What Historical Setting and Campaigns Does The Greatest Generation MUSH Cover?
Updated
The Greatest Generation (TGG) is a historically themed MUSH — a text-based multiplayer roleplaying game — set in the military campaigns of World War I and World War II. You can join as either a civilian caught in a country torn apart by conflict or as a soldier fighting for his beliefs. The site describes the intended scope as running "from the Battle of Britain to Stalingrad to D-Day," while the campaign active at the time of the page's last edit (September 2014) focused on the opening days of World War I in 1914, from Mons to the first battles at the Ypres Salient, timed to the war's centenary.
What the game is and how you join
TGG is a roleplaying game hosted on a MUSH server, with its website built on Wikidot. The welcome page gives two connection routes:
- Hostname: telnet to
darcness.netport6250 - Fallback IP: if the domain does not resolve, connect to
50.46.126.98port6250
The site points newcomers to a FAQ page and suggests typing +help basics once connected if you are new to MUSH commands. Note that the page evidence does not describe account creation, fees, or access restrictions beyond connecting to that address, so treat availability and any login requirements as things to confirm when you connect.
The historical scope
The setting spans both world wars, with the stated aim of covering Europe's major military campaigns. The welcome text names three anchors of that scope:
| Era | Campaigns named on the page |
|---|---|
| World War II | Battle of Britain, Stalingrad, D-Day |
| World War I | Opening days of 1914: Mons, first battles at the Ypres Salient |
The current campaign at the time of the page's last revision was the WWI centenary arc, so a new player arriving then would have found the 1914 Western Front as the live setting rather than the WWII campaigns.
What the page tags reveal about available themes
The site's tag list is a useful second signal of what content exists or is planned, even though tags are not a formal campaign schedule. Tags include:
- Battles and campaigns:
battle_of_britain,fall_of_france,gallipoli,guadalcanal,stalingrad,winter_war,spanish_civil_war,world_war_1 - Character and faction material:
character,civilian,french_resistance,third_reich,usmc,navy,hmsviperous - Logs and records:
battle_log,rp_log,rp_logs,rplogs,letters,poetry,field_manual - Status markers:
kia(killed in action),staff,help
This suggests the game's material reaches beyond the two named anchors — into the Spanish Civil War, the Winter War, and the Pacific at Guadalcanal — and that it supports both combat logs and civilian life, including letters home and poetry.
What you can read and play around
The featured pages give a concrete picture of the site's structure and the kinds of roleplay it supports:
- The March of History — the campaign timeline
- Roleplay Logs — archived scenes from play
- Character Pages — player character records
- Letters Home and Poetry — in-character writing
- The Fallen — memorial pages, consistent with the
kiatag - Field Manuals and Help Files — rules and guidance
- Game Policies — conduct and play rules
- The Science of TGG — likely technical or system notes
- MUSHClient Plugin! — a client add-on for connecting
- Sounds of WW2 — audio atmosphere
If you want to gauge the tone before connecting, the logs and letters pages are the most direct evidence of how players actually write within the setting.
Practical points before you connect
- The page was last edited in September 2014 and shows revision 123, so the "current campaign" described is historical information, not a live schedule. Confirm the active campaign after connecting.
- The site content is licensed under Creative Commons Attribution-Share Alike 2.5 unless stated otherwise, which matters if you plan to reuse material.
- The connection details are the only access information given; there is no stated pricing or registration process on the page, so verify both at the server.