What interfaces does Nyrna offer for suspending games?

Updated

Nyrna offers four ways to suspend and resume a game: a hotkey for the active window, per-application targeting, a Material-style graphical interface, and a CLI. The right choice depends on how you launch games and whether you want a one-off action or something repeatable.

The four interfaces

Interface What it does Best for
Active-window hotkey Suspends or resumes whatever window currently has focus Quick, in-the-moment pauses while playing
Per-application targeting Applies suspend/resume to a specific application rather than the focused window Scripts, automation, or when the game window isn't focused
Material GUI A graphical interface for controlling suspend and resume Users who prefer clicking over keyboard shortcuts
CLI Command-line control of suspend and resume Automation, launchers, and users who work in a terminal

How to choose

  • You just want to pause the game you're playing. Use the active-window hotkey. It acts on the window in focus, so you don't have to name the process.
  • You want to pause a specific game regardless of focus. Use per-application targeting, which lets you point at a particular application instead of relying on the active window.
  • You'd rather not memorize shortcuts. Use the Material GUI.
  • You want to trigger suspend/resume from a script or launcher. Use the CLI.

What stays the same across all four

Every interface does the same core job: suspend and resume a PC game, similar to the suspend mode on consoles. The interface only changes how you trigger that action, not what it does. Nyrna is also open source, free to use and modify, with no ads, no telemetry, and no data collection — so there's no paid tier or account gating one interface over another.

A practical example

If you play in fullscreen and want a single key to freeze the game while you step away, the active-window hotkey covers it. If you instead run a game through a launcher script and want it suspended automatically at a certain point, the CLI or per-application targeting fits better, because neither depends on which window happens to be focused.