How to Contact FuryLion About a Project
Updated
FuryLion's site provides a contact form labeled "Tell us about everything" where you can describe your project and attach files before sending. After you submit, the page displays a thank-you message confirming the message was received. If your goal is to join the team rather than start a project, use the separate "Join our family" entry instead.
Contacting FuryLion About a Project
The project inquiry path is the contact form on the site.
- Go to the FuryLion website and find the contact section.
- Locate the form headed "Tell us about everything."
- Enter your project details in the message field.
- Use the +Add file control if you need to send attachments.
- Send the message.
Expected result: after sending, the page shows "Thank you for your message!" — this is the confirmation that your submission went through.
What to include
The form is open-ended ("tell us about everything"), so the useful move is to match your message to the service you want. FuryLion lists these service lines:
| Service | What it covers (per site) |
|---|---|
| 2D & 3D Animation | Animation, storyboarding, rigging, skinning, modeling, plus a full cycle of additional services |
| Playable Ads Development | Described as one of the largest developers of Playable ADS in the industry; lightweight, flexible, efficient |
| Full Stack Development | Entire game production process: concept, alpha and beta versions, first release, and further development |
| Co-Development | Collaboration and experimentation in content production |
| HTML5 Development | For mini-games and Playable Ads |
| 2D & 3D Art | Concepts through high-quality render; characters and game worlds |
If your project spans several of these, say so — the site presents them as combinable capabilities rather than exclusive packages.
Mentioning platforms and technologies
FuryLion states it will make your game work on any platform you need. Listed platforms include Nintendo Switch, Windows, PlayStation, XBOX, Web, tvOS, VR, and AR, alongside smartphones, smart TV, and even a refrigerator (their phrasing). Listed technologies include Unreal Engine, C#, C++, Java, CD implementation, AWS, GCP, Go, JavaScript, CI, Kubernetes, Docker, and MySQL, plus tools such as DOTween, 2D Toolkit, UniTask, Spine, FL UI Kit, GRPC, Protobuf, and FMOD.
Naming your target platform and engine in the message gives the team the specifics it needs to respond usefully.
Joining the Team Instead
If you are looking for work rather than commissioning work, the site has a distinct "Join our family" entry. That is the route for team applications, not project inquiries — use the contact form for the latter.
What the Site Does Not Specify
The available page content does not state a contact email address, phone number, office location, response time, or any pricing information. It also does not describe login requirements or form-field limits. If you need one of those details, the contact form itself is the channel the site offers for asking.
Practical Notes
- The confirmation message ("Thank you for your message!") appears on the page after submission — if you do not see it, the message likely did not send.
- Attachments are supported via the +Add file control, which is useful for briefs, references, or art samples.
- Since the form is the only contact mechanism shown, put everything relevant in the message body rather than assuming a follow-up channel exists.