Website profiles · Technology insights · Alternatives

airwindows.com

No paid content found
Visit website
Profile views 7 Outbound visits 0 Normal
Airwindows Full homepage screenshot

At a glance

Category
Development
Language
English
Paid-content signal
No paid content foundObserved
Registered
1998
Hosting
Network Solutions, LLCInferred
HTTPS certificate trusted
PassedObserved
Last updated

Website review

This review may include AI-generated content and is not individually verified. Domain, certificate and other facts come from the observed data on this page.

What is Airwindows?

Airwindows is a free, open-source collection of digital audio plugins made by a single developer, Chris. It focuses on bespoke, "human-made" audio tools—console emulations, EQ, saturation, and utility processors—rather than a large commercial suite. The plugins are released under the MIT license and supported through Patreon.

Its defining trait is a deliberately minimal, often no-GUI approach: many plugins are standalone or lightweight builds designed to run in a DAW or even on a Raspberry Pi. Newer GUI versions exist, but the core philosophy favors sound and flexibility over visual polish.

What you'll find there

  • Console-style processors (for example, ConsoleX3) that emulate analog mixing behavior
  • Standalone and GUI versions of plugins, including no-GUI builds for low-resource systems
  • Customizable interface files, such as AirwindowsGlobals, so you can change the look
  • Ongoing experiments and new algorithms, sometimes first appearing inside a larger plugin before becoming standalone

Who it suits

  • Producers and engineers who want free, adaptable tools and don't mind a sparse interface
  • Tinkerers comfortable with GitHub releases, manual installs, and file-based customization
  • Users on unusual setups, like Raspberry Pi or surround workflows, where standard commercial plugins may not fit

Trade-offs

The no-frills approach means less visual feedback and a steeper setup process than typical paid plugins. Some releases are works in progress, and installation quirks—such as conflicts between GUI and non-GUI Audio Unit versions—require attention. In exchange, you get open-source code, unusual algorithms, and no cost.

If you're curious, start with the ConsoleX3 release page on GitHub, download the version number at the top, and try it in a simple mix session before committing to a full install.

How do I install ConsoleX3 from GitHub?

Go to the ConsoleX3 releases page on GitHub, open the release marked with the highest version number, and download the asset that matches your system and plugin format. The page notes that the intended release may not be flagged as "latest," so check the version number itself rather than trusting the badge.

GitHub

Choosing the right download

  • GUI version: Download the graphical build if you want the full interface. The release notes warn that its installer will refuse to run if a plugin with the same name is already installed, so remove any existing ConsoleX3 plugin first.
  • No-GUI/standalone version: Choose this for lightweight or headless setups, including Raspberry Pi. It ships as AU and VST2.
  • Surround use: You must use the ConsoleX3Mono Audio Unit. It handles any channel count, but it does not do surround panning — handle that with a separate panner.

After installing

If you want the grey watercolor look or other custom styling, download the AirwindowsGlobals package. It contains a text file, a folder structure, and a JPEG. Place the Airwindows folder inside your Documents folder so the plugin finds Documents/Airwindows/AirwindowsGlobals.txt, with the image beside it. On systems where the plugin looks elsewhere for documents, put the folder in that location instead.

A practical sequence: uninstall or move any older ConsoleX3 plugin, download the correct asset, install it, then confirm your DAW rescans and lists it. If it doesn't appear, the duplicate-name conflict is the first thing to check.

What is the difference between the GUI and no-GUI versions of Airwindows plugins?

The GUI versions add a graphical interface for controlling the plugin, while the no-GUI versions are standalone builds without one. Both run the same underlying audio processing; the difference is how you interact with the controls and where the plugin can be installed.

GUI versions

  • Designed for use inside a DAW as AU or VST2 plugins.
  • Offer a visual interface, including the option to customize its look. Airwindows provides an AirwindowsGlobals file and a grey watercolor texture; placing the Airwindows folder in your Documents folder (on Mac) lets the plugin find those files.
  • The GUI installer may refuse to install if a plugin of the same name already exists, so the page warns against installing the Audio Unit from the no-GUI package first.

