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pixletters.com

Guess the words using color pixel clues.

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Games & Board Games
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What is Pixletters?

Pixletters is a free browser-based word-guessing game where you try to find a five-letter word in five tries. Its twist is that feedback comes as colored pixels rather than the usual green/yellow/gray letter tiles: blue pixels mean the letter is correct in that spot, while green and red pixels indicate which pixel patterns a letter must or must not contain. It also offers daily words, which reset on a countdown, plus statistics tracking wins, streaks and guess distribution. There are also PLUS and PRO modes that color pixels by rows or columns instead of individual pixels, making the puzzle more demanding.

For a concrete comparison, think of it as sitting between Wordle and a logic puzzle. If you enjoy Wordle but want more deduction per guess, try Pixletters; if you want the fastest possible daily routine, standard Wordle is simpler. A sensible first step is to play one daily word in the basic mode before trying PLUS or PRO, since the pixel rules take a round or two to click.

How do the colored pixel clues work in Pixletters?

Pixletters replaces the usual green/yellow/gray letter boxes with a pixel grid inside each letter tile. The clue tells you which pixels a letter must or must not contain, not just whether the letter is in the word.

The three basic signals

  • Blue pixels: the letter in that spot is correct.
  • Green pixels (top row): the letter in that spot must contain that pixel.
  • Red pixels (top row): the letter in that spot must not contain that pixel.
  • Gray pixels (other rows): still unknown; the letter may or may not contain them.

So the top row works like a set of hard constraints on the shape of the letter, and later rows fill in more of the picture as you guess.

What it looks like in practice

If the first guess leaves only a top-left pixel colored green for one position, you know the answer's letter must have a pixel in that corner. Any letter without a top-left pixel in that position is ruled out. If instead three top-row pixels are green and both corners are red, you can eliminate every letter that has a pixel in either corner, and you need a letter with exactly that middle-row pattern.

Mode differences

Mode How pixels are revealed Effect on play
Standard Top-row pixel constraints per letter Learn the letter's pixel pattern gradually
PLUS Pixels colored in rows or columns following arrows More constraints per guess, easier deduction
PRO Only one row or column is colored Fewer clues per guess, harder

A useful next step

Start with a word containing several visually distinct letters (for example, ones with and without corner pixels) so your first result separates the alphabet quickly. Then treat each green or red top-row pixel as a filter: list the letters that satisfy all green constraints and violate none of the red ones before spending a guess on a new word. In PLUS and PRO, check the arrows before reading the grid, since the colored row or column is where the constraint applies.

What is the difference between PLUS mode and PRO mode in Pixletters?

In Pixletters, PLUS mode and PRO mode differ in how much pixel information each guess reveals.

  • PLUS mode: Each guess colors pixels in several rows or columns, following the arrows shown. As you enter more words, additional rows or columns become colored, so you accumulate broader clues over the course of the game.
  • PRO mode: Only one row or column is colored per guess. The feedback is more limited and focused, which generally makes deducing the word harder and demands more careful reasoning.

In short, PLUS gives you wider clue coverage across the grid, while PRO narrows each reveal to a single row or column.

A practical way to decide: if you want a more forgiving round where clues build up quickly, start with PLUS; if you want a tougher challenge that rewards tight logical deduction, choose PRO. Either way, keep track of which pixels are confirmed blue (correct spot), green (must contain), and red (must not contain) before committing to your next five-letter guess.

How many guesses do I get to solve the daily word in Pixletters?

You get five tries to guess the daily five-letter word in Pixletters. Each guess must be a valid five-letter word, and the colored pixel clues from each attempt narrow down which letters belong where.

What the five guesses involve

The clues work differently from a standard color-per-letter word game. A blue pixel means the letter in that spot is correct. For letters that are wrong, pixels in the top row tell you more:

  • Green pixel: that position must contain this pixel.
  • Red pixel: that position must not contain this pixel.
  • Gray pixels: still unknown, so the letter may or may not contain them.

As you enter more words, additional pixel rows get colored in, so later guesses carry more information than the first.

A practical approach

Use your first one or two guesses to test common letters and see which pixel patterns appear, then save the remaining tries for words that fit the confirmed constraints. If you are deciding whether five tries is enough, it depends on how quickly the pixel clues click for you; the game is more about pattern reading than raw vocabulary. The page also lists a PLUS mode (pixels colored in rows or columns following arrows) and a PRO mode (only one row or column colored), which change how much information each guess gives you.

