How to Contact FrameSynthesis Inc. or Explore Working With Them

Updated

FrameSynthesis Inc. is a Tokyo-based VR content production and systems development company. To reach them or explore a collaboration, start with the Contact and About pages on framesynthesis.com, or request a visit to their Kichijoji Spatial Lab — their head office and development base in Kichijoji, Tokyo, where they prepare VR demos and meetings. The site states that visits can be arranged by reaching out via the About page.

Ways to Get in Touch or Learn More

Channel What it's for Where to find it
Contact page Direct inquiries framesynthesis.com (Contact)
About page Company background and visit requests framesynthesis.com (About)
Kichijoji Spatial Lab page Maps and directions to the development base Dedicated page on the site
note Event reports and updates from the development base Linked from the site ("We have started publishing on note")

The site does not list a public email address, phone number, or contact form details in the available material, so the Contact and About pages are the entry points to use.

Visiting the Kichijoji Spatial Lab

FrameSynthesis relocated its head office to Kichijoji, Tokyo (announced December 1, 2025) and describes the Kichijoji Spatial Lab as a development base for VR demos and meetings. Maps and directions are on a dedicated page.

The site's own guidance: if you would like a visit, reach out via the About page. This suggests visits are arranged in advance rather than drop-in. The lab also hosts community activity — for example, Kichijoji Spatial Lab #1, a meetup for XR developers and creators held on June 14, 2026, drew fourteen participants for mini talks and networking on VR film, 3D scanning, and avatars.

What They Do, If You're Scoping a Collaboration

Knowing their focus helps you frame a request:

  • VR and XR production — content production and systems development with particular strength in VR.
  • Multiplayer playback systems — they provided a Meta Quest multiplayer playback system for the XR animation First Virtual Suit (dir. Kazuki Yuhara), screened at the 82nd Venice International Film Festival.
  • Browser-based simulators and games — including a 3D Driving Simulator on Google Maps, a 2D Driving Simulator, Landolt Wars, and Avoider.
  • Godot engine in industry — a three-party MOU with eSOL and Tadano Infrastructure Solutions to promote industrial use of Godot in Japan (announced February 6, 2026); a representative also spoke at an eSOL webinar on February 12, 2026.
  • Events — they sponsored and exhibited at TOKYO INDIE GAMES SUMMIT 2026 (March 20–21, 2026, IMAGINUS, Koenji, Tokyo).

If your interest is Godot-related industrial work, the MOU partners (eSOL, Tadano Infrastructure Solutions) are relevant context; the Tadano press release is cited on the site.

Practical Notes

  • The site is available in English and Japanese (a JAPANESE 日本語 link appears in the navigation).
  • For current news and event reports, the note publication and the News section are the places they say they share updates.
  • No pricing, service tiers, or booking requirements are stated in the available material — treat any commercial terms as something to clarify directly through the Contact or About pages.