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auroramod.dev

Aurora is a project that creates clients for Call of Duty: Modern Warfare Remastered (November 2016) & Call of Duty: Infinite Warfare (October 2016).

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What is Aurora?

Aurora is a fan-made project that builds custom clients for two older Call of Duty titles: Modern Warfare Remastered (referred to as H1) and Infinite Warfare (IW7). Instead of modifying the retail game in place, it offers its own client software that players download and run, adding features the original releases either lacked or locked away. The project is independent and states it is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software.

What the clients actually add

The core appeal is restoring and expanding multiplayer functionality that the official games no longer support well. According to the project's own feature list, the clients include:

  • A dedicated server browser for both games, so you can find community-run servers rather than relying on matchmaking.
  • Mod and scripting support, including custom weapons and maps and access to GSC, Call of Duty's official scripting language.
  • Full controller support with an optional aim-assist.
  • An unlock-all option, an in-game console for tweaking settings, and ranked multiplayer with XP, challenges, medals, and a Combat Record.
  • An auto-updater that patches the client from the main menu.

The page also mentions extras like bouncing, elevators, restored cheat commands, and support for custom content and materials.

Who it's for

This suits players who still want to play these two titles but are frustrated by dead lobbies, missing features, or the inability to run mods. It's less relevant if you only play the single-player campaigns or prefer official, supported services.

A practical next step

Before downloading, check two things: that you own a legitimate copy of the relevant game, and that you're comfortable with a third-party client that operates outside official channels. If you want to see how active the community is, the server browser itself is the best indicator — a healthy list of populated servers is the clearest sign the project is worth your time.

How do I download and install Aurora for Modern Warfare Remastered or Infinite Warfare?

Aurora is a third-party client project for Call of Duty: Modern Warfare Remastered (H1) and Call of Duty: Infinite Warfare (IW7). Its own site separates the two clients and offers Download and Documentation entries alongside a Services section for dedicated servers, so the intended path is: pick the client that matches your game, download it from the official site, then follow the documentation rather than guessing at file placement.

A practical install sequence

  1. Confirm which game you own. The project covers two separate titles, and the clients are not interchangeable. Modern Warfare Remastered is the H1 client; Infinite Warfare is the IW7 client.
  2. Start at the official site. Go to Aurora and use the Download link for the correct client. Avoid reuploads from video descriptions, Discord attachments or file-hosting mirrors, since a client that injects into a multiplayer game is exactly the kind of file you want from its source.
  3. Read the Documentation before launching. This is the step most people skip. The docs are where setup order, folder locations and any prerequisite steps belong.
  4. Launch the game first, then the client if the documentation says to — many external clients attach to an already-running game process. Follow whatever order the docs specify rather than a generic rule.
  5. Verify it worked by checking for the features the site advertises: a server browser listing community-run servers, an in-game console, and the auto-updater appearing on the main menu.

What you get once it's running

Feature What it changes for you
Dedicated server browser Find community servers running specific maps or gamemodes instead of relying on matchmaking
Mod and scripting support Custom weapons and maps, plus work in GSC, Call of Duty's official scripting language
Unlock all Every item available immediately, useful if you want to test loadouts rather than grind
Ranked multiplayer XP, challenges, medals and Combat Record still function
Controller support Full controller input with optional aim-assist
Auto updater Updates from the main menu, so you don't manually re-download each release

Who this suits, and the trade-offs

Aurora fits players who want to keep playing these two older titles on community servers with mods, custom maps and unlocked content — particularly on PC, where the official server populations for 2016 releases have thinned out. The server browser is the single most valuable piece for that audience.

The trade-offs are worth stating plainly. You are running a third-party client against a commercial multiplayer game, which carries account and anti-cheat risk that no feature list can remove. The project itself notes it is not affiliated with Activision Blizzard, Infinity Ward or Raven Software. Modded clients also tend to depend on a specific game build, so a game patch can break compatibility until the client updates.

Next step

Before downloading, check the Documentation page for the client matching your game and confirm it names your platform and game version. If it doesn't clearly cover your setup, treat that as a reason to wait rather than to improvise — a mismatched client version is the most common cause of a launch that does nothing.