When does the next daily Pixletters word become available?

The next daily word becomes available when the countdown on the page reaches zero. Pixletters displays the line "Next daily words in: 08:00:00" in its menu and on the main screen, so the timer counts down to the next release rather than showing a fixed clock time.

What this means in practice

  • Return when the timer hits zero. If you finish today's puzzle and the counter reads, say, 08:00:00, that is the maximum wait; reload the page once it expires to start the new word.
  • Don't rely on a stated hour. The evidence shows a countdown, not "midnight local time" or any other fixed release hour, so treat the timer itself as the source of truth.
  • Your progress carries over. The statistics panel tracks games played, win percentage, current streak and best streak, plus a guess distribution, so a missed day affects the streak rather than the puzzle history.

For a concrete scenario: someone who plays Pixletters with morning coffee can check the countdown after each game and note the remaining hours; if it shows more than a day's worth, they have already played the current word and the next one is still pending. Anyone who wants a same-day word-guessing habit alongside it can look at other daily word games such as Betweenle, which Pixletters itself links to as another game by the same developer.

Can I play Pixletters on my phone or only in a browser?

You can play Pixletters on your phone. The game runs in a mobile browser, and the site also offers dedicated apps for Android and iPhone/iPad, so you don't need to stay in a desktop browser.

Which option to choose

  • Quick try, no install: Open Pixletters in your phone's browser. This is the simplest route if you just want to test the daily word.
  • Regular player: The Android or iPhone/iPad app is the better fit if you want the game as a standalone app rather than a browser tab. The page lists both platforms under "GET APP FOR."

A practical detail

Pixletters is a daily word game with a countdown to the next daily words, so the phone experience is mostly about a short session rather than long play. Either way, you get the same core loop: guess a five-letter word in five tries, with colored pixels telling you which letters are correct, which pixels a spot must contain, and which it must not.

If you're unsure, start in the browser on your phone; switch to the app only if you find yourself returning to the daily puzzle often.

Related questions

More questions →
What Is the Difference Between PLUS and PRO Mode in Pixletters?

In Pixletters, PLUS mode colors pixels across multiple rows or columns according to the arrows shown, while PRO mode colors only one row or column. Both modes build on the same core rule: each valid five-letter word you enter reveals more colored pixels, and you have five tries to guess the word. Choose PLUS if you want more clues per guess and a gentler deduction curve; choose PRO if you want a tighter, more demanding puzzle where each guess reveals less.

How the two modes differ

The base game asks you to type a valid five-letter word. The result appears as colored pixels, and the color tells you what that pixel means for the hidden word:

Pixel color What it tells you
Blue The letter in this spot is correct
Green The letter in this spot must contain this pixel
Red The letter in this spot must not contain this pixel
Gray Unknown for now; the letter may or may not contain that pixel

The mode you pick changes how much of the pixel grid gets colored after each guess.

PLUS mode

  • Pixels are colored in rows or columns, following the arrows.
  • With every word you enter, more rows or columns become colored.
  • You accumulate clues across several lines at once, so the grid fills in faster.

PRO mode

  • Only one row or column is colored.
  • Each guess gives you a single line of pixel information to work with.
  • Fewer clues per guess means you rely more on careful elimination.

A quick way to picture it

Suppose your first guess produces a result where one letter must have a pixel in its top-left corner. In PLUS mode, that same guess may also color additional rows or columns, so you learn constraints on several letters at once. In PRO mode, you get the constraint for that one line only, and the rest of the grid stays gray until later guesses. The official examples make the same point: a single guess can tell you a letter must have three pixels in the top row and must not have pixels in the top corners, and you then rule out every letter that violates those conditions.

Which mode should you pick?

  • Pick PLUS if you are new to pixel-based word puzzles, want faster feedback, or prefer solving with a broader set of constraints.
  • Pick PRO if you already understand how pixel clues map to letters and want a slower, more deliberate deduction challenge.
  • Try both if you are unsure: the rules and five-try limit are the same, so the only variable is how much information each guess returns.