No-GUI versions

  • Distributed as standalone builds, including for platforms such as Raspberry Pi.
  • No visual interface, so they suit headless setups, lightweight systems, or users who prefer host-native generic controls.
  • Available in existing standalone plugin collections; ConsoleX3 is excluded from the Consolidated collection because it has too many controls.

Practical differences

Aspect GUI version No-GUI version
Interface Custom graphical window None; host or generic controls
Typical use DAW sessions where you want visual feedback and customization Headless machines, Raspberry Pi, minimal installs
Installation AU/VST2 installer, may conflict if same-named plugin exists Standalone package, separate from the GUI install
Surround Use ConsoleX3Mono for any channel count; no surround panning Same processing, but check the standalone build's channel support

A useful next step: decide whether you need a visual interface and custom skinning. If yes, install the GUI version first and avoid mixing in the no-GUI Audio Unit. If you are running a Raspberry Pi or a headless rig, start with the no-GUI standalone. For ConsoleX3, the GUI release is on GitHub, and the page notes that the standalone no-GUI package is a separate download. Airwindows plugins are free and open source under the MIT license, with development supported through Patreon.

How do I use the ConsoleX3Mono Audio Unit for surround audio?

ConsoleX3Mono is the Audio Unit build of Airwindows ConsoleX3 that handles any channel count, so it is the version to reach for when you want surround rather than stereo. The trade-off is that it does not do surround panning: it processes the channels you feed it, and you place and pan the signal elsewhere in your host.

Practical setup

  1. Install the Audio Unit from the ConsoleX3 release you want, then insert ConsoleX3Mono on a surround-capable track, bus or output in your DAW.
  2. Confirm your host is actually running that path in multichannel mode; a mono or stereo instance will not exercise the extra channels.
  3. Do your panning with the host's own surround panner or a separate panning plugin, not with ConsoleX3Mono.
  4. If you also want the GUI version, install only one of the two builds — the GUI installer can refuse to run when a plugin of the same name is already present.

Choosing between the builds

Build Channel handling Best for
ConsoleX3Mono (AU) Any number of channels Surround and multichannel sessions
GUI version Standard channel layouts, with the full interface Stereo work where you want the visual controls
No-GUI standalone Fixed standalone formats Lightweight or headless setups such as Raspberry Pi

A concrete case: mixing a 5.1 stem bus, you would insert ConsoleX3Mono across the bus, keep your existing surround panner feeding it, and leave the GUI version out of that session entirely to avoid the duplicate-name install problem.

Next step: check the release notes on the ConsoleX3 GitHub repository for the current version number before downloading, since the newest build is not always flagged as the latest release.

How can I customize the look of Airwindows GUI plugins with AirwindowsGlobals?

AirwindowsGlobals is the customization layer for the GUI versions of Airwindows plugins. It works through a small text file plus an image file, both kept in a folder the plugins read at startup, rather than through settings inside each plugin window.

How the setup works

  • Create or use an Airwindows folder inside your Documents folder.
  • Place AirwindowsGlobals.txt in that folder, with GreyWatercolor.jpg (or your own image) beside it.
  • On macOS the plugins look in Documents by default. If your host looks elsewhere for documents, put the folder where it actually looks.
  • The text file ships with comments explaining the available options, so you can edit it without guessing at syntax.

What you can change

The main practical target is the background texture — the grey watercolor look — which you can swap for any image you like. Beyond that, the text file is the control surface for the appearance, and the page explicitly invites users to "make the Airwindows GUI plugins your own in this way."

A realistic workflow

Pick one plugin, copy the Globals folder into place, replace the jpeg with a simple image of your own, and reopen the plugin to confirm it loads. Once that works, edit the text file settings one at a time so you can tell which change did what. If your image is the wrong aspect ratio or very large, expect it to look stretched or to slow down plugin opening — keep replacement images modest in size and match the original's proportions.

Things worth knowing before you start

  • This applies to GUI builds. The standalone, no-GUI versions (including the Raspberry Pi builds) don't have a look to customize.
  • If you install the Audio Unit from the standalone package alongside a GUI version of the same plugin name, the GUI installer may refuse to proceed. Decide which one you want first.
  • The same page notes that surround use requires the ConsoleX3Mono Audio Unit, which handles any channel count but does no surround panning.

