title has 12 characters, within a common display range. A meta description is present, with 72 characters.

Hosting and Email

DNSCloudflare
HostingFastly
EmailCloudflare Email Routing
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.21.29.90

Registration details

RDAP / WHOIS

RegistrarCloudFlare, Inc.
Registered2019-02-28
Expires2027-02-28
Domain statusclient transfer prohibited
Nameserverskim.ns.cloudflare.com、woz.ns.cloudflare.com
DNSSECsigned

DNS records

DNS

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TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectbedrock.dev
IssuerGoogle Trust Services
Valid until2026-12-02T16:31 · Remaining when checked: 66 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

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cache-controlmax-age=600
servercloudflare
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access-control-allow-origin*

Identified technologies

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