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playpicklechess.com

Pick your pieces and play a quick chess game with a friend, against a bot, or in competitive matchmaking.

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What is picklechess?

Picklechess is a browser-based chess variant where you draft your own army before the game begins. Instead of starting from the standard 16 pieces, you spend a budget during setup to buy pieces, then play a shortened game of chess. It is aimed at players who find full-length chess slow or want a quicker, more customizable match with a friend, a bot, or in matchmaking.

How it works

  • Setup phase: White picks first and also moves first. You place pawns in the front row and everything else in the back row.
  • Budget: Each piece has a cost, and you can take multiple copies of a piece as long as you can afford them. The king is the exception — you always have one.
  • Pawn limits: Pawns cannot move two squares on their first move, and they can only promote to piece types you actually bought during setup.
  • Endings: Games can be won by checkmate, and draws happen automatically through threefold repetition or the fifty-move rule. If setup ends with Black's king in check, Black loses immediately.

Ways to play

Mode Best for
Play Friend Private games via a share code
Play Bot Practising against Beginner through Master levels
Matchmaking Competitive games with a rating
Daily / Weekly Challenge Fixed puzzles, such as checkmate in as few moves as possible

Practical considerations

The draft is the real decision point. Because pawns promote only into pieces you bought, a cheap setup with no strong promotion targets can leave you short of winning chances later. Buying several copies of one piece is allowed, which rewards players who commit to a clear plan rather than a balanced standard army.

The site also offers cosmetic and functional options such as piece sets (Classic, Extended, Chaos, and others), sound, haptics, and coordinates. Accounts can sync progress across devices, while guest profiles are saved locally.

A sensible next step is to try a bot game at Beginner or Normal level to learn the setup phase before spending time on matchmaking. If you want to play someone specific, use Play Friend and send them the generated code.

How do I play a game against a friend on picklechess?

Use Play Friend on picklechess to set up a private game: create a game to generate a code, then send that code to your friend so they can enter it under the same option to join.

What the setup involves

  • Piece selection first. Both sides pick their pieces before the game begins. White picks first and also moves first.
  • Budget-based picks. The site shows a budget range (14–22 in the evidence), so you spend within that limit rather than taking any army you like.
  • Placement rules. Pawns go in the front row; other pieces go in the back row. Pawns can't move two squares on their first move, and they can promote only to piece types you bought during setup.
  • Time control. The interface shows a Rapid 8+4 option, meaning eight minutes plus four seconds per move. Confirm the setting before you both ready up.

Practical scenario

Suppose you want a quick evening game with a friend who has never played this variant. Create the game, send the code by message, and agree on a budget and piece set before either of you commits. Because White picks first and Black loses immediately if setup ends with Black's king in check, the second player should watch their king placement during setup rather than treating it as a formality.

Trade-offs to expect

Approach Best for Watch out for
Friend game by code Private play, teaching a newcomer, rematches Requires both players online at the same time
Bot game Learning piece interactions at your own pace No social element; bot levels differ in strength
Matchmaking Finding an opponent quickly Less control over who you face

Next step

If your friend can't join right away, use Repeat Setup to save the configuration, or play a bot game first to test how your chosen pieces behave. Once you're both comfortable, the same setup can be reused for a rematch without renegotiating the army.

What are the daily and weekly challenges and how do I participate?

Daily and weekly challenges are structured mini-chess puzzles with a shared goal. In Daily Challenge, the aim is to checkmate in as few moves as possible; there are Daily · Normal and Daily · Hard variants. Weekly Challenge is the longer-running version of the same idea.

How to participate

  1. Open picklechess at picklechess.
  2. Go to the Challenge section.
  3. Pick Daily Challenge (Normal or Hard) or Weekly Challenge.
  4. Complete the setup phase: choose your pieces within the budget, place pawns in the front row and other pieces in the back row.
  5. Play the game and try to finish the checkmate in as few moves as possible.