Next step

If you want the exact current file and folder layout rather than relying on memory, get it from the source: GitHub. The Airwindows site itself, Airwindows, is where new plugin announcements and the Globals notes appear.

Are Airwindows plugins free and open source, and how is the project funded?

Yes. Airwindows plugins are released as free and open source under the MIT license, and the project is funded through Patreon support rather than plugin sales or licensing.

H3 What "free and open source" means here The MIT license is permissive: you can use the plugins in personal or commercial work, modify them, and redistribute them. The source is published openly, and builds are distributed through the developer's own channels, including GitHub releases for newer tools. Airwindows is essentially a one-person project by Chris, so the open-source model and the funding model are directly linked — the code is given away, and listeners who find it useful are asked to support its continued development.

H3 How funding works Support comes from Patreon, which the developer describes as the mechanism behind the work. That is a voluntary patronage model: there is no paywall, no license key, and no requirement to pay to download or use a plugin. In practice this means the catalog's sustainability depends on whether enough users choose to contribute, not on sales volume.

H3 Practical implications for you

  • Cost: no purchase step, so you can download and evaluate without a budget decision.
  • Risk profile: if patronage declines, maintenance and new releases could slow, since there is no commercial revenue cushion.
  • Flexibility: the MIT terms let you adapt plugins, bundle them into your own tools, or build standalone versions — the page notes standalone, no-GUI builds for platforms such as Raspberry Pi.
  • Support expectations: with a single developer, bug fixes and feature requests move at one person's pace.

A useful next step if you rely on these tools regularly is to treat Patreon support as the ongoing cost of the software, the same way you would budget for a paid plugin you depend on. If you only need one or two effects occasionally, downloading freely and contributing later is entirely consistent with how the project is set up.

Related questions

More questions →
What New Plugins and Algorithms Are Coming to Airwindows?

Airwindows has confirmed that several new plugins are in development: Rockstar2, BezEQ4, and Weave. Some of these already exist in demo form or are built into ConsoleX3, but they don't yet exist as standalone plugins. The developer (Chris) has stated they will be brought out as standalone releases. Notably, the "More" overdrive control in ConsoleX3 is the first public appearance of the Weave algorithm, and a new Console algorithm uses a "derivative BIP" technique developed as an alternative approach to antialiasing.

Confirmed Upcoming Plugins

Based on the official Airwindows announcement accompanying the ConsoleX3 release, the following plugins are planned:

Plugin Current Status
Rockstar2 In the demo, or built into ConsoleX3; not yet standalone
BezEQ4 In the demo, or built into ConsoleX3; not yet standalone
Weave Algorithm already present inside ConsoleX3 as the "More" overdrive control; not yet standalone

The announcement describes these as "the new plugins... which are either in the demo, or built into ConsoleX3 but don't exist as standalone yet."

Algorithms You Can Already Hear

You don't have to wait for the standalone releases to experience two of the new algorithms — they're already running inside ConsoleX3:

  • Weave algorithm: This is the code behind the "More" overdrive control in ConsoleX3. According to the developer, this is "the first you're seeing it."
  • Derivative BIP Console algorithm: A new Console algorithm built on a "derivative BIP" technique. The developer describes it as something he came up with after an unsuccessful attempt to reinvent Signalsmith's "elliptic BLEP" antialiasing.

What This Means If You Want to Try Them Now

If your goal is to hear these algorithms before standalone versions arrive, the practical route is to work with ConsoleX3 itself:

  1. Get ConsoleX3 from the official GitHub releases page (https://github.com/airwindows/ConsoleX3/releases) and click the version number at the top — as of the announcement, that's 0.0.7.
  2. Use the "More" control to hear the Weave overdrive algorithm.
  3. The derivative BIP Console algorithm is likewise available within ConsoleX3's Console options.

For the GUI version, use the build the developer made on GitHub. If you only want the no-GUI/standalone builds (for example, for Raspberry Pi), those are offered separately as ConsoleX3NoGUI.zip.

