What roles and technologies did Noora Routasuo work with on her projects?
Updated
Noora Routasuo's portfolio lists her as a programmer and game developer, and the project entries show two main professional roles—Gameplay Programmer and Client Developer—plus personal and university work spanning Unity, Defold, Flash, and web technologies. The technologies you'll see most often are Unity with C#, followed by Defold with Lua, and on the web side JavaScript with D3.js. Platforms range from mobile and PC to browser and multi-touch tables.
Roles listed on the portfolio
The portfolio names roles explicitly only for some projects; for others it lists company, platform, engine, and language without a role title.
| Role | Where it appears | What the work involved |
|---|---|---|
| Gameplay Programmer | Warhammer 40k: Tacticus (Snowprint Studios) | Game logic, character abilities, NPC AI, supporting technical artists with in-game effects and animations |
| Client Developer | Legend of Solgard (Snowprint Studios) | Client-side development (entry is truncated in the source) |
| Programmer / game developer | Overall self-description | Web and mobile games, most recently at Snowprint Studios in Stockholm; also develops the browser game Level 13 in her free time |
For the Strange Quest, Goodgame Studios, and university projects, the portfolio gives engine and language but no role label, so treat those as project credits rather than stated job titles.
Engines and tools by project
Unity and C#
Unity with C# is the dominant stack across both professional and personal projects:
- Warhammer 40k: Tacticus — mobile and PC, Snowprint Studios, soft launch September 2021, global launch August 2022, team size around 50
- Legend of Solgard — mobile, Snowprint Studios, global launch August 2018, team size around 20
- Idle Mercenary, Go Go Grenade — mobile, Strange Quest
- Circle Invaders — PC, personal
- Placie — mobile, Bublar
- A Little Lost — web and mobile, Goodgame Studios, listed with both Flash and Unity
Defold and Lua
Two Strange Quest titles use Defold with Lua: Poppy Pets (a match-3 game with pets) and Blastlands (a mobile multiplayer game).
Flash
Shadow Kings (Goodgame Studios base-building multiplayer game) and A Little Lost are listed with Flash alongside Unity, reflecting the transition period in web and mobile games.
Web technologies
- Level 13 — a browser incremental game with an apocalyptic sci-fi setting, built with web JavaScript
- Last.fm visualizations — personal project using D3.js and JavaScript to visualize user listening data
Java and Processing
- Palikkapeli — a cooperative/competitive prototype for a multi-touch table, built with Processing and Java at university
- Lentorottapeli — a 2D side-scroller adventure in Java for PC, also a university project
- Master's thesis — research on exploratory information visualization, using R and Processing
Platforms covered
The portfolio spans mobile (Android and iOS), PC, browser, and touch tables. Mobile is the most common target, which fits the Snowprint Studios and Strange Quest work; PC appears for Tacticus, Circle Invaders, and Lentorottapeli; browser for Level 13 and the Last.fm visualizations; and the multi-touch table only for the university Palikkapeli prototype.
Background behind the technology choices
Routasuo graduated in 2013 from Aalto University's Information Networks degree programme, focusing on Media Technology and Human-Computer Interaction. That explains the mix: game client and gameplay work in Unity and Defold sits alongside data visualization (D3.js, R, Processing) and interaction design experiments like the touch-table prototype. Her stated interests—data visualization and interaction design—map directly onto the Last.fm visualizations and thesis work rather than the commercial game credits.
How to read the portfolio if you're evaluating it
- If you want to see shipped commercial work, start with Tacticus and Legend of Solgard; both list launch dates, platforms, team sizes, and her role.
- If you're interested in engine versatility, compare the Unity/C# cluster against the two Defold/Lua titles and the Flash-era entries.
- If you care about breadth beyond games, the "Other Projects" section (Placie, Last.fm visualizations, master's thesis) shows the visualization and research side.
- Role titles are only stated for some entries, so don't assume a specific title for projects that list only engine and language.