Can I get banned or is Aurora safe to use online?

Aurora is a third-party client project for Call of Duty: Modern Warfare Remastered and Infinite Warfare, and the honest answer is that using it online carries a real risk of account action. The project itself describes features that go well beyond cosmetic changes — unlock-all items, an in-game console, restored cheat commands, custom content, and mod/script support through GSC — and those are exactly the kinds of modifications that official anti-cheat and fair-play policies exist to catch. Nothing on the site presents an anti-ban guarantee or an official sanctioning from the game's publishers, and the project explicitly states it is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software.

What raises the risk

  • Unlock-all and progression changes. Altering unlocks or rank progression touches server-side data, which is the most reliably detectable category of modification.
  • Console commands and restored cheat commands. These are the features most likely to be flagged, since they change gameplay in ways other players can observe.
  • Mods and custom content in public lobbies. Custom maps, materials, and scripts are usually fine in a private or community server running the same setup, but can desync or conflict when you join a standard server.
  • Dedicated server browsers. Joining community-run servers is generally the lower-risk path, because those servers are operated by people who expect the client — but that depends entirely on the server owner, not on Aurora.

A practical way to decide

Treat Aurora as a separate, offline-or-private-server experience rather than a drop-in replacement for the official game. If you want to keep your main account intact, the sensible approach is to use a secondary account that you are willing to lose, avoid public matchmaking with unlock-all or console features active, and stick to community servers that explicitly welcome the client.

If you want to check before installing

Read the project's own documentation first — the site links a Documentation section alongside Download and Services, and that is where setup, server compatibility, and any stated limitations will be described. Compare what it says about online play against the current terms of service for the relevant Call of Duty title, since enforcement policies and anti-cheat systems change over time. If the documentation does not clearly address online use, assume the risk is yours.

For context on the games involved, the official publisher pages are Call of Duty and Activision; the terms and anti-cheat rules published there are what actually govern your account, not the client's feature list.

What mods and GSC scripts can I run with Aurora?

Aurora is a custom client for Call of Duty: Modern Warfare Remastered (H1) and Call of Duty: Infinite Warfare (IW7), and its stated purpose is to let players run modified content in those two games. According to the site, that includes complete mod support "from weapons to maps" and the ability to work with Call of Duty's official scripting language, GSC. So the short answer is: mods that change weapons, maps, and other game content, plus your own GSC scripts, within the Aurora client rather than the stock game.

What the site says you can run

  • Weapon and map mods — the page describes mod support spanning "weapons to maps," which is the broadest category of custom content.
  • GSC scripts — Aurora explicitly lets you work with GSC, the scripting language used in these Call of Duty titles, so custom game logic, modes, and behaviors are in scope.
  • Custom content and materials — the feature list mentions "a way to use custom content/materials," which points to replacing or adding assets beyond gameplay tweaks.
  • Restored cheat commands and fun extras — the page also lists bouncing, elevators, and restored cheat commands as things "we've added."

What mods are not the same thing

Several listed features are client conveniences rather than mods you load: unlock-all, an in-game console, the auto updater, controller support with aim-assist, and the dedicated server browser. Ranked multiplayer with XP, challenges, medals, and Combat Record is a progression system, not a script you install. It helps to separate "content I bring in" (mods, GSC, custom materials) from "features the client gives me."

A practical decision guide

Your goal What to look at
Change gameplay rules or modes GSC scripting support
Add or swap weapons and maps Mod support
Replace visuals/assets Custom content and materials
Just find a populated server Server browser
Skip grinding for items Unlock-all option

If you are new to this, start with the server browser and a single community server before touching mods or GSC — that tells you whether the client runs cleanly on your setup. Then add one small GSC script or a single map mod at a time, since combining many custom assets is the usual source of crashes and mismatches. For the download, documentation, and dedicated server details, use the official site at Aurora. Note that Aurora states it is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software.

How do I find and join community dedicated servers using Aurora's server browser?

