What Game Institute Costs: Prices, Discounts, and Payment Plans
Updated
Game Institute currently lists three main training packages on its site: a Premium lifetime membership at $599 (reduced to $449.25 with the code GAMEMKR25), the Dead Earth Series at $399 ($299.25 with the code), and a Projects Only package at $249 ($186.75 with the code). The site also states that payment plans are available, though it does not publish the specific terms. All three prices and the 25% discount appear directly on the Game Institute catalog page.
Current Package Prices
| Package | What you get | List price | Price with GAMEMKR25 |
|---|---|---|---|
| Premium Online Courses Training Package | Lifetime access to all current and future proprietary training releases and updates | $599.00 | $449.25 |
| Dead Earth Series | Step-by-step training for building a commercial-quality first-person shooter; 150+ hours of video | $399.00 | $299.25 |
| Projects Only | Projects, source code, and asset downloads only (Dead Earth, GI Racing 1 & 2, MatchBaker, Balls of Glory, Carbon3d Engine) | $249.00 | $186.75 |
The discount is described on the site as "Save 25% at checkout with code GAMEMKR25," so the reduced prices apply when the code is entered during checkout rather than being automatic.
How the Discount Works
The code GAMEMKR25 takes 25% off the listed price of each package. The math checks out on all three tiers: $599 × 0.75 = $449.25, $399 × 0.75 = $299.25, and $249 × 0.75 = $186.75. If you are comparing packages, apply the same 25% to whichever tier you are considering rather than assuming the discount is limited to one product.
Payment Plans
Each of the three packages shows a "Payment Plans Available!" note on the catalog page. The site does not publish the number of installments, interest terms, or eligibility requirements, so the practical step is to check the options presented at checkout before committing. If spreading the cost matters to your decision, confirm the plan details there rather than relying on the list price alone.
Choosing Between the Packages
The packages differ mainly in scope, not in topic:
- Premium is the broadest option. It includes lifetime access to all current and future proprietary training releases and updates, covering tools and languages such as C#/C++, Blender, Unreal Engine 5, Unity, and OpenGL. Choose this if you want ongoing access and expect to work through multiple subjects over time.
- Dead Earth Series is a single guided project: 150+ hours of video building a first-person survival horror/shooter game from the ground up. Choose this if you learn best by completing one large, structured project.
- Projects Only gives you the projects, source code, and assets without the video instruction. Choose this if you already have the programming background and mainly want commercial-grade code and assets to study or integrate.
One thing to weigh: the Projects Only package includes the Dead Earth project files, but it does not include the 150+ hours of instruction that the Dead Earth Series provides. If you are new to the material, the instruction is the part that carries the learning.
What the Site Establishes About Quality
Game Institute states it has trained hundreds of thousands of designers and developers since 2001 and is a Unity Authorized Training Partner, which the site says allows it to offer Unity-authorized training workshops and preparation courses for Unity certification exams. The courses are self-paced and described as suitable for all skill levels, from beginners to working professionals. These points are relevant to whether the price is justified, but they are the provider's own claims rather than independent verification.
Practical Checklist Before Buying
- Decide whether you want broad, ongoing access (Premium), one structured project (Dead Earth Series), or assets and code only (Projects Only).
- Enter GAMEMKR25 at checkout and confirm the 25% reduction appears before paying.
- If you need to spread the cost, review the payment plan terms at checkout, since they are not published on the catalog page.
- Confirm the package includes what you actually need — for example, video instruction versus project files alone.