Practical notes

  • Both modes use the same five-letter word entry and the same five-try limit, so switching modes does not change the basic loop.
  • Daily words are shared: the page shows a countdown to the next daily words (08:00:00 in the captured page), so the mode choice affects how you read the clues, not which word is scheduled.
  • Pixletters is by Nebula Bytes and is playable in the browser or via the Android and iPhone/iPad apps. The available page material does not list prices or account requirements, so check the app listing or site before assuming any cost or login terms.
How Daily Words and Word Statistics Work in Pixletters

Pixletters gives you one daily word to guess in five tries, and the next word unlocks when the on-page countdown reaches zero (the site shows a "Next daily words in" timer). Your results feed a statistics panel that tracks games played, win rate, current streak, best streak, and a guess distribution. Both features are visible on the game page itself, so you can check your record before or after each attempt.

How the Daily Word Works

The daily word is a five-letter word, and the goal is to guess it within five tries. You type a valid five-letter word and submit it; the game then colors pixels to tell you how close you are.

The clues work like this:

  • Blue pixels — the letter in that spot is correct.
  • Green pixel — the letter in that spot must contain this pixel.
  • Red pixel — the letter in that spot must not contain this pixel.
  • Gray pixels — unknown for now; the letter may or may not contain those pixels.

Each guess colors more pixel rows, so the picture sharpens as you go. The site's own examples show how to read partial clues: if only the top-left pixel is known, letters without a top-left pixel are ruled out; if a letter must have three pixels in the top row and none in the corners, any letter with a corner pixel is wrong.

The countdown on the page tells you when the next daily word becomes available. The site also offers a "Next word" option and a retry path, and it lists Android and iPhone/iPad apps alongside browser play.

What the Statistics Panel Tracks

The statistics block on the page displays:

Stat What it shows
Played Number of games you've played
Win Number of wins
% Your win percentage
Current streak Consecutive wins going right now
Best streak Your longest run of wins
Guess distribution How many wins came in 1, 2, 3, 4, or 5 guesses

The guess distribution is the most useful part for improving: it shows whether you tend to solve the word early or scrape by on the fifth try. A cluster of wins at 4–5 guesses suggests your opening words aren't narrowing the pixel clues fast enough.

Practical Tips for Using Both Features

  • Check the countdown before you start. If the timer is nearly done, you may prefer to wait for a fresh word rather than spend attempts on one about to expire.
  • Use the distribution as feedback, not a score. A low best streak with many 4–5 guess wins usually means your first guess is too generic; pick an opening word whose letters give you readable pixel patterns.
  • Remember the mode matters. In PLUS mode, pixels are colored in rows or columns according to arrows, and more rows or columns color in with each guess. In PRO mode, only one row or column is colored. The same statistics apply, but the clue volume differs, so compare your results within the same mode.

The statistics are shown on the game page, so there's no separate account dashboard described in the available material. If you play across browser and app, treat each session's panel as the record you can see rather than assuming a synced profile.

How to Play Pixletters and What the Colored Pixel Clues Mean

Pixletters is a daily word-guessing game where you have five tries to guess a valid five-letter word, and each guess returns a grid of colored pixels instead of the usual green/yellow letter tiles. Blue pixels mark letters in the correct spot; green and red pixels tell you which pixels a letter must or must not contain; gray pixels are still unknown. You can play in the browser or via the Android and iPhone/iPad apps.

The Basic Rules

  1. Type a valid five-letter word and submit it.
  2. The game shows a pixel grid as feedback.
  3. Use the pixel clues to narrow down which letters fit each position.
  4. Repeat until you guess the word or use all five tries.

A new daily word becomes available on a countdown (the page shows the next daily words in a timer, e.g. 08:00:00). Your statistics — games played, win percentage, current streak, best streak, and guess distribution — are tracked on the same screen.

Reading the Pixel Clues

The feedback works on two levels: the letter and the pixels inside that letter.

Blue pixels: correct letter, correct spot

If a letter's pixels turn blue, that letter is in the right position. This is the strongest signal and the one to build around.

Green and red pixels: constraints on the letter itself

When a letter is in the wrong spot, the pixels in the top row of that letter get colored to describe what the correct letter in that position must contain:

Pixel color Meaning
Green The letter in this spot must contain this pixel
Red The letter in this spot must not contain this pixel
Gray Unknown for now — the letter may or may not contain this pixel

How the clues accumulate

With every word you enter, more pixel rows get colored. Early guesses give you partial information (often just one corner pixel), and later guesses fill in more of each letter's pixel pattern. The game's own examples show the logic:

  • Example 1: If the only clue is a pixel in the top-left corner, then any letter without a top-left pixel is incorrect for that spot.
  • Example 2: If a letter must have three pixels in the top row and must not have pixels in the top corners, then any letter with a pixel in a corner is incorrect.