Practical Notes Before You Install

A few details from the announcement matter if you plan to test these:

  • Don't install the Audio Unit from the GUI package if you already have a plugin of that name present — the GUI installer won't proceed in that case.
  • For surround use, you must use the Audio Unit ConsoleX3Mono plugin, which runs any number of channels. It does not do surround panning, so handle that separately.
  • ConsoleX3 is not in Consolidated because it has too many controls; the standalone plugins live in the existing standalone collections instead.
  • Customization: AirwindowsGlobals (AirwindowsGlobals.zip) lets you restyle the GUI plugins. On Mac, place the Airwindows folder in your Documents folder so the path resolves to Documents/Airwindows/AirwindowsGlobals.txt, with GreyWatercolor.jpg beside it. If JUCE looks elsewhere on your system, put it there instead.

Licensing and Support

All of this is free and open source under the MIT license, supported through the developer's Patreon. The announcement is dated September 27, 2026, and authored by Chris C.

If you specifically want Rockstar2, BezEQ4, or Weave as standalone plugins, the current answer is that they are announced but not yet released in that form — watch the Airwindows site and GitHub for the standalone builds.

How to Download and Install Airwindows Plugins Like ConsoleX3

ConsoleX3 is distributed through GitHub rather than a store page, and the install path depends on which version you want. For the GUI version, download the release from the ConsoleX3 GitHub releases page and click the version number at the top — as of the Airwindows post, that is 0.0.7, and it may not be flagged as the "latest release" even though it is the one to use. For a standalone, no-GUI build (for example on Raspberry Pi), use the separate ConsoleX3NoGUI.zip instead. If you plan to use the GUI version, do not install the Audio Unit from the no-GUI package, because the GUI installer will refuse to install when a plugin of the same name is already present.

Before you start

  • Decide which build you need: GUI version, no-GUI standalone, or a surround-capable setup.
  • Note that ConsoleX3 is free and open source under the MIT license, supported through the author's Patreon.
  • ConsoleX3 has too many controls to be included in the Consolidated plugin collection, so you will not find it there.

Downloading ConsoleX3

GUI version

  1. Go to https://github.com/airwindows/ConsoleX3/releases.
  2. Click the version number at the top of the list. At the time of the Airwindows post this was 0.0.7.
  3. Be aware that GitHub may not mark this as the "latest release" for this repository — the top version number is still the correct one.

No-GUI / standalone version

If you want the standalone, no-GUI builds such as for Raspberry Pi, download ConsoleX3NoGUI.zip (882k). This package covers standalone, AU, and VST2 formats.

Installing without conflicts

The main install pitfall is a name collision between the two packages. If you intend to use the GUI version, do not install the Audio Unit from the no-GUI package first — the GUI installer does not want to install if a plugin of that name is already present. Pick one path and install that.

Surround use

If you need a surround-capable version of ConsoleX3, you have to use the Audio Unit ConsoleX3Mono plugin. That is the one that will run any number of channels. It does not do surround panning, so you will need to handle panning separately.

Customizing the GUI look

Airwindows GUI plugins can be customized. To use the grey watercolor texture the author favors, or to restyle it any way you want, download AirwindowsGlobals.zip (158k), which contains a text file, folder structure, and a JPEG.

  1. Place the Airwindows folder into your Documents folder.
  2. On Mac, the expected path is Documents/Airwindows/AirwindowsGlobals.txt, with GreyWatercolor.jpg beside that file.
  3. If JUCE looks for documents files somewhere else on your system, put the folder there instead.
  4. AirwindowsGlobals now includes comments explaining how to do things, making it easier to use.

What else is coming

The author notes that new plugins such as Rockstar2, BezEQ4, and Weave are either in the demo or built into ConsoleX3 but do not yet exist as standalone releases. The overdrive control "More" is the Weave algorithm, and a Console algorithm uses the "derivative BIP" approach developed after an unsuccessful attempt to reinvent Signalsmith's "elliptic BLEP" antialiasing.

What Is Airwindows?