Open either Aurora client, go to the multiplayer menu, and use the server browser to pick a community-run server; the browser lists servers with their current map and gamemode, so you can join the exact game you want rather than relying on matchmaking.

What the server browser does

Aurora's page_evidence states that both the H1 (Modern Warfare Remastered) and IW7 (Infinite Warfare) clients include dedicated server browsers, and that the browser is designed to help you find community-ran servers running any map or gamemode. That means the list is the discovery layer: you scan it, read the map and mode, and connect directly.

Typical joining flow

  1. Launch the Aurora client for the game you want to play.
  2. Open the multiplayer section and select the server browser.
  3. Browse the server list and check the map, gamemode, and player count.
  4. Select a server and connect. The client handles the join; there is no separate launcher step described.

What to check before joining

  • Map and gamemode — the browser surfaces these, so filter mentally for what you actually want to play.
  • Community rules — servers are community-ran, so behaviour expectations, mods, and custom content vary from server to server.
  • Mod and script content — Aurora supports complete mod support from weapons to maps and lets server operators work with Call of Duty's official GSC scripting language, so a given server may run custom weapons, maps, or scripts that change how it plays.
  • Controller vs. keyboard — the client has full controller support with an optional aim-assist. If you use a controller, confirm the server's rules or settings don't conflict with your setup.

Practical example

Suppose you want to play a custom-map Team Deathmatch rather than the stock rotation. Open the browser, look for a server whose listed gamemode is Team Deathmatch and whose map name is one you don't recognise from the base game — that signals community custom content. Join, and if the server runs non-standard scripts, expect the pacing and rules to differ from vanilla. If it isn't what you wanted, back out and pick another entry; the browser is a list, not a commitment.

Decision criteria

  • Choose a populated server if you want a normal match; a low-population server if you want to test custom content without pressure.
  • Choose a server running GSC scripts if you want modified rules; choose a plain one if you want something closer to the original game.
  • If you play on controller, favour servers whose community tolerates aim-assist, since Aurora exposes that as an option and server communities set their own norms.

Related official sites

For the underlying games, the publishers' official sites are Call of Duty and Activision. Aurora notes it is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software.

Does Aurora support controllers, unlock all, and ranked multiplayer progression?

Yes. Aurora lists all three as features in its clients for Call of Duty: Modern Warfare Remastered and Infinite Warfare: full controller support with optional aim-assist, an unlock-all option, and ranked multiplayer with XP, challenges, medals, and a Combat Record.

What each one means in practice

Feature What Aurora states Practical effect
Controller support Full controller support, with aim-assist available as an option You can play with a gamepad; aim-assist is a toggle rather than forced
Unlock All The option to unlock every item in the game Removes grinding for weapons/attachments, useful for testing loadouts or casual play
Ranked multiplayer Earn XP and level up with working challenges, medals, and Combat Record Progression behaves like a ranked-style system rather than a flat, unlocked sandbox

How to choose between them

These features pull in different directions. Unlock All suits players who want immediate access to everything, while ranked progression suits players who want the leveling loop to stay meaningful. If you enable both, you effectively bypass the progression you're also trying to earn. Decide which experience you want per session.

Controller support matters most for players coming from console or preferring analog movement; the aim-assist option lets you tune how much help you get, which is worth testing before settling on a setting.

Next step

Check the Aurora documentation for how to toggle Unlock All and aim-assist, and confirm which of the two clients (H1 or IW7) you're running, since features are described per client. For community servers to use these features on, the in-client server browser is the starting point. Aurora is an unofficial project and states it is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software.

Related questions

More questions →
What "Client" Means in the Unofficial Discord User API Documentation

In this documentation, "client" refers to the official Discord client and the user-side API it consumes — not a bot. The site documents the user side of the Discord API as used by the official client and developer portal, with a focus on user and bearer authentication tokens. If you are building a bot and need endpoints that are officially supported, this is the wrong reference; use Discord's official documentation instead.