In other words, you are matching letter shapes (their pixel patterns) to positional constraints, not just matching letters.

Game Modes: Classic, PLUS, and PRO

The pixel coloring behaves differently depending on the mode:

  • Classic: Pixels are colored individually, as described above.
  • PLUS mode: Pixels are colored in rows or columns, according to arrows. Each entered word colors more rows or columns.
  • PRO mode: Only one row or column is colored per guess, making the deduction tighter and harder.

If you are new, start with Classic to learn how pixel patterns map to letters before trying PLUS or PRO.

A Practical Approach for Your First Games

  • Open with a word that uses five common, distinct letters to maximize the pixel information you collect.
  • Treat blue pixels as fixed and avoid reusing that position for a different letter.
  • When you see green pixels, think of letters whose shape includes that pixel in that spot; when you see red, eliminate letters with a pixel there.
  • Remember that gray means "no information yet" — don't eliminate a letter just because its other pixels are gray.
  • Check the guess distribution after a few games to see how many tries players typically need; five tries is tight, so each guess should test a specific hypothesis.

Where to Play

Pixletters is by Nebula Bytes and is available to play in the browser or through the Android and iPhone/iPad apps, linked from the game page. The site also points to a related game, Betweenle.

What Is Pixletters and What Kind of Game Does It Offer?

Pixletters is a browser-based word-guessing game in which you try to identify a five-letter word in five tries, using colored pixel clues instead of the usual letter-highlighting. You can play it in a browser or through Android and iPhone/iPad apps, and it offers daily words plus a statistics panel that tracks games played, win rate, current streak, best streak, and guess distribution.

How the core game works

Each round gives you five attempts to guess a valid five-letter word. After each guess, the game shows a result as colored pixels rather than coloring the letters themselves. According to the game's own how-to-play instructions:

  • Blue pixel — the letter in that spot is correct.
  • Green pixel — the letter in that spot must contain this pixel.
  • Red pixel — the letter in that spot must not contain this pixel.
  • Gray pixel — unknown for now; the letter may or may not contain that pixel.

The key difference from conventional word games is that clues describe pixel patterns a letter must or must not have, not simply whether a letter is in the word. As you enter more words, more pixel rows become colored, narrowing down which letters fit the revealed pattern.

A worked example from the game

The tutorial gives a concrete case. Suppose your first guess produces a result where the only known clue is that the letter must have a pixel in the top-left corner. In that situation, any letter without a top-left pixel can be ruled out, while letters that do have one remain candidates.

A second example: if the clue says a letter must have three pixels in the top row and must not have pixels in the top corners, then any letter with a pixel in any corner is eliminated. This shows how the clues combine positive requirements ("must contain") with negative ones ("must not contain") to shrink the set of possible letters.

Game modes

Pixletters describes two variations of how pixels are revealed:

Mode How pixels are colored
PLUS Pixels are colored in rows or columns, following arrows; each entered word colors more rows or columns
PRO Only one row or column is colored

The page presents these as distinct play options, so the choice affects how quickly information accumulates across guesses.

Daily words and statistics

The site runs on a daily-word schedule: the page displays a countdown to the next daily words (shown as 08:00:00 in the captured page). A statistics panel records played games, wins, win percentage, current streak, best streak, and a guess distribution, and there is a share option alongside the menu.

How to start playing

  1. Open pixletters.com in a browser, or install the app for Android or iPhone/iPad.
  2. Read the in-game "How to play" screens, which walk through the pixel-color rules and the two examples above.
  3. Type a valid five-letter word as your first guess.
  4. Read the colored pixels, eliminate letters that violate the "must not contain" clues, and keep letters that satisfy the "must contain" clues.
  5. Repeat for up to five tries, using the statistics panel to track streaks over time.

The main adjustment for new players is reading pixel patterns rather than letter colors; the tutorial's two examples are the fastest way to internalize the green/red/blue/gray logic before your first daily word.

Where to Play Pixletters on Mobile and in a Browser

You can play Pixletters directly in a web browser, or install it as an app on Android or iPhone/iPad. The game's own page lists both options: a "play in browser" link and "GET APP FOR: Android / iPhone / iPad" buttons, so you can start on desktop or mobile without installing anything, or use the app version if you prefer a home-screen icon.