You can play as a guest, but creating an account syncs progress across devices and keeps your rating. Challenge results show outcome (Win, Loss, Draw), run details, leaderboard eligibility, and whether it was an additional attempt or past-challenge practice.

What to know before you start

  • Move efficiency is the score. Fewer moves to checkmate is better, so plan the setup around a fast mating pattern rather than a balanced army.
  • Setup matters. White picks first and moves first; Black loses immediately if setup ends with Black's king in check. Pawns can't advance two squares, and pawns promote only to piece types you bought during setup.
  • Attempts are tracked. The results screen distinguishes leaderboard-eligible runs, additional attempts, and practice of past challenges, so a casual replay won't be confused with a scored attempt.
  • Draws are automatic by threefold repetition or the fifty-move rule, which matters when you're optimizing for a quick mate.

A practical approach

If you're new, start with Daily · Normal. Pick a cheap but aggressive setup, keep the king safe, and treat the first run as a scouting attempt. Once you see how the bot responds, replay the same challenge with a tighter piece budget focused on one mating idea. Hard and Weekly challenges reward the same discipline but with less room for wasted moves.

How does the piece-buying budget system work during setup?

During setup you draft an army under a point budget rather than starting from the standard chess set. Each piece type has a cost, and you spend from a shared pool to buy the king plus whatever else you want. The king is mandatory; everything else is your choice, and you can take multiple copies of the same piece as long as the budget covers them.

How the budget constrains the draft

  • One shared pool. Your purchases come out of a single budget, so spending big on one piece means fewer pieces elsewhere.
  • Copies are allowed. Aside from the king, you can buy as many copies of a piece as you can afford, which lets you lean into a theme — several knights, a wall of pawns, or a couple of heavy hitters.
  • Placement is fixed by row. Pawns go in the front row, all other pieces in the back row. Your spending choices have to fit that layout.
  • Promotion is tied to your shopping. Pawns can promote only to piece types you actually bought during setup, so a cheap draft narrows your endgame options.
  • Pawns are slow. They cannot advance two squares, so pawn-heavy builds grind forward rather than sprint.

Trade-offs worth thinking about

A large budget range like 14–22 points rewards two different instincts. At the low end, you are buying bodies and coverage — more pawns, more minor pieces, more chances to trade favorably. At the high end, you can afford concentrated power, but a thin back row is easier to attack and your pawns promote into a smaller menu of pieces.

White picks first and moves first, and Black loses immediately if setup ends with Black's king already in check — so Black's draft has to leave the king safe from the start.

A concrete way to decide

If you are new, spend on a balanced set: a full pawn row, one or two rooks, and a couple of minor pieces, then keep a few points in reserve. If you prefer sharp games, buy fewer, stronger pieces and accept that a single bad trade hurts more.

To see how your choices play out, try the bot at a lower level first, then take the same build into a friend game via a join code. Comparing one budget-heavy draft against one budget-light draft in the same session is the fastest way to feel the difference.

What bot levels are available and how do they differ?

The site lists five bot levels: Beginner, Normal, Strong, Advanced, and Master. They are presented as a single difficulty ladder in the bot setup screen, so the practical difference is how hard the bot is to beat rather than different game modes or rule sets.

What the levels mean in practice

  • Beginner — the most forgiving option, useful for learning the piece-picking setup and the mini-chess rules without constant punishment.
  • Normal — a middle-of-the-road default for casual play when you want a game that still feels like a contest.
  • Strong — a step up for players who already know the rules and want the bot to punish loose moves.
  • Advanced — for experienced players who want a serious test and are comfortable losing games while they adjust.
  • Master — the top listed level, aimed at players who want the hardest available opponent.

The page does not spell out how each level is implemented, so treat the names as a difficulty ordering rather than a precise description of playing style.

