acolbridge.co.uk
Playing the Bridge card-game using the Acol bidding convention
At a glance
- Category
- Games & Board Games
- Language
- English
- Paid-content signal
- No paid content foundObserved
- Registered
- 2006
- Hosting
- British Telecommunications LimitedInferred
- HTTPS certificate trusted
- FailedObserved
- Last updated
Related questions
More questions →Towson University: What It Offers and Who It's For
Towson University (TU) is a public university in Towson, Maryland, a Baltimore suburb, and it describes itself as one of America's leading public universities. It offers undergraduate, graduate, and international admission pathways, a 329-acre campus, and a location inside one of the country's major employment regions. It is likely a fit if you want a large public university near Baltimore with strong value and career-outcome signals; it is less obviously a fit if you need a small, rural, or highly specialized single-focus institution.
Where Towson University is and what kind of school it is
TU sits in Towson, Maryland, a Baltimore suburb, and the university describes its location as centered amid one of the nation's most successful economic and employment regions. It is also described as Baltimore's largest university, with a 329-acre campus.
In its own framing, TU is a public university and a "powerful anchor institution in the greater Baltimore region," involved in enterprise research, business building, and community support. That positioning matters if you are weighing a school partly on regional access to jobs, internships, and partnerships rather than only on national brand.
Academics: what you can study and how to explore it
The site's main academic entry point is "Explore Academics," which the university defines by "rigorous and real-world learning." Majors and programs are listed under that section.
Admission is organized into three paths:
- Undergraduate admission — application forms for first-time undergraduate applicants.
- Graduate admission — application forms for master's, doctoral, and other graduate programs.
- International admission — a separate application path for international students.
If you are early in your search, the practical sequence is: browse majors and programs first, then confirm which admission path applies to you, then start the application. The site provides a "Start Your Application" and "Apply Now" entry rather than a single universal form.
Campus, location, and student experience
TU's campus is 329 acres, and the university offers both in-person visits ("Plan a Visit") and a virtual tour ("Take a Virtual Tour"). Location is presented as a deliberate advantage: the campus is in a Baltimore suburb within a major employment region.
Student life signals from the university include:
- 250+ student organizations representing diverse identity groups.
- A 5-star Campus Pride Index rating.
- Recognition as #1 in North America for gender equality (as stated by TU).
- 57% of students representing underserved racial and ethnic groups.
These are the university's own reported figures, so treat them as TU's positioning rather than independent verification.
Outcomes: employment, salary, and internships
TU reports several outcome metrics that are useful if career results are a deciding factor:
| Metric | TU-reported figure |
|---|---|
| 2024 graduates employed or in grad school | 90% |
| Average full-time starting salary | $60,840 |
| Jobs and internships posted in Handshake | 100,000+ |
| Internships each year | 7,170 |
The university also cites rankings: #1 public university in Maryland (The Wall Street Journal), #2 value in Maryland (Washington Monthly, "Best Bang for the Buck"), #3 best public university in the North and #4 best college for veterans, North Region (U.S. News & World Report). Rankings and outcome figures are self-reported by the institution and change year to year, so check the current versions before relying on them.
Who Towson University is likely for
TU tends to match students who want:
- A large public university experience rather than a small private college.
- A Baltimore-area location with access to regional employers, internships, and partnerships.
- Broad academic choice across undergraduate and graduate programs, plus a defined international pathway.
- Value and career outcomes as priorities, given the value and salary figures TU highlights.
- Inclusive community as a stated institutional focus, based on the diversity and Pride Index signals above.
It is a weaker match if you specifically want a rural campus, a very small cohort, or a single specialized discipline rather than a full public university.
How to start the application process
- Explore academics — review majors and programs to confirm TU offers your intended field.
- Choose your admission path — undergraduate, graduate, or international.
- Plan a visit or take the virtual tour — useful for judging the 329-acre campus and Baltimore-suburb setting.
- Start your application — use the "Start Your Application" / "Apply Now" entry for the correct path.
- Check current requirements and deadlines — the site provides application forms, but confirm dates and materials directly, since these are not fixed in the source material here.
The main practical caution: application requirements, deadlines, tuition, and financial aid details are not specified in the available site information, so verify them on the official admission pages before you plan around any assumption.
