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AceScreen app for Android devices prevents your phone or tablet from going into sleep mode depending on your current needs.

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Updated: 2026-10-02 01:35 Language: English (default) Access: Normal

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What is AceScreen?

AceScreen is an Android app whose single purpose is to keep your phone or tablet screen from turning off when you don't want it to. Instead of repeatedly tapping the display to stop it from sleeping, you let the app hold the screen awake while you read, follow a recipe, watch a progress bar, or wait for a message.

Its stated approach is need-based: the screen stays on "depending on your current needs," and it works whether or not the device is charging. The developer describes building it after lecture notes kept disappearing behind a black screen on a Samsung Galaxy S5, and testing other keep-awake apps that worked inconsistently. That's the developer's own account of the app's origin, not an independent test result.

Who it suits

  • People who read long content, follow instructions, or monitor something on screen hands-free.
  • Anyone whose Android timeout is short and who finds the constant tapping disruptive.
  • Tablet users who want the display to stay on during a task without changing system settings globally.

The trade-off to weigh

Keeping the display on drains battery faster and can cause screen burn-in on some panels over long periods. A dedicated app is most useful when you want this on selectively rather than permanently, since a system-level "stay awake while charging" setting is enough if you only need it plugged in.

Next step

Check the app's own download and support pages for current Android version requirements and permissions, then compare it with your device's built-in screen timeout and developer options before installing anything extra. If you want a broader look at keep-awake tools, AlternativeTo lists user-suggested alternatives.

How does AceScreen keep my Android screen awake?

AceScreen keeps your Android phone or tablet awake by preventing the display from going to sleep when you need it to stay on. According to the product page, it does this "based on the current needs of the user" and works whether or not the device is charging. In practice, that means you install the app and let it handle the screen timeout, so you don't have to keep tapping the display to stop it from dimming or turning off.

The developer's own story illustrates the intended use: the lead developer used to lecture with notes on a Samsung Galaxy S5 and kept losing the screen to sleep at the worst moment. He tried other keep-awake apps and found them inconsistent, then built AceScreen for himself. That's the kind of scenario the app targets — reading, presenting, following a recipe, waiting for a reply, or any task where your hands are busy and the screen timing out is disruptive.

H3 Practical ways to use it

  • Reading or studying: keep a news feed, document, or e-book page visible without touching the screen.
  • Presenting or teaching: keep notes on screen while you talk, as in the developer's lecture example.
  • Following instructions: keep a recipe, repair guide, or workout plan on screen while your hands are occupied.
  • Waiting for something: keep a chat, order status, or download progress visible until it resolves.

H3 What to weigh The appeal is simplicity: the page describes it as "a powerful yet simple way" to control the screen, and it works on phones and tablets, charging or not. The trade-off is battery drain — a display that never sleeps uses more power, so it's most useful in short, focused sessions rather than all day. If you only need this occasionally, a manual screen-timeout change in Android settings may be enough; if you want it automatic and tied to what you're doing, an app like AceScreen is the more convenient route.

As a next step, decide whether you want the screen kept awake always or only while a specific task is running, then check the app's download and support pages to confirm it matches that behavior on your device.

Does AceScreen work when my device is not charging?

Yes. AceScreen is designed to keep an Android phone or tablet screen awake whether or not the device is plugged in. Its stated purpose is to prevent the display from going to sleep based on what you are doing at the time, not based on charging status.

That matters for the situations where charging-based tricks fail: reading a long recipe while your phone sits on the counter, following notes during a lecture, watching a progress bar on a tablet, or waiting for a reply without tapping the screen every few seconds.

A practical next step is to test it in the exact place you need it: install it, open the kind of content you usually lose, and leave the device unplugged for the length of a normal session. If the screen stays on without touching it, the app is doing its job for that scenario. If it does not, check Android battery optimization settings for the app, since aggressive power management is the most common reason a keep-awake app gets suppressed.