How to choose

Start one level below where you usually win comfortably. If you win most games at that level, move up one step; if you lose several in a row without understanding why, move back down. Because the bot setup screen also lets you choose a piece set and a time control, keep those fixed while you test levels — otherwise you will not know whether the level or the setup changed the result.

A useful next step: play a few games at Normal with the Classic piece set and a rapid time control, then try the same setup at Strong. That comparison will tell you more about the levels than reading their names.

How does matchmaking work for competitive games on picklechess?

Matchmaking on picklechess is a queue-based system rather than a lobby browser. From the main menu you choose Find Opponent, and the game then shows a Finding opponent state with a Leave Queue option while it searches. The page evidence also shows a Game ready / Ready! Tap Ready to start step, so both players confirm readiness before the game begins rather than being dropped straight into a live board.

What the evidence shows about the match setup

Element What appears on the site What it means in practice
Pieces Classic A standard piece pool is the default for this queue
Time 8+4 Rapid Eight minutes plus four seconds per move
Budget 14-22 A spending range for buying your pieces during setup
Queue state Finding opponent, Leave Queue You can abandon the search before a match is confirmed
Ready state Game ready, Tap Ready to start Both sides confirm before play starts

How this differs from the other ways to play

Competitive matchmaking is the third option alongside Play Bot and Play Friend. Bot games are configured through Bot setup, where you pick a level (Beginner, Normal, Strong, Advanced, Master). Friend games use Play Friend, where you create a game to get a code or join with someone else's code. Matchmaking is the only path that pairs you with an unknown opponent and the only one tied to a Leaderboard eligible result, so it is the mode to use if ratings and standings matter to you.

What to expect once a game is confirmed

Because picklechess is a setup-based variant, the queue does not hand you a fixed opening position. Each player picks pieces within a Budget, white picks and moves first, pawns cannot advance two squares, and pawns can only promote to piece types you bought during setup. Black loses immediately if setup ends with Black's king in check, and games are drawn automatically by threefold repetition or the fifty-move rule. Matchmaking therefore tests both your drafting decisions and your play, not just your chess.

If you want a concrete next step: before joining the queue, decide how you will spend a 14-22 budget — a heavy first pick leaves less room for depth, while spreading the budget across several cheaper pieces gives you more options but fewer threats. That single decision shapes the game more than the search itself.

Related questions

More questions →
How does the budget system work when choosing pieces in picklechess?

In picklechess, you don't start with the standard 16-piece army. Instead, you build your own army under a point budget, then play a mini chess game with it. The budget caps your total spending on pieces, and each piece type has a price. You can buy multiple copies of the same piece (except the king) as long as the total stays within budget. The site shows budget ranges such as 14–22 in its matchmaking and game-setup screens, and the exact budget is set per game mode.

The core mechanic

Setup happens before the first move, and both players pick pieces. White picks first and also moves first. The rules from the site are specific:

  • Pawns go in the front row, other pieces in the back row.
  • Besides the king, you may pick as many copies of a piece as you can afford.
  • Pawns can't advance two squares (so no double-step opening).
  • Pawns can promote only to piece types you bought during setup.
  • Black loses immediately if setup ends with Black's king in check.
  • The king castles by moving two squares toward the rook.
  • Games are drawn automatically by threefold repetition or the fifty-move rule.

The budget is the constraint that ties all of this together. Every piece you place costs points, and the sum must fit inside the budget for that game.

What the budget range means

The evidence shows a Budget 14–22 setting alongside a Classic piece set and an 8+4 Rapid time control. That tells you the budget isn't a single fixed number — it's a configurable range, and the actual value depends on the mode or match you're in.

Practical implications:

Situation What it means for you
Lower budget (e.g. 14) Fewer or cheaper pieces; you must trade quantity/quality carefully
Higher budget (e.g. 22) Room for more copies or stronger pieces
Same budget for both players Fairness comes from equal spending power, not identical armies

Because you can buy duplicates, two players with the same budget can still field very different armies — one might stack several mid-value pieces, another might spend on a single strong piece plus cheap pawns.

