What kinds of randomizer details are listed for each game on The BIG List of Video Game Randomizers?
Updated
The BIG List of Video Game Randomizers is an exhaustive catalog of known randomizers, and each game entry typically lists the randomizer's name (often tied to its author or project), the platform or runtime it targets, what the randomizer actually shuffles, and sometimes multiplayer or seed-sharing support. The exact fields vary by entry, so treat each listing as a short profile rather than a standardized data sheet.
Core details in a typical entry
Most entries pack several facts into a compact line or two. Based on the list's own descriptions, you can usually expect:
- Randomizer name and author/project identifier — e.g., "SMB3-RS," "Murk-17's," "bropacman's," "Ixrec's NineSols Archipelago Randomizer," or "MottZilla's SotN Integrated Rando." The possessive form often signals the maintainer's handle.
- Platform or runtime — how you run it. Examples from the list include browser-based tools that "run on Windows, macOS, Linux or mobile with nothing to install," and version-specific tools like one "for use with the NTSC North American Playstation version."
- What gets randomized — the scope of the shuffle. The Super Mario Bros. 3 entry, for instance, "rebuilds each world map rather than only shuffling levels, and also randomizes powerups, enemies, chest items and palettes."
- Multiplayer or seed-sharing features — some entries note that "sharing a seed and flag key gives everyone the identical game, for races or playing alongside friends," or carry a "Multiworld: Archipelago" tag.
What the fields look like in practice
| Detail type | Example from the list |
|---|---|
| Randomizer name + author | "XenoStar54," "Oipo's," "dethwing's," "GaiaRando" |
| Platform / runtime | Browser-based (no install, ROM stays local); NTSC North American PlayStation version |
| Randomized content | World maps, levels, powerups, enemies, chest items, palettes |
| Multiplayer / sharing | Seed + flag key sharing for races; Archipelago multiworld |
Reading the scope and platform notes carefully
Two details are worth checking before you commit to a randomizer:
- Platform/version constraints. A note like "for use with the NTSC North American Playstation version" means the tool won't work with other regional or platform releases. Browser-based entries are the most portable, since they need nothing installed and keep the ROM on your machine.
- Randomization depth. "Shuffling levels" and "rebuilding each world map" are different experiences. The list distinguishes these, so read the description rather than assuming every randomizer touches the same elements.
Update dates are separate from randomizer versions
The list explicitly states it does not track when randomizers are updated — only when its own information about them is updated. So a recent date next to a game means the listing was refreshed, not that the randomizer itself received a new release. Use the dates to judge how current the catalog entry is, not the tool's version history.
Where to go for the full entry
Because fields vary and some entries are terse, the most reliable move is to open the specific game's listing on the site and follow any linked author or repository. The list also notes it is now open source, with contributors able to post game requests and list updates to its GitHub repository — useful if you find an entry missing a platform or scope detail you need.