New to Bridge in Cambridge? How Club Play and Lessons Usually Work
Contract bridge is a card game for four players in two partnerships, played with a standard 52-card deck. If you are new to the Cambridge area and curious about the game, the short answer is this: you do not need a partner, prior experience, or any special equipment to get started. Most clubs run beginner lessons, then supervised play, then regular duplicate sessions, and you can join at the first stage and move up at your own pace. This article explains what actually happens at a club session, what the terms mean, and what to check before you turn up.
What contract bridge actually is
Bridge is a trick-taking game. Two partnerships sit opposite each other — you and your partner face your two opponents. Each deal has four phases:
- Dealing — all 52 cards are dealt, 13 to each player.
- Bidding (the auction) — players take turns making bids like "one heart" or "two no-trump." A bid is a contract to win a certain number of tricks in a certain suit (or in no-trump). The auction ends when three players pass in a row.
- Play — the player who first bid the winning denomination becomes declarer and tries to make the contract; the opponents try to defeat it.
- Scoring — points are awarded depending on whether the contract was made, with bonuses for game and slam contracts.
The word "contract" in the game's name is literal: the bidding produces a contract, and the play is about fulfilling or breaking it.
Rubber bridge vs duplicate
These are the two main ways to play, and they feel quite different:
| Rubber bridge | Duplicate | |
|---|---|---|
| Format | Same four players play a series of deals until one side wins a "rubber" | Many pairs play the same deals and compare results |
| Luck factor | Higher — you keep the cards you are dealt | Lower — everyone gets the same cards, so skill shows |
| Scoring | Running score within your table | Matchpoints or IMPs against other pairs |
| Typical setting | Home games, casual play | Club nights, tournaments |
Most clubs, including those in the Cambridge area, run duplicate sessions. That is why results are compared across the room rather than just at your table.
How a club session usually runs
The exact routine varies by club, but a typical duplicate evening looks like this:
- Arrive and sign in. You will be directed to a table. If you came without a partner, the organiser will usually pair you up — many clubs have a "partner wanted" arrangement.
- Sit at your assigned table. In duplicate, pairs move around the room between rounds, and the boards (pre-dealt hands) move too. You do not need to remember where to go; the director tells you.
- Play a round of about three to four boards. A "board" is a physical wallet containing one pre-dealt deal, with the cards already sorted into the four hands.
- Move when the director calls the move. You change tables or opponents, and play the next set.
- Results are scored afterwards. Modern clubs use electronic scoring or BridgeWebs-style club websites where results appear online, often within minutes of the session ending.
A session usually lasts two to three hours, with a break in the middle. You are not expected to be fast. Newcomers are routinely told to take their time, and the director can be called to the table at any point if something is unclear.
The typical learning path
Almost nobody walks into a duplicate session on day one and enjoys it. The standard progression is:
1. Beginner lessons
A structured course, usually six to twelve weeks, covering the mechanics, basic bidding, and simple play technique. You normally do not need a partner — lessons are often taught with rotating partnerships so everyone meets everyone.
2. Supervised play
Sessions where you play real deals but can ask questions, and a teacher or experienced player sits in or circulates. This is the bridge between lessons and full club play. It is the single most useful stage for a newcomer, because you make mistakes in a forgiving setting.
3. Regular duplicate
Once you can bid and play without constant help, you join ordinary club sessions. Many clubs run a "novice" or "restricted" section alongside the main game, so you compete against people at a similar level.
4. Improvers' courses and workshops
Optional, but common. These target specific topics — slam bidding, defence, declarer play — rather than the whole game.
Terms you will hear on your first night
- Board — a wallet holding one pre-dealt deal.
- Contract — the number of tricks the declaring side has committed to win, plus the trump suit or no-trump.
- Declarer — the player who first bid the winning denomination and who plays both partnership hands.
- Dummy — declarer's partner, whose hand is laid face-up after the opening lead.
- Trick — one round of four cards, one from each player.
- Matchpoints — duplicate scoring where you get one point per pair you beat on a given board.
- Director — the person running the session, who handles rulings, slow play, and disputes.
What to check before your first session
Before you go, confirm these five things with the club:
- Do I need a partner? Many clubs will find you one; some expect you to bring one. Ask.
- Is prior experience expected? Beginner and supervised sessions are explicitly for newcomers. Regular duplicate is not.
- What is the dress code and start time? Usually casual, but start times matter — arriving late disrupts the movement.
- Do I need to book? Lessons and supervised sessions often require booking; open club nights may not.
- What does it cost? Clubs typically charge a table money fee per session, and lessons are priced separately. Fees vary, so check the club's own website rather than assuming.