The scope of this documentation

The project is a community effort, not affiliated with or endorsed by Discord. Its stated scope is the user side of the API, which is not officially supported. Two consequences follow directly from that:

  • Authentication focus. The documentation centers on user and bearer authentication tokens — the credentials a logged-in human account uses.
  • Bot endpoints are secondary. Bot endpoints may appear in the pages, but how bots interact with the API is explicitly not the focus.

The introduction also notes that much of the content is based on reverse engineering and educated guesses, so inaccuracies may be present. That is a description of the source material's reliability, not a guarantee about any particular endpoint.

Client vs. bot: what actually differs

Dimension User client (this documentation) Bot client (official documentation)
Authentication User and bearer tokens Bot tokens
Official support No — user-side API is unsupported Yes
Stability expectation No guarantee; reverse-engineered Endpoints intended to be stable
Primary reference docs.discord.food Discord's official documentation

The practical takeaway: "client" here means the software and credential type a normal user account runs under. A bot is a different kind of client with a different token type, a different support status, and a different documentation home.

The risk you should weigh before building

The introduction states plainly that automating user accounts is against the platform Terms of Service, and that doing so unsafely might get you banned. This is not a minor footnote — it is the single most important constraint on anything you build against the user-side API. If your project depends on a user account continuing to work, treat account loss as a real possibility rather than an edge case.

When to use this documentation, and when not to

Use it when you are trying to understand how the official client talks to Discord — for example, replicating a !userinfo-style lookup from a user context, or studying request shapes that the client itself sends.

Do not use it when you need a bot that will keep working. The introduction directs readers who want bots, interactions, and "a semblance of a guarantee that your API endpoint won't break" to Discord's official documentation. If you believe you have found a bug in a bot-accessible part of the API, the same page points you to the official documentation's issue tracker rather than this project.

If you want to contribute

All documentation lives on GitHub, and the project states that its success depends on community contributions. If you have knowledge of the Discord API, the introduction asks you to consider contributing and points to CONTRIBUTING.md for details. Corrections and improvements are explicitly welcomed — which matters given the reverse-engineered basis of much of the content.

What Is h1 in Call of Duty: Modern Warfare Remastered and What Does the Aurora Client Add?

h1 is community shorthand for Call of Duty: Modern Warfare Remastered, the November 2016 remaster. Aurora is an unofficial client built for h1 (and separately for IW7, Infinite Warfare) that replaces the stock multiplayer front end with a dedicated server browser, mod and GSC scripting support, an unlock-all option, an in-game console, ranked progression, and an auto-updater. It is a separate download from the official game and is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software.

Why "h1"?

The label comes from the game's internal codename and is used across modding communities to distinguish Modern Warfare Remastered from the original Call of Duty 4: Modern Warfare. If you see "h1-mod," "modded MWR," or "h1 client," it refers to the same 2016 remaster. Aurora's sibling project for Infinite Warfare uses the parallel shorthand "IW7."

What the Aurora client adds

Aurora's own feature list describes the following additions to h1:

Feature What it does
Server browser Lists dedicated servers so you can pick a specific community-run server, map, or gamemode instead of relying on matchmaking
Mod & scripting support Full mod support from weapons to maps, plus access to Call of Duty's official GSC scripting language
Unlock all Unlocks every item in the game for immediate use
In-game console Lets you enter commands to adjust your experience
Ranked multiplayer XP, leveling, challenges, medals, and Combat Record function
Controller support Full controller support with an optional aim-assist
Auto updater Updates the game from the main menu screen
Extra content Bouncing, elevators, restored cheat commands, and custom content/materials

The server browser is the headline change: it turns h1's matchmaking into a server list, which is what makes community-run servers with custom maps and gamemodes reachable in the first place.

What it is not

  • It is not an official Infinity Ward, Raven Software, or Activision Blizzard product, and the site states no affiliation with any of them.
  • It is not a patch applied to your existing install through official channels — it is its own client with its own download and documentation.
  • The site lists no pricing or payment information, so nothing here should be read as confirming it is free or paid.