You can find the app at AceScreen.

Can I customize when AceScreen keeps the screen on?

Yes. AceScreen is built around keeping an Android phone or tablet awake according to your current needs rather than applying one fixed timeout everywhere. The site's own description says it prevents the device from going to sleep "based on the current needs of the user," and it notes the screen stays awake whether or not the device is charging. So the customization is about matching screen-on behavior to situations—reading a long article, following a recipe, watching a video, using navigation, or waiting for a message—instead of changing Android's global timeout each time.

What the page does not give is the exact set of controls, so treat the following as practical advice rather than a feature list confirmed for this app:

  • If the app exposes per-app rules, enable them only for apps where a sleeping screen is disruptive.
  • If it offers a manual toggle or quick-settings tile, use that for one-off situations and keep automatic rules off.
  • If it supports conditions like charging state, screen orientation, or motion, combine them so the screen stays on only when the device is in active use.
  • Keep a conservative default and add exceptions, because an always-awake screen increases battery drain and can contribute to burn-in on some displays.

A useful next step is to install AceScreen, open its settings, and look for options named like triggers, conditions, rules, or profiles. Test one scenario—say, keeping the screen on while reading—then check battery usage over a day before adding more rules. If the app's customization options turn out to be limited, Android's built-in "stay awake while charging" developer option or per-app settings can cover simple cases, though they are less flexible than an app designed for this purpose.

How do I install and set up AceScreen on my phone or tablet?

AceScreen is an Android app that keeps your phone or tablet display from sleeping, and setup is deliberately minimal: install it, grant the permissions it requests, then turn it on when you need it. The page itself gives no step-by-step install guide, so the exact taps depend on your Android version.

Typical setup path

  1. Install AceScreen from its official listing on Google Play (the site's Download page points there).
  2. Open the app once so it can register with the system.
  3. Approve any permission prompts. Screen-keeping apps usually need a foreground service and, on newer Android versions, notification permission so the ongoing notice stays visible.
  4. Switch AceScreen on. It should then hold the display awake whether or not the device is charging, per the site's description.
  5. Check your system screen timeout setting — it stays in place, but AceScreen overrides it while active.

Two practical scenarios

  • Student or lecturer: you keep notes or slides open on a tablet and read from it without touching the screen. Turn AceScreen on before the session and off afterwards so your battery isn't drained during normal use.
  • Reader or chat user: you're following a feed or waiting on a reply and don't want the display dimming mid-sentence. Toggle it on for that stretch rather than leaving it running all day.

What to watch for

Keeping a display awake uses more power, and the site notes it works whether or not you're charging — so on battery, expect faster drain. If AceScreen doesn't hold the screen on, the usual culprits are a missing permission or aggressive battery optimisation from your device manufacturer; check the app's own Support page first.

Next step: open the app's Download page, install from Google Play, and test it for ten minutes with the screen untouched before relying on it in a lecture or meeting.

What should I do if AceScreen is not keeping my screen on?

Check the basics first: AceScreen's job is to stop an Android phone or tablet from sleeping based on what you need, so if the screen still turns off, the cause is usually a permission, a battery setting, or another app overriding it.

Quick checks, in order

  1. Confirm AceScreen is actually running. Open it, make sure it is enabled, and check that Android hasn't put it to sleep. On many Android versions you can find this under Settings → Apps → AceScreen → Battery, and set it to unrestricted or "don't optimise."
  2. Check the trigger you selected. If you only want the screen to stay on in certain conditions (for example while charging), the app may be behaving correctly and simply not active in your current situation. Test with the broadest setting first.
  3. Look for a conflicting app. Other apps that manage screen timeout, screen dimming, battery savers, or "digital wellbeing" style limits can override each other. Disable them temporarily and retest.
  4. Restart the device and the app. A stale background service after an Android update is a common cause of "it worked yesterday."
  5. Test with the charger in and out. AceScreen is described as working whether or not you are charging, so a difference between the two states is a useful clue about which setting is misfiring.
  6. Reinstall if nothing else works, then re-grant any permissions it asks for.