Realistic first steps
If you are in or near Cambridge and want to start:
- Look up the Cambs & Hunts Contract Bridge Association and its member clubs to see what is running locally.
- Pick a beginner course rather than a club night. It is the lowest-pressure entry point.
- After the course, go to supervised play for a few months before regular duplicate.
- Turn up once without a partner if that is easier — organisers are used to it and will place you.
- Keep a simple notebook of bids and conventions you meet. Bridge has a lot of vocabulary, and it accumulates faster than you expect.
You do not need to know anything before your first lesson. The game rewards patience more than talent, and the local club structure is built specifically to carry beginners from "never played" to "plays twice a week."
What “Cards” Means in Solitaire: What a Free Collection Includes and How to Start
In solitaire games, cards are the standard 52-card deck (four suits, ranks Ace through King) that the game is played with; a free solitaire collection bundles several rule sets that all use that same deck. On the site referenced here, 1st Free Solitaire is a free Windows download containing 7 solitaire card games, and it is the right starting point if you want classic single-player card games on a PC without paying. If you want a much larger library, a paid collection is the alternative — but check the game list and price before assuming you need it.
What “cards” refers to in solitaire
A solitaire game is played with a standard deck: 52 cards in four suits (spades, hearts, diamonds, clubs), each running from Ace to King. Some variants add or remove decks, but the free collection described here uses the familiar single-deck setup for its games.
The term “cards” in this context is not a separate product or a trading-card system — it simply means the playing cards you move between piles. That matters when you search for downloads: you are looking for a solitaire game collection, not a card-design tool.
What the free collection includes
1st Free Solitaire v.2.4 is described as a free collection of 7 popular solitaire card games for Windows 11/10/8/7/XP:
| Game | What to expect |
|---|---|
| Klondike | The classic draw-and-build solitaire most people picture |
| FreeCell | Open tableau, all cards visible, heavy on planning |
| Spider | Multi-deck game with sequence building |
| Yukon | No stock pile; you move whole piles freely |
| Flower Garden | Fan-layout variant with its own deal |
| Nestor | Pair-removal style variant |
| Bisley | Another classic variant in the set |
The page also lists features: a “Show Next Move” command, one-move undo, selectable backgrounds, automatic card moving, restart, shuffle selection, and sound. The interface is customizable — you can pick from included backgrounds and card backs or use your own .bmp or .jpg images.
How to start playing
- Confirm your system. The download is listed for Windows 11/10/8/7/XP. If you are on macOS, Linux, or a phone, this particular download is not the fit — look for a browser-based or platform-specific version instead.
- Download and install the free version from the site’s download link.
- Pick a game. Start with Klondike if you are new; choose FreeCell if you prefer planning over luck.
- Use the built-in help features. Turn on “Show Next Move” when you are stuck, and use one-move undo to test a move without committing.
- Adjust the look. Change backgrounds and card backs, or load your own image, so long sessions are easier on the eyes.
A practical check before you commit time: play one full game of Klondike first. If the card size and layout feel comfortable, the other six games in the set will be easy to pick up.
Free vs. paid: what changes
The same site also offers BVS Solitaire Collection 9.0, a paid collection of 570 solitaire games for Windows XP through 11, priced at $19.95 USD with a free 30-day trial (8.0MB download). The trade-off is straightforward:
- Choose the free 7-game collection if you want the classic variants, a small download, and no purchase decision.
- Choose the paid 570-game collection if you already know you like solitaire and want breadth — Spider, FreeCell, TriPeaks, Scorpion, Pyramid, Forty Thieves, and many more — plus a large selection of resizable card sets, backs, and backgrounds.
- Use the 30-day trial to test the paid collection before buying; the trial is time-limited, so decide within that window.
The page does not state licensing terms beyond “free” for the 7-game collection, so if you plan to redistribute or bundle the software, verify the terms directly rather than assuming.
Common snags
- Wrong platform: the download is Windows-only; the page does not offer a Mac or mobile build.
- Expecting online play: this is a downloadable desktop program, not a browser game.
- Assuming the paid version is required for Spider: Spider is named among the paid collection’s games, while the free set’s 7 titles are listed separately — check the free game list before buying if Spider is your main interest.
- Custom images not showing: backgrounds and card backs must be .bmp or .jpg files, per the feature description.
If your goal is simply to play a few hands of Klondike or FreeCell on a Windows PC, the free collection covers it. If you want a large library and are willing to pay $19.95 after a trial, the 570-game collection is the broader option.