Play in a browser

  1. Open pixletters.com in any modern browser.
  2. Choose to play in the browser when the page offers it.
  3. The daily puzzle loads with a countdown ("Next daily words in: 08:00:00") and a "PLAY DAILY WORDS" option.

This is the fastest route and works on phones, tablets, and computers. No account or download is shown as required on the page.

Play on Android or iPhone/iPad

The page provides "GET APP FOR: Android" and "GET APP FOR: iPhone / iPad" buttons. Tapping the button for your platform takes you to the app listing, where you install it as you would any other app. The app is credited to Nebula Bytes, the studio behind the game.

What you get either way

Both versions offer the same core game: guess a valid 5-letter word in 5 tries, with colored pixel clues telling you which letters belong in which positions. The page also mentions PLUS and PRO modes, which change how pixels are colored (rows or columns, with PRO coloring only one row or column per guess).

Option Best for How to start
Browser Quick play, no install, any device Open pixletters.com and play in browser
Android app Phone play with an app icon Use the "GET APP FOR: Android" button
iPhone/iPad app Phone or tablet play with an app icon Use the "GET APP FOR: iPhone / iPad" button

Common snags

  • If the daily word is finished, the page shows a countdown to the next daily words rather than a new puzzle, so you may need to wait or use the retry/next-word options shown.
  • If an app button does not respond, try the browser version first to confirm the site loads, then retry the store link.
  • The page does not state pricing or login requirements for either version, so check the app listing or in-game menu for any account or purchase details before committing.

Website Overview

Identifiable technologies and additional version or configuration signals make the service easier to fingerprint, which may help targeted scanners narrow their checks. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain has about 3 years of registration history; its current configuration provides more context than age alone. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

MX records exist, but SPF, DKIM and DMARC were not detected. Protection against domain impersonation may be incomplete. Nameservers are provided by ovh.net, indicating managed DNS hosting. MX records point to the ovh.net email service. DNSSEC is enabled, allowing validating resolvers to authenticate signed DNS data. No CNAME was found; the observed records resolve directly to addresses.

TLS and Certificates

The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

The Server header exposes the software version: nginx/1.10.3 (Ubuntu). This makes version-targeted checks easier, but is not proof of an exploitable vulnerability. The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. The headers contain possible internal network information: nginx/1.10.3 (Ubuntu). No X-Powered-By header was found, reducing one common source of backend fingerprinting information. No explicit CDN or WAF marker was found in the response headers.

Technology Stack Analysis

The public page identifies nginx 1.10.3, with exact versions exposed for 1 technologies. These details can narrow vulnerability checks, although exposure alone is not a vulnerability.

Search and Social Sharing

No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. Open Graph is partially configured; og:type is missing. Twitter Card metadata is configured. The title has 31 characters, within a common display range. A meta description is present, with 40 characters.

Hosting and Email

DNSovh.net
HostingOVH SAS
Emailovh.net
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Canada flagMontreal, Quebec, Canada Inferred 158.69.72.6

Registration details

RDAP / WHOIS

RegistrarOVH sas
Registered2022-11-23
Expires2026-11-23
Domain statusclient delete prohibited、client transfer prohibited
Nameserversdns16.ovh.net、ns16.ovh.net
DNSSECsigned

DNS records

DNS

TypeNameValueTTLPriority
Apixletters.com158.69.72.63600—
MXpixletters.commx4.mail.ovh.net36001
MXpixletters.commx3.mail.ovh.net360010
NSpixletters.comdns16.ovh.net3600—
NSpixletters.comns16.ovh.net3600—
TXTpixletters.com1|pixletters.com3600—
DSpixletters.com22937 8 2 a240ecb110f72a58ef71c9990bee8215b39224e0cfa4a92245d9bf0382c1965686400—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2
Negotiated protocolTLSv1.2
Certificate subjectpixletters.com
IssuerLet's Encrypt
Valid until2026-12-08T07:03 · Remaining when checked: 43 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html
cache-controlno-store, no-cache, must-revalidate
servernginx/1.10.3 (Ubuntu)

Identified technologies

nginx 1.10.3

Pages, Search and Sharing

Meta descriptionGuess the words using color pixel clues.
Canonical URLNot detected
LanguageEnglish (default)
Twitter Cardsummary

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