A concrete scenario

If you use AceScreen the way its developer describes — reading lecture notes on a tablet and having the screen go black mid-session — the failure is almost always the system killing the background service, not the app's core function. Setting AceScreen to unrestricted battery use is the single highest-value fix for that pattern.

Where to get help

The AceScreen site lists a Support section alongside Download, What's New, Reviews and a License Agreement, so the support channel is the right next step if the checks above don't resolve it. You can also compare behaviour with a general Android reference such as Android Developers for battery optimisation settings on your Android version.

Related questions

More questions →
What Is Pixel Art and How Do You Make It with Piskel?

Pixel art is a drawing style where every image is built from visible square pixels, and a sprite is a single pixel-art character, object, or tile used in a game. Piskel is a free, open-source, browser-based editor for making both — you draw frame by frame, preview the animation live, and export as GIF, PNG, or a ZIP spritesheet. It suits beginners, teachers, and hobbyist game makers who want a no-install tool; it is best used in a desktop browser in landscape orientation.

Pixel art and sprites in plain terms

  • Pixel art — artwork where the grid of pixels is part of the look, not hidden by smoothing. Small canvases (often 16×16 to 64×64) keep each pixel readable.
  • Sprite — one pixel-art asset: a character, enemy, item, or tile. A sprite usually has several frames to show movement.
  • Animation — frames played in sequence. Frame delay controls speed; a shorter delay means faster motion.
  • Tileset — a grid of reusable tiles (ground, walls, props) that fit together to build levels.

These are the building blocks of 2D games and retro-style graphics, which is why Piskel's example gallery includes characters, Gameboy-style retro graphics, layered backgrounds, and tilesets.

What Piskel gives you

Feature What it does
Drawing tools Create characters, animations, and tiles directly in the browser
Frame-by-frame animation Build motion one frame at a time
Live preview Watch the animation update in real time as you draw, and adjust frame delay on the fly
Export Animated GIF for sharing; spritesheet PNG/ZIP for larger projects
Examples Open a ready-made sprite or start from scratch
Open source Full code available on GitHub
Offline versions Free desktop and offline apps for Windows, OSX, and Linux
Piskel for Kids A child-friendly version designed to be safe and distraction-free, for kids, teachers, and parents

Making your first sprite

  1. Open the editor at piskelapp.com. Piskel states it is best used in a desktop browser and in landscape orientation; on a phone or portrait screen you will see an "Open anyway" option, but the layout is designed for desktop.
  2. Choose a starting point — open one of the sprite examples to see how a finished piece is structured, or start from scratch for a blank canvas.
  3. Set your canvas size. Small sizes keep pixels visible; pick a size that matches your target game resolution.
  4. Draw the first frame with the drawing tools. Work zoomed in so each pixel is deliberate.
  5. Add frames for movement. Duplicate a frame and shift a few pixels rather than redrawing everything.
  6. Check the live preview. It plays your animation in real time; adjust the frame delay until the motion feels right.
  7. Export. Choose the format that matches your next step (see below).

How to verify it worked: the live preview should loop smoothly with no flicker or unintended jumps, and the exported file should open and animate (GIF) or show the expected frame grid (spritesheet).

Choosing an export format

  • Animated GIF — best for sharing, posting, or showing an animation to someone. One file, plays anywhere.
  • PNG spritesheet — best when a game engine or another tool needs all frames in a single image to slice up.
  • ZIP spritesheet — best for bigger projects where you want the frames packaged together rather than as one flat image.

If you are unsure, export a GIF first to confirm the animation reads correctly, then export the spritesheet for the project itself.

