How ColorSlurp Palettes Sync and Export Across Mac and iOS

Updated

ColorSlurp lets you build, name, and save palettes and projects, then sync them in real time across your Mac and iOS devices, and export them to design apps, images, PDFs, and code formats. This applies if you use ColorSlurp on more than one Apple device and want the same colors available everywhere. The site does not state whether sync requires an account, iCloud, or a paid tier, so treat the exact sync mechanism as unconfirmed and verify it in the app.

Creating and organizing palettes

The palette manager is where colors become reusable assets rather than one-off picks.

  • Pick a color with the precision magnifier, then copy it to any format with one click.
  • Name individual colors and add them to palettes.
  • Group palettes into projects.
  • Paste a color from the clipboard into ColorSlurp to edit it quickly.
  • Browse curated palettes inside the app if you want a starting point.

You can also generate a palette automatically from a photo or image, which is useful when a client hands you a reference image and expects a matching scheme.

How syncing works

ColorSlurp states that palettes sync between all your devices with real-time sync. In practice, that means a palette you save on your Mac should appear on your iPhone or iPad without a manual transfer step.

Two things the site does not specify, and you should confirm before relying on them:

  • Whether sync needs an account, iCloud, or a specific app version.
  • Whether there are device or palette limits on the sync feature.

If you work across a Mac and an iPhone, test with one small palette first: create it on one device, name it clearly, then check whether it appears on the other. That single test tells you more than any feature list.

Export formats

ColorSlurp exports palettes to a wide range of targets. The site lists:

Category Formats
Design apps Sketch, Procreate
Adobe / interchange .ase
Documents and images Images, PDF
Code CSS, Sass, Swift, HTML, JSON
Apple color .clr

It also supports custom color formats, so you can define an output string that matches your own codebase convention. The example shown on the site is a custom format like MyColor(0x25c9c8).

Choosing an export target

  • Handing colors to a developer? CSS, Sass, Swift, HTML, or JSON, depending on the stack.
  • Moving into a design tool? Sketch, Procreate, or .ase.
  • Sharing with a non-designer? Images or PDF.
  • Staying inside Apple tooling? .clr.

Color spaces and contrast, briefly

Palettes are more portable when the underlying colors use spaces your tools understand. ColorSlurp supports editing and saving in OKLCH, LAB, Display P3, RGB, HSL, and CMYK, and it includes an OKLCH color picker. It also has a contrast checker that reports against standards such as WCAG and APCA, with one-click fixes for background, foreground, or both.

That matters for export: a palette built in Display P3 or OKLCH may not translate identically into every target format, so check the exported values in the destination tool rather than assuming a perfect match.

Practical workflow

  1. Pick colors with the magnifier, or generate a palette from an image.
  2. Name the colors and save them into a palette; group related palettes into a project.
  3. Let real-time sync carry the palette to your other devices, and confirm it arrived.
  4. Export to the format your next tool needs, using a custom format if your codebase has its own convention.
  5. Run the contrast checker before shipping anything accessibility-sensitive.

The main open question is sync setup, since the site describes real-time sync but not the requirements behind it. Confirm that in the app first, then the rest of the workflow is straightforward.