Airwindows is a website for human-made, bespoke digital audio plugins, created by Chris and released as free and open source software under the MIT license, with support through Patreon. It is aimed at music producers, mixing and mastering engineers, and audio developers who want unusual, hand-built processing tools rather than commercial plugin suites. The site itself is a running feed of release notes, download links, and technical commentary, so the practical way to use it is to read the latest post and follow the linked repositories.

What the site actually publishes

The homepage is a blog-style stream of posts. Each entry typically announces a plugin or an update, explains how to install it, and links to the download location. The excerpt available here covers ConsoleX3, Ultralight2, Ultralight, and FastDistance, which shows the range: console-style saturation, lightweight utility processing, and distance/space effects.

The posts are written in Chris's own voice and include implementation notes, for example that the "More" overdrive control in ConsoleX3 is the "Weave" algorithm, and that a console algorithm uses a "derivative BIP" approach developed after an attempt to recreate Signalsmith's "elliptic BLEP" antialiasing.

Licensing and support

  • License: MIT, free and open source.
  • Funding: Patreon, mentioned directly in the post.
  • Implication: you can use, modify, and redistribute the plugins under MIT terms, and Patreon is the stated support channel rather than a paid tier described on the page.

The page does not state prices, account requirements, or paid tiers, so no conclusion can be drawn about whether any part of the offering is paid or requires login.

Plugin formats and installation

The ConsoleX3 post gives concrete installation details that also illustrate how Airwindows releases are structured:

Item Detail from the post
GUI version Download from the GitHub releases page, click the top version number (0.0.7 at posting time)
No-GUI standalone ConsoleX3NoGUI.zip (882k), standalone AU and VST2, including Raspberry Pi
Surround Must use the Audio Unit ConsoleX3Mono plugin, which runs any number of channels but does not do surround panning
GUI customization AirwindowsGlobals.zip (158k): text file, folder structure, and JPEG
Globals location Put the Airwindows folder in your Documents folder, so it resolves to Documents/Airwindows/AirwindowsGlobals.txt with GreyWatercolor.jpg beside it
Consolidated collection ConsoleX3 is excluded because it has too many controls

Two installation warnings are worth repeating because they cause real failures:

  1. If you want the GUI version, do not install the Audio Unit from the no-GUI package, because the GUI installer will not proceed if a plugin of that name is already present.
  2. If JUCE looks for documents files somewhere other than the expected location on your system, put the Airwindows folder there instead.

How to follow new releases

The post names upcoming plugins that exist in the demo or are built into ConsoleX3 but are not yet standalone: Rockstar2, BezEQ4, and Weave. Standalone plugins are added to the existing standalone collections, with ConsoleX3 as the stated exception.

A practical workflow:

  1. Open the latest post on airwindows.com and note the plugin name and version.
  2. Follow the linked GitHub releases page and click the top version number.
  3. Choose the GUI or no-GUI package depending on whether you want the interface or a lightweight build.
  4. If you want custom GUI appearance, install AirwindowsGlobals into your Documents folder as described.
  5. Check the standalone collections for other plugins, remembering that ConsoleX3 is not included there.

Who it suits

Airwindows fits you if you want free, MIT-licensed, idiosyncratic audio tools and are comfortable reading release notes and installing from GitHub. It is less suited if you need a polished installer, formal support, or a single consolidated bundle containing every plugin, since the page explicitly notes that ConsoleX3 is left out of Consolidated and that GUI and no-GUI installs can conflict.

How to Customize the Look of Airwindows GUI Plugins

You can customize the appearance of Airwindows GUI plugins by editing the AirwindowsGlobals.txt file and replacing the GreyWatercolor.jpg image that ship inside AirwindowsGlobals.zip. The plugin reads both files from an Airwindows folder in your Documents folder, so the customization is a matter of putting the folder in the right place and editing plain text and an image — no recompiling required.

What you need

  • AirwindowsGlobals.zip (158k), which contains a text file, a folder structure, and a JPEG image.
  • A GUI version of an Airwindows plugin that uses the AirwindowsGlobals system.
  • A text editor for AirwindowsGlobals.txt and an image editor for GreyWatercolor.jpg.

Steps

1. Download and unpack AirwindowsGlobals.zip

The archive holds the text file, the folder structure, and the JPEG. Inside it there is an extra folder that tells you to put the Airwindows folder into your Documents folder.