Common snags

  • Working on a phone or in portrait mode — the editor is designed for desktop and landscape, so tools and panels are cramped otherwise.
  • Canvas too large — big canvases make pixel-level control harder and blur the pixel-art look.
  • Redrawing every frame — duplicating and nudging a few pixels is faster and keeps motion consistent.
  • Animation too fast or slow — fix it with frame delay in the live preview before exporting.
  • No internet or a locked-down machine — use the free desktop/offline versions for Windows, OSX, and Linux instead of the browser editor.
  • Younger users — Piskel for Kids offers a safer, distraction-free version of the same editor.

Piskel's own description lists it as free and open-source, with the code on GitHub and offline downloads available; the site does not state any paid tier, account requirement, or usage limit, so treat those as unconfirmed rather than assumed.

Mobile Phones Explained: What "Mobile" Means and How to Research a Handset

In the phone context, "mobile" means a cellular mobile phone — a handset that connects to a carrier network over licensed radio bands — not the general idea of being movable. If you want to identify a specific model, compare specs, or check whether an imported phone will work on your network, GSMArena is built for exactly that: it describes itself as a resource for GSM handset information and publishes phone reviews, news, and specifications. Use the steps below to go from a vague model name to a confident buy/no-buy decision.

Start with the specs that actually decide the purchase

Manufacturer marketing emphasizes camera megapixels and screen size, but a handful of spec groups determine daily experience and long-term usability. On a GSMArena spec page, these are the sections worth reading first:

Spec group What to look for Why it matters
Display Size, resolution, panel type, refresh rate Readability, sharpness, smoothness
Chipset SoC model, CPU/GPU, process node App speed, gaming, thermal behavior
Camera Sensor resolution, aperture, video modes Low-light quality, video flexibility
Battery Capacity (mAh), charging wattage Screen-on time, recharge speed
Network GSM/LTE/5G bands, SIM type Whether it works on your carrier at all
Memory RAM and storage, expandable or not Multitasking, how long it stays usable

Treat the numbers as filters, not verdicts. A larger battery does not guarantee longer runtime if the chipset and display are power-hungry; a higher megapixel count does not guarantee a better photo. The spec page narrows your shortlist — the review tells you how the combination behaves.

Look up a specific model

  1. Identify the exact variant. Manufacturers ship regional variants with different bands and sometimes different chipsets. Note the full model number, not just the marketing name.
  2. Search the model on GSMArena. The site's phone finder and search let you locate a handset by brand and model, then open its full specification page.
  3. Read the spec page top to bottom using the table above as your checklist. Pay particular attention to the network section if the phone was bought outside your country.
  4. Cross-check against one or two alternatives at the same price point so you are comparing like with like.

Expected result: a shortlist of two or three models with the specs that matter to you written down, plus any red flags (missing bands, small battery, outdated chipset).

Read a review to judge real-world performance

Specs describe potential; reviews describe behavior. When reading a GSMArena review, focus on:

  • Measured battery endurance rather than the rated capacity.
  • Display measurements such as brightness and color accuracy, which affect outdoor use.
  • Camera samples in low light and at night, where most phones separate.
  • Performance and thermals under sustained load, not just benchmark peaks.
  • Software and update policy, which determines how long the phone stays current.

A common trap: reviewers test the top storage/RAM variant while the model you can actually buy is the base version. Check which configuration was reviewed before you generalize the results.

Check network compatibility before buying an imported or unlocked phone

This is the step most buyers skip, and it is the one that produces a phone that cannot make calls. A handset sold in one region may lack the bands your carrier uses for LTE or 5G, even if it supports GSM.

  • Find your carrier's required bands for voice (GSM/ VoLTE) and data (LTE/5G) in your country.
  • Open the phone's network section on GSMArena and compare the listed bands against that list.
  • Confirm VoLTE support if your carrier has shut down 2G/3G — without it, calls may not work even when data does.
  • Check SIM format and dual-SIM behavior if you use two lines.