Freeware: What It Is and How to Choose Safe Free Software
Freeware is software you can download and use at no cost, but the developer keeps the copyright — you don't get the source code or the right to modify and redistribute it. That single fact separates it from open-source software, and it's also why "free" tells you nothing about how the program is funded. Some freeware is genuinely free with no strings; some bundles adware, toolbars, or upsells. The practical skill is telling those apart before you install. XnView, a photo viewer and batch converter for Windows, macOS, and Linux, is a useful example of freeware done cleanly — its own site describes it as free for private (non-commercial) use, with no adware.
Freeware vs. the other "free" labels
These terms get used interchangeably, but they describe different licensing and business models. Knowing which one you're looking at tells you what to expect after install.
| Model | Cost | Source code | Typical catch |
|---|---|---|---|
| Freeware | Free | Closed | May be limited to personal use; may show donation prompts |
| Open source | Free | Public | None by license, but support may be community-only |
| Free trial | Free for a period | Closed | Stops working or limits output after the trial ends |
| Freemium | Free tier | Closed | Core features locked behind a paid upgrade |
| Shareware | Free to try | Closed | Expects payment to keep using it legitimately |
| Adware-supported | Free | Closed | Funded by ads or bundled installs |
The key distinction for freeware: the price is zero, but the license usually restricts how you can use it. XnView's own wording — "free for private (non-commercial) use" — is a common freeware pattern. If you plan to use a tool at work or in a product you sell, check the license terms rather than assuming "free" means "free for anything."
How freeware gets funded (and where the risk lives)
A zero price doesn't mean zero cost to produce, so the money comes from somewhere. The common sources:
- Donations — the developer asks, you decide. XnView's site includes a Donate link, which is a request, not a requirement.
- A paid tier or companion product — the free version drives interest in something paid.
- Ads or bundled software — the installer offers extra programs, toolbars, or changes your browser settings. This is the main safety concern with freeware.
- Commercial licensing — free for individuals, paid for business use.
The risk isn't freeware itself; it's where you download it from. Third-party download portals often wrap a legitimate installer in their own downloader that adds bundled offers. The developer's own site is the reliable source.
Verifying a download before you install
Run these checks in order. Each one is quick, and together they catch most problems.
- Start at the official site. Search for the product name and confirm the domain matches the developer. For XnView, that's xnview.com — not a mirror or aggregator.
- Read the license line. Look for wording like "free for private use" or "free for personal and non-commercial use." That tells you whether your intended use is covered.
- Check the version and platform. The official page lists current versions and which operating systems they support, so you can confirm you're getting a build that matches your machine.
- Watch the installer, not just the download. Decline any pre-checked boxes offering extra software. A clean freeware installer won't require them.
- Note the uninstall behavior. Before committing, know how you'd remove it — a normal entry in your system's app list is the baseline.
If a download page pushes a "download manager" instead of the file itself, or the file name doesn't match the product, stop and go back to the official source.
What XnView shows about a well-run freeware product
XnView is a concrete case of freeware that fits the clean pattern. According to its site, it's a free image viewer for Windows, macOS, and Linux that opens a wide range of formats — JPEG, TIFF, PNG, GIF, WEBP, JPEG-XL, AVIF, HEIC, PSD, JPEG2000, OpenEXR, camera RAW, PDF, DNG, and CR2 among them. Beyond viewing, it handles color adjustment, resizing, cropping, screen capture, and metadata editing (IPTC, XMP), plus batch rename, batch conversion, duplicate finding, and image comparison.
The product line is split by task, which is worth knowing before you pick one:
- XnView MP — the current cross-platform viewer and organizer (version 1.11.7 at the time of the source page).
- XnView Classic — the Windows-focused viewer (version 2.52.7).
- XnConvert — a batch image converter for Windows, macOS, and Linux (version 1.116.0), for converting, resizing, watermarking, adding text, and filtering in bulk.
- XnResize — a batch resizer.
- NConvert — a command-line tool for developers who need format support in their own applications.
The site describes these as "professional free applications" and states XnView and XnConvert are free for private (non-commercial) use. It also advertises "no adware." Note what the source does not say: it doesn't claim the software is open source, and it doesn't state pricing for commercial use. If you need it for business, treat the commercial terms as something to confirm with the developer rather than assume.
