Who Is Duane Decker? Composer, Producer, and Sound Designer
Updated
Duane Decker is a professional music composer, producer, sound designer, and audio engineer based in Seattle, Washington, USA. If you're trying to place his name, you've most likely encountered his work through casino gaming music, television production cues, or video game soundtracks rather than through a single artist release. His site, duanedeckermusic.com, serves as the hub for his credits, studio information, reviews, and contact details.
What He Does
Decker works across several overlapping audio disciplines:
- Music composition — original tracks for games, television, and streaming release
- Production — producing and finishing music for commercial use
- Sound design — creating audio assets for interactive media
- Audio engineering — the technical side of recording and delivery
His early career was as a performing and touring musician and synthesizer product specialist, working across the US, Canada, and Europe before moving primarily into composition and production.
Career Scope by the Numbers
The figures below come from his own site and give a sense of how widely his work has been distributed:
| Area | Reach |
|---|---|
| Published music tracks | More than 950 |
| Original music | More than 20 hours |
| Television episodes, specials, and films | More than 185 |
| Internationally released games (PC, video, console, social) | More than 70 |
| Location-based game players | More than 11 million |
| Web presence | Over 120 countries |
His casino gaming music has been heard in almost every major casino worldwide, and his music also reaches millions of people daily through social media and gaming apps.
Notable Credentials
Two details stand out for anyone evaluating his technical background:
- Two US patents awarded for game audio delivery systems
- Two commercially released original game soundtrack albums on CD and DVD
The patents are relevant if you're assessing his work on the interactive and technical side of game audio, not just composition.
Where to Hear His Music
His latest streaming album, "Another Place in Time," contains 28 original tracks and is available on:
- YouTube
- Spotify
- Google Play
- iTunes
- Apple Music
That album is the most direct starting point if you want to hear his work as a listener rather than encounter it inside a game or broadcast.
Contact
For inquiries, his listed contact is [email protected]. The site also includes sections for credits, studios, reviews, and links if you need more detail before reaching out.