If the bands do not match, the phone is the wrong purchase regardless of how good the review is.

Decide

Use the spec page to eliminate, the review to confirm, and the band check to verify. If a model passes all three, you have enough information to buy with reasonable confidence. If it fails the band check, stop there — no other spec compensates for a phone that will not connect.

What Is Android and How Does It Fit Into Mobile App Development?

Android is a mobile operating system, developed by Google, that runs on phones, tablets, and other devices — and it is one of the two primary target platforms for any mobile app, alongside iOS. If you are deciding how to build an app, Android matters because it determines your development language, your toolchain, and how you ship to users. You can build for Android natively (typically with Kotlin) or through a cross-platform framework like Flutter, which produces a single codebase for both Android and iOS. The right choice depends on your performance needs, budget, timeline, and how much platform-specific functionality you require.

Android's role in the mobile landscape

Android is an operating system, not a programming language or a framework. That distinction matters because people often conflate the platform with the tools used to build for it.

  • The platform: Android is the OS layer that manages hardware, permissions, app lifecycle, and the user interface on a device.
  • The apps: Applications are separate software packages installed onto that OS.
  • The languages: Android apps are commonly written in Kotlin (Google's preferred language) or Java, though other languages and frameworks can target the platform.

Because Android and iOS together cover essentially the entire smartphone market, most businesses treat them as the two default platforms to support. The question is rarely whether to be on Android, but how to build for it.

How Android apps get built: native vs. cross-platform

There are two broad routes, and they trade off differently.

Native Android development

Native means writing code specifically for the platform — for Android, that is typically Kotlin (with Java still in use on older codebases). Locomotive Mobile describes its native offering as "Native solutions for iOS (Swift) and Android (Kotlin) with maximum performance," listing maximum performance and advanced features as the benefits.

Choose native when you need:

  • The highest possible performance and the tightest hardware integration
  • Platform-specific features and APIs that cross-platform frameworks may not fully expose
  • Long-term maintenance by teams specialized in one platform

The cost is that you maintain separate codebases for Android and iOS, which generally means more development effort and a longer path to launching on both.

Cross-platform development with Flutter

Flutter lets you build one codebase that runs on both Android and iOS. Locomotive Mobile positions it as "Cross-platform apps with native performance and a single codebase," with the stated advantages of optimized performance, simplified maintenance, and reduced time to market.

Choose cross-platform when you need:

  • To reach both Android and iOS users without duplicating effort
  • Faster time to market and lower maintenance overhead
  • A consistent experience across platforms

The trade-off is that you may hit limits when you need deep, platform-specific behavior, and performance — while strong — is not always identical to fully native code.

Dimension Native Android (Kotlin) Flutter (cross-platform)
Codebase Separate per platform Single codebase for Android + iOS
Performance Maximum, per Locomotive Mobile "Native performance," per Locomotive Mobile
Time to market Longer (two builds) Reduced
Maintenance Higher (two codebases) Simplified
Best fit Platform-specific, performance-critical apps Apps targeting both platforms efficiently

How Android differs from iOS in practice

If you are planning a project, these are the practical differences that affect your decisions:

  • Language and toolchain: Android development centers on Kotlin (or Java); iOS centers on Swift. Locomotive Mobile frames its native work as "Swift for iOS" and "Kotlin for Android."
  • Development effort: Building natively for both platforms means two separate efforts. A cross-platform approach like Flutter collapses that into one.
  • Release process: Each platform has its own store and review process, so shipping to both means managing two distribution channels.

The takeaway: Android and iOS are distinct targets with distinct native languages, which is exactly why cross-platform frameworks exist — to avoid maintaining two separate codebases when you don't need to.