How to get oriented

  1. Go to auroramod.dev and read the Documentation section before downloading, since setup steps live there rather than in this overview.
  2. Download the client for the game you actually own — h1 for Modern Warfare Remastered, IW7 for Infinite Warfare.
  3. Use the auto-updater from the main menu after install so you are on the current build.
  4. Open the server browser to find a community server, or use the console and unlock-all options if you want to configure your own session.

If your goal is simply to play Modern Warfare Remastered as shipped, you do not need Aurora. If your goal is custom maps, GSC scripts, dedicated servers, or unlocked loadouts, Aurora is the client that exposes those.

What Is Modded MWR and What Does the Aurora Client Add to Modern Warfare Remastered?

Modded MWR refers to running Call of Duty: Modern Warfare Remastered (codenamed H1) through a third-party client that adds community features the base game doesn't provide. Aurora is one such project: it builds clients for both Modern Warfare Remastered and Infinite Warfare (IW7), and its MWR client adds a dedicated server browser, full mod and GSC scripting support, unlock-all, an in-game console, ranked multiplayer progression, controller support with optional aim-assist, and an auto-updater. If you want to join community-run servers, load custom maps or weapons, or use console commands in MWR, that is the use case Aurora targets.

What "modded MWR" means

The base game ships with official matchmaking and no built-in path for community servers or custom content. A modded setup replaces or wraps that experience with a client that:

  • Connects you to dedicated servers rather than only official playlists
  • Loads community mods and scripts
  • Exposes developer-style tools (console commands, restored cheat commands)

Aurora describes itself as a project that creates clients for H1 (Modern Warfare Remastered, November 2016) and IW7 (Infinite Warfare, October 2016). So "modded MWR" in this context means MWR played through the Aurora client.

Core features Aurora adds to MWR

Server browser and dedicated servers

Aurora includes a dedicated server browser in both clients, so you can find the exact game you want to play. The browser is designed to surface community-run servers that can host any map or gamemode — useful when you want a specific map rotation or mode instead of whatever official matchmaking offers.

Mod and scripting support

Mod support is described as complete, covering weapons through to maps. The client also lets you work with Call of Duty's official scripting language, GSC. That matters if you want to write or run scripts rather than only consume finished mods.

Unlock all

There is an option to unlock every single item in the game and use it whenever you want, removing the grind as a gate to trying weapons and loadouts.

In-game console

The client provides an in-game console so you can run commands to fine-tune your experience. Aurora also mentions restored cheat commands among its extras.

Ranked multiplayer

Ranked multiplayer is included with working challenges, medals, and a Combat Record, so XP and leveling still function rather than being stripped out by the modded environment.

Controller support

Full controller support is available, with the option of aim-assist.

Auto updater

The client can automatically update your game from the main menu screen, so you don't have to manually chase new builds.

Other extras

Aurora lists additional additions such as bouncing, elevators, and a way to use custom content/materials.

Quick reference

Feature What it gives you
Server browser Join any dedicated server; find community servers by map or gamemode
Mod & scripting support Weapon-to-map mods, plus GSC scripting
Unlock all Every item available on demand
In-game console Commands to tune your experience
Ranked multiplayer XP, challenges, medals, Combat Record
Controller support Full controller use, optional aim-assist
Auto updater Updates from the main menu
Extras Bouncing, elevators, restored cheat commands, custom content/materials

What Aurora is not

Aurora states it is not affiliated with Activision Blizzard, Inc., Infinity Ward, or Raven Software, and that all rights belong to their respective owners. Treat it as an independent, community-facing project rather than an official product or supported game mode.

How to decide if it fits your goal

  • Choose Aurora-style modded MWR if you want community servers, custom maps/weapons, GSC scripting, or console-level control over your session.
  • Stay on the base game if you only want official matchmaking and don't need mods, a server browser, or unlock-all.
  • If you also play Infinite Warfare, note that Aurora covers IW7 with the same client approach, so the same feature set applies there.

For setup specifics — download, documentation, and dedicated server details — Aurora points to its own Download, Documentation, and Services sections rather than describing installation steps on the home page.