A practical checklist before installing any freeware
- [ ] Downloaded from the developer's official domain, not a portal
- [ ] License terms read, and your use (personal vs. commercial) is covered
- [ ] Version and platform match your system
- [ ] Installer's optional extras declined
- [ ] You know how to uninstall it
- [ ] For batch or automated work, you've confirmed the tool does what you need before relying on it
Freeware is a legitimate and often excellent way to get capable software at no cost — XnView's format support and batch tools are a good example. The deciding factor is rarely the price tag; it's whether the license fits your use and whether the download came from the source that controls it.
Can You Use CC0 Assets in Commercial Games? Licensing and Integration Basics
Yes. CC0 assets can be used in commercial games without paying royalties or crediting the creator. CC0 is a public-domain dedication: the creator has waived copyright and related rights to the fullest extent allowed by law. That means you can copy, modify, redistribute, and sell work built on those assets — including in a game you charge money for.
This article explains what CC0 actually covers, how it differs from other Creative Commons licenses, and how to bring CC0 assets into engines like Unreal and Unity and tools like Blender, Maya, and 3ds Max.
What CC0 actually means
CC0 is not a license in the traditional sense — it is a waiver. When a creator applies CC0 to their work, they give up their copyright and agree not to enforce related rights. You are free to:
- Use the asset in personal, educational, or commercial projects
- Modify, remix, and build derivative works
- Distribute the asset or your derivative as part of a larger project
- Do all of the above without attribution
There is no requirement to credit the creator, no share-alike clause forcing you to open-source your game, and no non-commercial restriction. For a studio shipping a paid title, that combination is unusually permissive.
One practical caveat: CC0 applies to the rights the creator holds. It cannot waive third-party rights the creator never owned. A scanned statue, a branded product, or a recognizable logo in a texture may still carry trademark or personality-rights issues. Treat CC0 as clearing copyright, not as clearing everything.
CC0 vs. other Creative Commons licenses
The differences matter most when you are choosing assets for a commercial build. The table below summarizes the common variants.
| License | Commercial use | Attribution required | Share-alike | Notes for games | |---|---|---|---|---|---| | CC0 | Yes | No | No | Closest to public domain; safest for closed-source commercial titles | | CC BY | Yes | Yes | No | Fine for commercial use, but you must credit — plan for a credits screen | | CC BY-SA | Yes | Yes | Yes | Derivatives may need to be shared under the same license; risky for proprietary code/assets | | CC BY-NC | No | Yes | No | Excludes commercial projects; avoid for any monetized game | | CC BY-ND | Yes | Yes | No | No derivatives — you cannot modify the asset, which limits integration |
If your goal is a commercial game with no legal overhead, CC0 is the simplest choice. CC BY is workable if you can maintain attribution. Avoid NC and ND for anything you intend to sell or heavily adapt.
How CC0 assets fit into game engines and pipelines
CC0 libraries typically provide HDRIs, PBR textures, and 3D models. Each type has a natural place in a game pipeline.
HDRIs
HDRIs are high-dynamic-range environment maps. In Unreal, they are commonly used for sky lighting via a Sky Light set to use an HDRI cubemap or a Sky Sphere material. In Unity, they feed the skybox and the environment lighting in the Lighting window. You can also use them as reflection probes or as the basis for image-based lighting in Blender, Maya, or 3ds Max for look development before export.
Textures
PBR texture sets usually ship as albedo (base color), roughness, metallic, normal, and sometimes ambient occlusion or height maps. These drop directly into Unreal's material system or Unity's Standard/URP/HDRP shaders. Keep the resolution appropriate: 4K textures are useful for hero assets, but 1K or 2K is often enough for background props and saves memory.
Models
Static meshes and props can be imported as FBX or OBJ. Check the scale and pivot before placing them in a level. If the asset was authored for offline rendering, it may have very high poly counts — decimate or LOD it before use in a real-time scene.
Practical steps for importing and adapting assets
- Download and verify the license. Confirm the asset page states CC0. Save a screenshot or the license text alongside the file.
- Organize by type. Keep HDRIs, textures, and models in separate folders. A consistent naming convention (for example,
env_forest_01_4k.hdr) saves time later. - Import into your engine. In Unreal, drag the FBX into the Content Browser and set up materials. In Unity, import the FBX and assign a PBR material, then wire the texture maps to the correct slots.
- Adapt scale and orientation. Real-world assets may be authored in meters or centimeters. Check against a reference cube of known size.
- Optimize. Reduce texture resolution where it will not be seen up close, generate LODs for models, and bake lighting where appropriate.
- Test in context. Place the asset in a representative scene and check lighting, reflections, and performance before committing it to the project.
