How to Start Using Trangram
Updated
Open trangram.com in a browser and click Create to enter the vector editor — no installation, login, or sign-up is required. From there, the fastest way to get productive is to pick one feature (like morphing shapes or motion paths) and follow its built-in tutorial rather than trying to learn everything at once.
Step 1: Open the editor
Go to trangram.com and select Create. The editor runs in the browser, so there is nothing to download and no account step standing between you and a blank canvas. If you want to see what the tool can produce before committing time, browse the Showcase first.
Step 2: Learn one feature at a time
Trangram's homepage links a "Watch tutorial" video for each core capability. Working through them individually is more effective than jumping between tools. The main ones are:
| Feature | What it does |
|---|---|
| Morph shapes | Smoothly transitions one shape into another (e.g., square to circle, star to heart) |
| Round corners | Rounds shape corners in Round, Inverted Round, or Chamfer styles |
| Combine shapes | Boolean operations — unite, subtract, intersect, exclude |
| Trim Path | Creates self-drawing animations by gradually revealing or erasing a line |
| Motion Path | Moves an object along a defined track from one place to another |
| Parent Link | Makes child objects follow a parent object's movements and transforms |
| Looping | Controls repetition: Cycle, Ping Pong, or Continue |
| Easing | Sets motion feel: Ease In, Ease Out, Ease In Out, Step Functions |
| Clipping Mask | Reveals only part of an object, like a stencil or cutout |
| Number Animation | Animates numbers with formats such as commas, decimals, or leading zeros |
| Group Animation | Organizes objects so they animate together, including nested groups |
A practical starting order
- Combine shapes and Round corners — these build the static artwork you'll animate.
- Group Animation — organize that artwork into groups before adding motion.
- Motion Path, Easing, and Looping — give objects movement and control how it repeats.
- Morph shapes and Trim Path — add the more distinctive transitions once the basics feel comfortable.
Step 3: Check the Showcase and FAQs
The Showcase gives you finished examples to reverse-engineer or use as a target for your own work. The FAQs page covers common questions, and the Change Log shows what has recently been added or adjusted — useful if a tutorial looks slightly different from your current editor.
Things to know before you start
- Maintenance window: Trangram has a scheduled maintenance period on May 1, 2026, from 2:00 PM to 6:00 PM (AEST). The editor may be unavailable during that time, so plan longer sessions around it.
- No account means no cloud sync expectation: since no login is required, don't assume your work is saved to an account — export or download anything you want to keep.
- Tutorials are per-feature, not a single course: expect to watch several short videos rather than one long walkthrough.
What to do next
Start with a single simple goal — for example, morph a square into a circle and loop it — and use only the tutorials that goal requires. Once that works end to end, add one more feature. This keeps the learning curve flat and gives you a finished result at each stage.