How to decide for your project

Work through these questions:

  1. Do you need both Android and iOS? If yes, cross-platform (Flutter) usually reduces time and cost. If you only need one platform, native may be simpler.
  2. Do you need maximum performance or deep platform-specific features? If yes, lean native. If your app is standard — content, community, forms, commerce — cross-platform is typically sufficient.
  3. What is your timeline and budget? A single codebase generally means less work and faster launch, which matters if you are validating an idea.
  4. What is your long-term maintenance capacity? Two native codebases require more ongoing effort than one shared codebase.

A reasonable default for many teams building a new app for both platforms is to start with Flutter and move to native only where a specific requirement demands it. For apps where performance or platform integration is the core value, native Android (Kotlin) is the stronger foundation.

If you are unsure, a technical consulting step — analyzing requirements, architecture, and performance needs — is the standard way to settle the native-versus-cross-platform question before committing to a build.

How to Research a Phone: Specs, Networks, and What to Compare

To research a phone properly, work through five layers in order: core hardware specs, network band compatibility, side-by-side comparison in a spec database, real-world review evidence, and purchase-condition checks (warranty, unlock status, return policy). The order matters — a phone that looks ideal on specs but lacks your carrier's bands or ships locked to another network is not a viable purchase, no matter how good the camera numbers look.

Start With the Core Specs

Every handset reduces to a handful of components. Compare these across models before you look at anything else:

Component What to check Why it matters
Display Size, resolution, panel type, refresh rate Determines readability, media quality, and smoothness
Chipset Model name and tier Sets performance ceiling and software-support lifespan
RAM / storage Capacity, plus whether storage is expandable Affects multitasking and how long the phone stays usable
Battery Capacity (mAh) and charging speed Capacity is only a proxy — real endurance depends on the chipset and display
Cameras Sensor specs, lens types, video modes Specs indicate capability, not final image quality

A useful habit: compare the same row across two or three candidate phones rather than reading one phone's spec sheet top to bottom. Differences jump out faster.

Check Network Compatibility Before Anything Else

A phone must support the bands your carrier uses in your region. This is the single most common reason a technically excellent handset turns out to be the wrong buy.

  • GSM is the 2G standard — relevant mainly for legacy coverage and for understanding older spec sheets. Modern buying decisions hinge on LTE and 5G bands.
  • LTE and 5G bands are listed per model in spec databases. Match them against your carrier's published band list.
  • Regional variants of the same model often carry different band sets. Two phones with identical names can behave differently on the same network.

If a band your carrier relies on is missing, expect degraded coverage, dropped calls in some areas, or no 5G at all — even though the phone shows signal.

Use a Spec Database to Compare Side by Side

GSMArena is a dedicated handset specification resource covering major brands including Nokia, Sony, Apple, Motorola, Alcatel, and Xiaomi. Its practical value is the comparison view: you place multiple models next to each other and read the differences row by row.

A workable process:

  1. Identify two to four candidate models in your budget and size range.
  2. Add them to a side-by-side comparison.
  3. Read down each spec row and note where the models actually diverge — ignore rows where they match.
  4. Flag any missing band, smaller battery, or lower storage tier as a decision point.
  5. Shortlist one or two models, then move to reviews.

Specs tell you what a phone has. They do not tell you how it performs.

Read Reviews for What Specs Can't Show

Spec sheets are silent on the things you notice daily. Reviews fill that gap:

  • Real-world battery life — screen-on time under actual use, not the rated capacity.
  • Camera quality — low-light results, color consistency, video stabilization.
  • Software updates — how long the manufacturer commits to updates and how quickly they arrive.
  • Build and ergonomics — weight, grip, heat under load.

When reading a review, note the reviewer's testing conditions. Battery and camera results vary with settings, ambient light, and network conditions, so treat a single review as one data point rather than a verdict.

Verify Purchase Conditions Last

Before committing, confirm the terms that are easy to overlook:

  • Warranty — duration and whether it is honored in your region.
  • Unlock status — whether the phone is carrier-locked and, if so, the conditions for unlocking.
  • Return policy — the window and any restocking conditions.

