What Quest, Squiffy, and HTML Mean on textadventures.co.uk
Updated
On textadventures.co.uk, the label next to a game's genre—Quest, Squiffy, or HTML—tells you which tool or format was used to build it. It is a maker's label, not a difficulty rating: it signals how the game was authored and, in practice, what kind of interaction to expect. All three appear in the site's game listings, and the site's own framing is that you play and create interactive fiction right in the browser, with thousands of community-made text adventures and gamebooks plus free tools to write your own.
What each label means
Quest
Quest is a dedicated interactive-fiction authoring system. Games built with it tend to follow the classic text-adventure model: you read a description of a location, then type commands or pick from a parser-style set of actions to move, examine, and use objects. The site's listings show Quest games across many genres, including sci-fi and fantasy.
Squiffy
Squiffy is a simpler, link-driven authoring tool. Games made with it usually present passages of text with clickable choices rather than typed commands, which suits short stories, comedy, and choice-based narratives. Recent examples on the site include Gilui & Orima: A Text-Based Comedic Adventure and DEATH PENALTY: A Game about Escaping Death Row, both listed as Comedy · Squiffy.
HTML
An HTML game is a self-contained web page rather than a file built with one of the site's own tools. These can look and behave quite differently from one another, since the author controls the whole page. Nightfall, a choice-driven horror thriller, is listed as Horror · HTML.
You may also see Quest Viva in listings—for example on The Tree (Sci-Fi) and ZORK I: The Great Underground Empire (Fantasy). Treat it as a Quest-family runtime label; the practical point is that it is a playable Quest-style game in the browser.
Why the format matters
| If you want to… | The label helps because… |
|---|---|
| Play without installing anything | All three run in the browser; the label tells you whether to expect typed commands or clickable choices |
| Pick a game that matches your mood | Squiffy and HTML games skew toward choice-driven stories; Quest games skew toward exploration and puzzles |
| Create your own | The label points to the authoring route: Quest and Squiffy are the site's own creation tools, while HTML means you bring your own web page |
The format also sets expectations for length and polish. Squiffy games are often short and experimental—the site's latest list shows two Squiffy comedies posted within the same hour—while HTML entries vary widely because nothing constrains the author's design.
How to use the labels when browsing
- Open the site's game listings (Latest games, Random picks, Top rated this year, Top rated of all time).
- Read the line under each title: it gives genre · format · age, e.g. "Horror · HTML · 5 days ago."
- Use the genre categories—Fantasy, Comedy, Horror, Mystery, Sci-Fi, Puzzle, and others—to narrow the list, then use the format label to choose between command-style and choice-style play.
- Click a title to start playing in the browser; no separate install step is described on the site.
A quick rule of thumb: if you enjoy typing "look," "take lamp," and "go north," start with Quest titles; if you would rather click through a branching story, start with Squiffy and HTML ones.