What Is h1-mod and What Does the Aurora Client Add to Modern Warfare Remastered?

h1-mod refers to the Aurora client for Call of Duty: Modern Warfare Remastered (released November 2016). Aurora is an unofficial project that builds clients for both Modern Warfare Remastered (H1) and Infinite Warfare (IW7), and the h1-mod is the Modern Warfare Remastered side of that project. If you want to play modded MWR with a server browser, mod and script support, and quality-of-life features like unlock-all and an in-game console, this is the client those features come from. It is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software, so treat it as a community project and confirm current download and compatibility details on the official Aurora site before installing.

What the Aurora client adds to Modern Warfare Remastered

The features below are drawn from Aurora's own feature list, so they describe what the client advertises rather than a third-party benchmark.

Server browser and dedicated servers

Aurora includes a dedicated server browser in both of its clients. Instead of relying only on standard matchmaking, you can browse community-run servers and pick a specific map or gamemode. This is the main draw if you want to find active modded lobbies rather than queue into default playlists.

Mod and scripting support

The client offers complete mod support spanning weapons through maps, and it lets you work with Call of Duty's official scripting language, GSC. That means custom content and gameplay logic can be authored and loaded, not just cosmetic tweaks.

Controller support

Full controller support is included, with the option of aim-assist. If you prefer playing MWR with a gamepad, this is the setting to check first.

Unlock all

There is an option to unlock every item in the game so you can use any of them whenever you want. This removes the usual progression grind for gear and attachments.

In-game console

An in-game console lets you run commands to fine-tune your experience. This pairs with the restored cheat commands mentioned in the feature list.

Ranked multiplayer

Ranked multiplayer works with XP, challenges, medals, and a Combat Record, so leveling and progression still function inside the client.

Auto updater

An auto updater refreshes the game from the main menu screen, so you don't have to manually re-download builds each time.

Extra content

Aurora also lists additional additions such as bouncing, elevators, restored cheat commands, and a way to use custom content and materials.

Quick reference

Feature What it does
Server browser Find and join community-run dedicated servers by map or gamemode
Mod & GSC scripting Load custom weapons, maps, and scripted gameplay
Controller support Gamepad play with optional aim-assist
Unlock all Access every in-game item immediately
In-game console Run commands to adjust your experience
Ranked multiplayer XP, challenges, medals, and Combat Record
Auto updater Update from the main menu
Extras Bouncing, elevators, restored cheat commands, custom materials

Deciding whether to use it

Use h1-mod if your goal is modded Modern Warfare Remastered play: browsing community servers, running custom maps and scripts, or skipping progression with unlock-all. Skip it if you want a fully official, supported experience, since Aurora is an independent project with no affiliation to the game's publishers or developers.

Before installing, check the official Aurora site for the current download and documentation, and confirm that your copy of Modern Warfare Remastered is compatible with the client version being offered. Because the project is unofficial, availability and feature details can change, so verify them at the source rather than relying on older descriptions.

What Does MWR Mean and What Does the Aurora Client Add to Modern Warfare Remastered?

MWR stands for Call of Duty: Modern Warfare Remastered, the November 2016 remaster of the 2007 Call of Duty 4: Modern Warfare campaign and multiplayer. In the context of auroramod.dev, MWR is one of the two games the Aurora project builds an unofficial client for — the other being IW7, or Call of Duty: Infinite Warfare (October 2016). If you are looking for a way to run community servers, load mods, or unlock content in Modern Warfare Remastered, Aurora is the client that provides those features. It is a third-party project and is not affiliated with Activision Blizzard, Infinity Ward, or Raven Software.

What Aurora Is

Aurora is a client project that creates custom clients for two titles:

  • H1 — Call of Duty: Modern Warfare Remastered (November 2016)
  • IW7 — Call of Duty: Infinite Warfare (October 2016)

A client in this sense is a replacement or companion front end that changes how you launch and play the game, adding features the original release does not expose. The site presents Aurora as a download with accompanying documentation and a dedicated server offering.

What the Aurora Client Adds to MWR

The features listed for the client fall into a few practical groups.

Server browsing and joining

Aurora includes a dedicated server browser in both clients. Instead of relying on the base game's matchmaking, you get a list of community-run servers you can filter and join directly. The browser is described as an easy way to find community servers running any map or gamemode.