These conditions are set by the seller and vary by region and retailer, so check them on the specific listing rather than assuming they match another market.

A Practical Research Sequence

  1. Set a budget and a size preference.
  2. Pull two to four candidates from a spec database and compare them side by side.
  3. Eliminate any model missing your carrier's bands.
  4. Read at least two reviews per surviving model, focusing on battery, camera, and update policy.
  5. Confirm warranty, unlock status, and return terms on the exact listing you intend to buy from.

Following this order means you spend review-reading time only on phones that can actually work on your network and meet your budget — and you catch the purchase conditions that are hardest to reverse after the fact.

Website Overview

The available information shows a mix of normal operation and configuration gaps. Depending on how the website is used, these gaps may affect secure access or the consistency of its public presentation.

Domain and Registration

Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain has about 5 years of registration history; its current configuration provides more context than age alone. The registrar is Namecheap Inc., a widely used domain service provider. The domain uses the common .app extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by Cloudflare, indicating managed DNS hosting. MX records point to the Zoho Mail email service. DNSSEC is enabled, allowing validating resolvers to authenticate signed DNS data. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. CORS permits any origin to read this response. This is common for public resources; sensitive responses need narrower handling. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray, x-cache, x-served-by, via response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers.

Technology Stack Analysis

The public page identifies Nuxt, Cloudflare, Fastly without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

No Open Graph metadata was detected, so social previews may depend on platform inference. The page declares 42 language or regional alternatives using hreflang. The title has 33 characters, within a common display range. A meta description is present, with 123 characters. The observed directives allow indexing and link following.

Hosting and Email

DNSCloudflare
HostingFastly
EmailZoho Mail
Location Location unknown 104.21.1.207

User reviews (0)

  • No reviews yet.

Pages, Search and Sharing

Meta descriptionAceScreen app for Android devices prevents your phone or tablet from going into sleep mode depending on your current needs.
Canonical URLhttps://www.acescreen.app/
LanguageEnglish (default) · Multilingual
Twitter CardNot detected

Unknown

All bots 1 allowed · 2 disallowed
  • Allow/
  • Disallow/404
  • Disallow/*/announcement

Registration details RDAP / WHOIS

RegistrarNamecheap Inc.
Registered2021-07-18
Expires2027-07-18
Domain statusclient transfer prohibited
Nameserverscleo.ns.cloudflare.com、meg.ns.cloudflare.com
DNSSECsigned

DNS records

TypeNameValueTTLPriority
Awww.acescreen.app104.21.1.207300—
Awww.acescreen.app172.67.129.235300—
AAAAwww.acescreen.app2606:4700:3034::6815:1cf300—
AAAAwww.acescreen.app2606:4700:3037::ac43:81eb300—
MXacescreen.appmx.zoho.com30010
MXacescreen.appmx2.zoho.com30020
MXacescreen.appmx3.zoho.com30050
NSacescreen.appcleo.ns.cloudflare.com86400—
NSacescreen.appmeg.ns.cloudflare.com86400—
TXTacescreen.appgoogle-site-verification=FEnSAyqNM-4ej5fHhlChVDohTqM1ahGi695gmC393rc300—
TXTacescreen.appv=spf1 include:zoho.com ~all300—
TXTacescreen.appzoho-verification=zb61191140.zmverify.zoho.com300—
DSacescreen.app2371 13 2 2d33e3b1ceac7c89388705ebec996d126c652d6d5bf38e044a8036560871de711800—
DMARC_dmarc.acescreen.appv=DMARC1;p=quarantine;rua=mailto:[email protected]300—

TLS and certificates

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectacescreen.app
IssuerGoogle Trust Services
Valid until2026-11-09T11:07 · Remaining when checked: 38 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HeaderValue
content-typetext/html; charset=utf-8
cache-controlmax-age=600
servercloudflare
access-control-allow-origin*

Identified technologies

NuxtCloudflareFastly