How to Browse and Download Textures on TextureTown

Updated

TextureTown (textures.neocities.org) is a free texture library for websites and 3D worlds. To use it, open the site, pick a category from the left-hand list, hover over a texture to preview it, then click to download. The site states there are 3867 textures in the store, and each category spans multiple pages, so browsing is a matter of narrowing by category first, then paging through results.

What you'll find on the site

The homepage ("Welcome to the store") presents the library as a set of categories plus a few extras:

  • Categories: Abstract Brown & Grey, Abstract Green & Yellow, Abstract Pink & Blue, Building Parts, Fabric, Fire & Light, Fractals, Humans & Technology, Leather & Fur, Metal, Nature & Earth, Paper & Sponge, Pattern & Prints, Plants, Stone & Brick, Water, Wood.
  • Texture of the Day: a rotating featured texture on the homepage.
  • Playroom: a separate section linked from the top of the page.
  • Graphics Catalogue: the site points to Melon's Graphics Catalogue for additional graphics.
  • TextureTown API: an option for coders who want to access textures programmatically.
  • Submission: an "E-Mail in your textures!" link for contributing your own.

Step-by-step: browsing and downloading

  1. Open the site. Go to textures.neocities.org. The category list sits on the left side of the page.
  2. Choose a category. Click one that matches your project — for example, Wood for a cabin scene or Stone & Brick for a wall material. Categories are organized by subject and color, so both "what it is" and "what it looks like" are valid ways to pick.
  3. Page through the results. Each category contains many pages of textures. Use the pagination within the category to move through them rather than expecting everything on one screen.
  4. Preview before committing. Hover over a texture to see a preview. This is the intended way to check pattern, scale, and color before downloading.
  5. Click to download. Clicking a texture downloads it. There is no cart or checkout step described on the site — the homepage simply says textures are there "for freeeeeeeeeeeeeeee!"

Expected result: you end up with an image file on your machine that you can drop into a website build or import as a material in a 3D tool.

Choosing a category for common tasks

If you need… Start with
Ground, grass, or terrain surfaces Nature & Earth, Plants
Walls, floors, masonry Stone & Brick, Wood, Building Parts
Soft goods, upholstery, clothing Fabric, Leather & Fur
Sci-fi or tech surfaces Metal, Humans & Technology
Backgrounds, abstract fills Fractals, Pattern & Prints, the Abstract categories
Lighting, glow, flame effects Fire & Light
Water surfaces Water

Practical notes and common snags

  • Preview is hover-based. If you click too fast you may download something you haven't looked at. Hover first, then click.
  • Multi-page categories mean the first screen isn't the whole category. If a category looks thin, check the remaining pages before concluding the texture you want doesn't exist.
  • The API is the shortcut for bulk use. If you're pulling many textures into a project, the TextureTown API is the intended path for coders rather than downloading one by one.
  • Licensing and attribution aren't spelled out in the homepage text. The site presents everything as free to download, but if you need explicit license terms for a commercial project, check the site itself before relying on that.
  • You can contribute. The "E-Mail in your textures!" link is how the site accepts submissions if you want your own textures listed.