What CC0 does not cover
CC0 clears copyright, but a few things still deserve a second look:
- Trademarks and logos. A texture containing a recognizable brand mark is not automatically safe to ship.
- Recognizable people or property. A model of a real person or a distinctive building may raise personality or property-rights questions.
- Third-party content inside the asset. If a creator included someone else's work without permission, the CC0 dedication does not fix that.
For most generic assets — rocks, foliage, generic furniture, abstract HDRIs — these concerns are minimal. For anything depicting a real brand, person, or landmark, verify independently.
Documenting asset sources for teams and clients
Even though CC0 requires no attribution, keeping records is good practice. It protects you if a client or publisher asks for provenance, and it helps when a team member needs to know where a file came from.
A simple tracking sheet works:
| Asset name | Type | Source | License | Date downloaded | Notes |
|---|---|---|---|---|---|
| forest_01_4k.hdr | HDRI | Poly Haven | CC0 | 2025-01-10 | Used for level 2 sky |
| rock_cliff_a.fbx | Model | Poly Haven | CC0 | 2025-01-10 | Decimated to 8k tris |
Store this alongside your project files. If you later combine CC0 assets with CC BY assets, the sheet makes it obvious which ones need credit.
Bottom line
CC0 assets are safe for commercial games, require no attribution, and impose no royalties or share-alike obligations. The main work is practical: verify the license, check for third-party rights, import and optimize the asset for your engine, and keep a record of where it came from. Do that, and a CC0 library becomes a legitimate, low-friction source for production assets in Unreal, Unity, Blender, Maya, and 3ds Max.
Website Overview
An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.
Domain and Registration
Registered in 2006, this domain has about 20 years of history. That suggests continuity, although ownership and purpose may have changed. Registration contact information is publicly available through RDAP. The domain uses the common .uk extension, which is not an independent safety signal.
DNS and Email
The observed email authentication setup is incomplete: DMARC is missing. Nameservers are provided by GoDaddy, indicating managed DNS hosting. MX records point to the GoDaddy email service. No CNAME was found; the observed records resolve directly to addresses. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.
TLS and Certificates
The certificate expired 3823 days ago, which may cause browsers to block or warn about the connection. The RSA 2048-bit key or signature algorithm is weak and may be rejected by modern clients. The certificate includes the organization field Wolf.
HTTP and Browser Security
X-Powered-By exposes backend information: PHP/8.4.27. The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. No obvious internal addresses or debug information were found in the headers. The Server header identifies Apache without an exact version. No explicit CDN or WAF marker was found in the response headers.
Technology Stack Analysis
The public page identifies Google Analytics, Apache, PHP without precise versions, leaving fewer clues for version-specific scanning.
Search and Social Sharing
The title has 68 characters and may be truncated in search results. No viewport meta tag was detected, which may affect mobile layout behavior. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. A meta description is present, with 62 characters.
Hosting and Email
Registration details
| Registrar | 123-Reg Limited t/a 123-reg |
|---|---|
| Registered | 2006-02-08 |
| Expires | 2027-02-08 |
| Domain status | active |
| Nameservers | ns43.domaincontrol.com、ns44.domaincontrol.com |
| DNSSEC | unsigned |
DNS records
| Type | Name | Value | TTL | Priority |
|---|---|---|---|---|
| A | www.acolbridge.co.uk | 217.46.190.201 | 8600 | — |
| MX | acolbridge.co.uk | wolf-computers.co.uk | 3600 | 0 |
| MX | acolbridge.co.uk | mailstore1.secureserver.net | 3600 | 10 |
| NS | acolbridge.co.uk | ns43.domaincontrol.com | 3600 | — |
| NS | acolbridge.co.uk | ns44.domaincontrol.com | 3600 | — |
| TXT | acolbridge.co.uk | D8637157 | 3600 | — |
| TXT | acolbridge.co.uk | v=spf1 include:secureserver.net -all | 3600 | — |
TLS and certificates
HTTP response headers
| Header | Value |
|---|---|
| content-type | text/html; charset=UTF-8 |
| server | Apache |
Identified technologies
Pages, Search and Sharing
| Meta description | Playing the Bridge card-game using the Acol bidding convention |
|---|---|
| Canonical URL | Not detected |
| Language | English (default) |
| Twitter Card | Not detected |
Unknown
robots.txt (opens in a new tab)
2 rulesAll bots 0 allowed · 2 disallowed
- Disallow
/music/ - Disallow
/cgi-bin/
No matching rules.
Sitemaps
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