2. Place the Airwindows folder in Documents

On the Mac, JUCE looks in the Documents folder, so the expected paths are:

  • Documents/Airwindows/AirwindowsGlobals.txt
  • Documents/Airwindows/GreyWatercolor.jpg (beside the text file)

If JUCE looks for documents files in a different place on your system, put the folder there instead. The Mac behavior is the documented default.

3. Edit AirwindowsGlobals.txt

Open AirwindowsGlobals.txt in a text editor. AirwindowsGlobals now includes a bunch of comments telling you how to do things, which makes it easier to use. Follow those comments to change the look.

4. Replace GreyWatercolor.jpg

Swap in your own image in place of GreyWatercolor.jpg to change the texture. The grey watercolor texture is the one Chris favors, but the point of the system is to let you make the Airwindows GUI plugins your own in any way you want.

5. Verify

Load a GUI Airwindows plugin that uses AirwindowsGlobals and confirm the new look appears. If nothing changes, re-check that the Airwindows folder is in the location JUCE actually reads on your system, and that the text file and JPEG sit together at the paths above.

Common snags

  • Wrong folder location. The Mac default is Documents/Airwindows/, but JUCE may look elsewhere on other systems. Put the folder where JUCE expects documents files.
  • File and image separated. GreyWatercolor.jpg must sit beside AirwindowsGlobals.txt, not in a subfolder.
  • Installing the Audio Unit from the GUI package. If you mean to use the GUI version, don't install the Audio Unit from it — the installer for the GUI version doesn't want to install if a plugin of that name is already present.

Related notes from the same source

  • For the ConsoleX3 shown in the video, the release is at https://github.com/airwindows/ConsoleX3/releases; as of posting it is 0.0.7, and GitHub has not been able to set it as a "latest release."
  • Standalone, no-GUI versions (such as for Raspberry Pi) are available as ConsoleX3NoGUI.zip (882k) standalone (AU, VST2).
  • For a surround-capable ConsoleX3 you have to use the Audio Unit ConsoleX3Mono plugin, because that is the one that runs any number of channels. It does not do surround panning, so you handle that separately.
  • ConsoleX3 has too many controls to go into Consolidated, so it does not go in Consolidated; the standalone plugins are in all the existing standalone plugin collections.
  • All of this is free and open source under the MIT license, brought to you by Chris's Patreon.
Airwindows Plugin Versions: GUI, No-GUI, and Audio Unit Explained

Airwindows ships the same plugin in several builds, and which one you need depends on your host and platform. The GUI version comes from GitHub and gives you a graphical interface; the no-GUI standalone build is aimed at lightweight setups such as Raspberry Pi; and if you want surround, you must use the Audio Unit plugin named ConsoleX3Mono, because that is the one that runs any number of channels. All of it is free and open source under the MIT license.

The three builds and who each one is for

Build Where it comes from Best for Key limitation
GUI version GitHub releases (e.g. the ConsoleX3 repo) Users who want a visual interface Installer conflicts if a plugin of the same name is already present
No-GUI standalone Standalone zip (e.g. ConsoleX3NoGUI.zip) Raspberry Pi and other minimal or headless setups No graphical interface
Audio Unit (ConsoleX3Mono) Audio Unit build Surround / multichannel work Does not do surround panning — pan separately

GUI version: what to know before installing

The GUI build lives on GitHub rather than in the main plugin collections. For ConsoleX3, the releases page is https://github.com/airwindows/ConsoleX3/releases, and you click the version number at the top of the list. As of the source post that version is 0.0.7. Note that GitHub may not flag this repository's build as a "latest release," so don't rely on that label — pick the top version number.

One install gotcha worth planning around: do not install the Audio Unit from the GUI package if you already have a plugin of that name. The GUI installer refuses to proceed when a plugin with the same name is already present. If you intend to use the GUI version, skip the AU in that package.

No-GUI standalone: for Raspberry Pi and minimal rigs

If you want the standalone, no-GUI build — the kind used on a Raspberry Pi — Airwindows provides it as a separate download (ConsoleX3NoGUI.zip, listed at 882k). These standalone plugins also appear in the existing standalone plugin collections.

