How to Contribute to or Get Help with TextureLab
Updated
TextureLab is an open-source project, so you can contribute code or feedback through its GitHub repository, and get help or connect with other users through its Discord server and itch.io community. The site also notes the project is "still under heavy development," which means contributors can still influence its direction. The exact steps for each channel are below, based on what the TextureLab site states.
Ways to contribute
TextureLab lists three concrete ways to get involved on GitHub:
- Post an issue, bug, or suggested feature — use this if you find a problem or want to propose something new.
- Create a pull request — use this if you want to submit code or other changes directly.
- View the project roadmap — check this before starting, so your contribution aligns with planned development.
Because the project is open source, the site frames contribution as a way to "have a personal hand in the development of this project."
Where to get help and connect
| Channel | What it's for |
|---|---|
| Discord | Joining the community, asking questions, and taking part in weekly challenges |
| itch.io | Community discussion around the project |
| GitHub | Issues, feature suggestions, pull requests, and the roadmap |
The site describes the community as "very welcoming and responsive" and mentions weekly challenges on Discord as an ongoing activity.
Before you contribute
- Check the roadmap first — it shows what's already planned, so you don't duplicate work.
- Search existing issues before posting a new one, since bugs or feature ideas may already be tracked.
- If you're proposing a feature rather than reporting a bug, the site treats it as a "suggested feature" issue.
What this means for you
If you only want help using TextureLab, Discord and itch.io are the intended community channels. If you want to shape the tool itself, GitHub is where issues, pull requests, and the roadmap live — and since development is described as ongoing, feedback submitted now has a stated chance to influence the project.