Where to See Felix Turner's Featured Work and Demos on Airtight Interactive

Updated

Open airtight.cc and scroll past the short introduction. The homepage is organized into two consecutive galleries: Featured Work for client projects and Demos for personal experiments. Both are on the single landing page, so no navigation menu or login is needed to browse them.

Featured Work: client and commercial projects

The Featured Work section sits directly below the intro text and presents a selection of recent projects. The site names these pieces:

  • MOSH-PRO
  • LITTLE CINEMA
  • SOUL COLLECTION
  • UNITY HEADPHONES
  • YEEZY SUPPLY
  • MAP OF RUNTERRA
  • CRYPTARIS
  • UBERVIZ
  • FUTURE FARADAY
  • MARIA CALLAS
  • AIRBNB GLOBE

The intro states that clients include Apple, Google, Nike, and Lexus, so the gallery is the place to judge the style and scope of that commercial work. The page does not label each thumbnail with a client name, so treat the list above as the project index rather than a one-to-one client mapping.

Demos: personal graphics and interactivity experiments

The Demos section follows Featured Work and is described as experiments made in free time. It lists:

  • HEX MAP
  • GRADIENT PILLS
  • CTRL-Z
  • RIBBONS
  • NYMPH
  • WINTER RUSH
  • SHADERTOY EXPLORATIONS
  • WEBCAM MESH
  • CHROME EXPERIMENTS

These are the best entry point if you want to see the WebGL and GLSL shader work described in the About section, since demos tend to be interactive rather than static case-study images.

Related work linked from the page

Beyond the two galleries, the About text points to other outlets for Felix Turner's work:

What you want Where the page sends you
Generative visuals Linked from the About section
Live audio-reactive music visualizers (Uberviz) Linked from the About section; Uberviz also appears in Featured Work
Web apps built independently Mosh-Pro and Juicebox are named in About; Mosh-Pro also appears in Featured Work
Background and skills About section, plus a linked resume
Interviews and photos FWA interview and photo links in About

What to expect when you browse

The page describes the work as front-end development and prototyping with JavaScript, WebGL, and GLSL shaders, with additional experience in Unity, Swift, Processing, and C++. The galleries are therefore the practical way to see that skill set applied, rather than reading about it. If you are evaluating the work for a project, start with Featured Work for client-facing polish and Demos for technical range.

For direct inquiries, the page lists [email protected] and states that he is currently available for freelance and full-time work.