Surround: you have to use the Audio Unit

For a surround-capable ConsoleX3, the requirement is specific: use the Audio Unit plugin called ConsoleX3Mono. It is the build that will run any number of channels. The trade-off is that it does not perform surround panning, so you handle panning with a separate tool.

Why ConsoleX3 isn't in Consolidated

ConsoleX3 has too many controls to fit into the Consolidated collection, so it is not included there. If you want it, get it from GitHub (GUI) or from the standalone collection (no-GUI). Other new plugins such as Rockstar2, BezEQ4, and Weave are either in the demo or built into ConsoleX3 but do not yet exist as standalone releases.

Customizing the GUI look

Airwindows encourages users to restyle the GUI plugins. The AirwindowsGlobals.zip (158k) contains a text file, folder structure, and a JPEG. It includes an extra folder instructing you to place the Airwindows folder into your Documents folder. On a Mac, JUCE looks in Documents, so the paths resolve to Documents/Airwindows/AirwindowsGlobals.txt with GreyWatercolor.jpg beside it. If JUCE looks for documents files elsewhere on your system, put the folder there instead. AirwindowsGlobals now includes comments explaining how to use it.

Quick decision guide

  • Want a visual interface? Get the GUI version from GitHub releases and skip the AU in that package.
  • Running a Raspberry Pi or a minimal/headless setup? Use the no-GUI standalone build.
  • Need surround / any channel count? Use the Audio Unit ConsoleX3Mono, and pan separately.
  • Want to restyle the GUI? Use AirwindowsGlobals.zip and place the Airwindows folder in Documents (or wherever JUCE looks on your system).

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Registered in 1998, this domain has about 28 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is Gandi SAS, a widely used domain service provider. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

The observed email authentication setup is incomplete: DMARC is missing. Nameservers are provided by gandi.net, indicating managed DNS hosting. MX records point to the gandi.net email service. No CNAME was found; the observed records resolve directly to addresses. TXT records include verification markers for Google. Such markers may also remain after a service stops being used.

TLS and Certificates

The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. No obvious internal addresses or debug information were found in the headers. The Server header identifies Apache without an exact version. No explicit CDN or WAF marker was found in the response headers.

Technology Stack Analysis

The public page identifies WordPress, Apache without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

No homepage meta description was detected, leaving snippet selection more dependent on page text. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. The title has 45 characters, within a common display range. No Generator meta tag is publicly exposed.

Hosting and Email

DNSgandi.net
HostingNetwork Solutions, LLC
Emailgandi.net
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) United States flagAshburn, Virginia, United States Inferred 192.185.46.61

Registration details

RDAP / WHOIS

RegistrarGandi SAS
Registered1998-05-04
Expires2027-05-03
Domain statusclient transfer prohibited
Nameserversns-156-b.gandi.net、ns-169-a.gandi.net、ns-184-c.gandi.net
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Awww.airwindows.com192.185.46.619345—
MXairwindows.comspool.mail.gandi.net1080010
MXairwindows.comfb.mail.gandi.net1080050
NSairwindows.comns-156-b.gandi.net10800—
NSairwindows.comns-169-a.gandi.net10800—
NSairwindows.comns-184-c.gandi.net10800—
TXTairwindows.comgoogle-site-verification=3HT3QWVaVFON7yNf8gFPSneFdSc5pzhYJsfRP94VrJE10800—
TXTairwindows.comv=spf1 mx a a:sover.net include:sover.net -all10800—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectwebdisk.jinxtigr.com
IssuerLet's Encrypt
Valid until2026-11-05T06:29 · Remaining when checked: 34 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=UTF-8
serverApache

Identified technologies

WordPressApache

Pages, Search and Sharing

Meta descriptionNot detected
Canonical URLNot detected
LanguageEnglish (default)
Twitter CardNot detected

Unknown

All bots 1 allowed · 1 disallowed
  • Allow/wp-admin/admin-ajax.php
  • Disallow/wp-admin/

User reviews (0)

  • No reviews yet.