What 3D Features Does Vertex 3D Offer Inside Figma?
Updated
Vertex 3D is a Figma plugin for building 3D scenes without leaving your design file. Based on the product's own description, it offers four core capabilities: a library of pre-made models, a range of materials, SVG-to-3D conversion, and a 3D text tool — plus controls for lighting, camera, and image size. It is aimed at designers who want 3D visuals inside Figma rather than in a separate 3D application.
The core feature set
Pre-made model library
Instead of modeling from scratch, you start from a library of ready-made 3D models and place them into your scene. This is the fastest path to a composition when you need a recognizable object rather than a custom shape.
Materials
A variety of materials let you change how a model looks — surface appearance, finish, and overall style. Materials are the main lever for matching a 3D object to an existing brand or UI palette.
SVG upload and 3D conversion
You can upload an SVG and convert it into a 3D object. This matters when your starting point is a logo, icon, or vector illustration: rather than rebuilding it in 3D, you bring the vector in and give it depth.
3D text tool
The 3D text tool turns type into three-dimensional lettering, so headlines and labels can sit inside the scene instead of being overlaid flat.
Lighting, camera, and image size
Three scene-level controls shape the final result:
- Lighting — changes how surfaces are lit, which affects mood and readability.
- Camera — sets the viewing angle and framing of the scene.
- Image size — controls the output dimensions of the rendered image.
What this means in practice
| If your goal is… | The feature to reach for |
|---|---|
| Assemble a scene quickly | Pre-made model library |
| Match an existing visual style | Materials |
| Turn a logo or icon into 3D | SVG upload and conversion |
| Add dimensional headlines | 3D text tool |
| Control mood and framing | Lighting and camera |
| Export at a specific dimension | Image size setting |
A realistic workflow
A typical task — for example, creating a hero image for a landing page — would combine these features: place a model from the library, apply a material that fits the page's palette, add a 3D headline with the text tool, set the camera angle, adjust lighting, then set the image size before rendering. The SVG conversion path is the alternative when the central object is a vector asset you already own.
What to check before committing
The plugin runs inside Figma, so a Figma environment is the prerequisite for using it. The available material and model options, and any limits on SVG conversion or export, are best confirmed directly in the plugin, since the public description does not enumerate them. If your work depends on a specific model category or a precise material look, verify that the library covers it before building your workflow around it.