Mods and scripting

The client offers complete mod support, covering everything from weapons to maps, and lets you work with Call of Duty's official scripting language, GSC. This is the main reason a modder would choose Aurora over the stock client: it opens up the game's scripting layer rather than locking it down.

Progression and unlocks

  • Unlock All — the option to unlock every item in the game and use it whenever you want.
  • Ranked Multiplayer — earn XP and level up with working challenges, medals, and a Combat Record.

In-game tools

  • In-game console — run commands to fine-tune your experience.
  • Auto Updater — the game updates itself from the main menu screen.

Other additions

The site also mentions extras such as bouncing, elevators, restored cheat commands, and a way to use custom content and materials.

Controller and input support

Aurora lists full controller support with the option of aim-assist, so you are not forced onto keyboard and mouse to use the client.

What Aurora Is Not

Aurora is not an official product. The site states plainly that it is not affiliated with Activision Blizzard, Inc., Infinity Ward, or Raven Software, and that all rights belong to their respective owners. Treat it as a community project layered on top of a commercial game.

Quick reference

Item Detail
MWR Call of Duty: Modern Warfare Remastered (November 2016)
IW7 Call of Duty: Infinite Warfare (October 2016)
Project Aurora (auroramod.dev)
Main additions Dedicated server browser, mod & GSC scripting support, Unlock All, in-game console, ranked multiplayer, auto updater, controller support
Affiliation Not affiliated with Activision, Infinity Ward, or Raven Software

If your goal is simply to play Modern Warfare Remastered as released, you do not need Aurora. If your goal is to join community dedicated servers, run or install mods, script with GSC, or unlock content freely, Aurora is the client built for that.

Website Overview

Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain has about 2 years of registration history; its current configuration provides more context than age alone. The registrar is CloudFlare, Inc., a widely used domain service provider. The domain uses the common .dev extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by Cloudflare, indicating managed DNS hosting. No CNAME was found; the observed records resolve directly to addresses. No MX record was found. A conventional explicit inbound-mail route is not configured. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed. The lowest observed DNS TTL is 300 seconds.

TLS and Certificates

The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. CORS permits any origin to read this response. This is common for public resources; sensitive responses need narrower handling. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The x-cache, x-served-by, via response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers.

Technology Stack Analysis

The public page identifies Fastly without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

No homepage meta description was detected, leaving snippet selection more dependent on page text. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. Open Graph is partially configured; og:type is missing. Twitter Card metadata is configured. The title has 13 characters, within a common display range.

Hosting and Email

DNSCloudflare
HostingFastly
EmailUnknown
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) United States flagUnited States Inferred 185.199.108.153

Registration details

RDAP / WHOIS

RegistrarCloudFlare, Inc.
Registered2024-02-21
Expires2027-02-21
Domain statusclient transfer prohibited
Nameserversholly.ns.cloudflare.com、hugh.ns.cloudflare.com
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Aauroramod.dev185.199.108.153300—
Aauroramod.dev185.199.109.153300—
Aauroramod.dev185.199.110.153300—
Aauroramod.dev185.199.111.153300—
AAAAauroramod.dev2606:50c0:8000::153300—
AAAAauroramod.dev2606:50c0:8001::153300—
AAAAauroramod.dev2606:50c0:8002::153300—
AAAAauroramod.dev2606:50c0:8003::153300—
NSauroramod.devholly.ns.cloudflare.com86400—
NSauroramod.devhugh.ns.cloudflare.com86400—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectauroramod.dev
IssuerLet's Encrypt
Valid until2027-01-07T14:51 · Remaining when checked: 86 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
cache-controlmax-age=600
serverGitHub.com
access-control-allow-origin*

Identified technologies

Fastly

Pages, Search and Sharing

Meta descriptionNot detected
Canonical URLNot detected
LanguageEnglish (default)
Twitter Cardsummary_large_image

No robots.txt found

No sitemaps found

User reviews (0)

  • No reviews yet.