How to apply it when picking

  1. Check the budget for your game. It appears in the setup/matchmaking area (the evidence shows it next to piece set and time control).
  2. Price your intended army before committing. Add up the cost of every piece, including extra copies.
  3. Respect the row rule. Pawns front, everything else back.
  4. Plan promotions in advance. Since pawns can only promote to types you actually bought, a cheap setup limits your endgame options.
  5. Watch the check rule. If your setup leaves Black's king in check when setup ends, Black loses immediately — so avoid illegal final positions.

Common pitfalls

  • Forgetting duplicates cost the same each time. Buying three of a piece triples that cost against your budget.
  • Assuming pawns can move two squares. They can't here, which changes opening tempo.
  • Ignoring the promotion restriction. If you didn't buy a queen, your pawns can't become one.
  • Overlooking the check-loss rule. A setup that ends with Black in check is an instant loss, not a warning.

What the budget does not tell you

The available page evidence does not specify exact per-piece prices, nor whether the budget differs between Bot, Friend, and matchmaking games beyond the shown range. It also doesn't state whether budget is adjustable by the player or fixed by mode. For those specifics, check the in-game Shop and setup screens, since the site references a Shop and Bot setup but the evidence doesn't include their numbers.

The short version: the budget is a spending cap on your custom army. You choose which pieces and how many, stay within the limit, place pawns in front and pieces in back, and then play — with promotions and castling following picklechess's own modified rules.

What is picklechess and how does it differ from regular chess?

picklechess (playpicklechess.com) is an online mini chess game where you draft your own army before the game begins. Instead of starting from the standard 16-piece setup, you buy pieces within a budget, place them yourself, and then play a shortened game. It differs from regular chess in three concrete ways: pawns cannot advance two squares on their first move, pawns can only promote to piece types you actually bought during setup, and you may take multiple copies of any piece except the king, as long as your budget allows.

How a picklechess game works

Setup happens before the first move:

  1. Pick your pieces. You have a budget (the site shows a "Budget 14-22" range in its matchmaking and recording views) and spend it on pieces. Piece sets include Classic, Extended, Chaos, Complete, Budget, and Random.
  2. Place them. Pawns go in the front row; all other pieces go in the back row.
  3. White picks first and moves first. White makes the first pick and the first move.
  4. Play. The game proceeds under picklechess rules until checkmate, a draw, or resignation.

A key setup rule: Black loses immediately if setup ends with Black's king in check. So you cannot build a position that leaves your own king attacked once the draft is finished.

Differences from regular chess

Rule Regular chess picklechess
Pawn first move May advance two squares Cannot advance two squares
Promotion Any piece (usually queen) Only piece types you bought during setup
Piece copies Fixed set (8 pawns, 2 rooks, etc.) As many copies as you can afford, except the king
Starting position Standard You choose and place your own pieces
Castling King moves two squares toward rook Same — king castles by moving two squares toward the rook
Draws Threefold repetition, fifty-move rule Same — automatic threefold repetition and fifty-move rule

Because pawns can't jump two squares, games open more slowly and there is no equivalent of a standard two-square pawn push to fight for the center. Because promotion is limited to pieces you bought, a pawn that reaches the last rank can only become something already in your army — if you drafted no queen, you cannot promote to one.

Game modes

  • Play Friend — create a game to get a code, or enter a friend's code to join. The site shows a "Time 8+4 Rapid" format in its matchmaking view.
  • Play Bot — bot levels are Beginner, Normal, Strong, Advanced, and Master.
  • Matchmaking — find an opponent for competitive play; the queue screen shows "Finding opponent" and a "Ready" tap to start.
  • Daily Challenge — checkmate in as few moves as possible; there are Normal and Hard daily variants plus a Weekly Challenge.
  • Repeat Setup — reuse a previous setup for a new game.

Accounts and saving

You can play as a guest with a profile saved on the device. Creating an account syncs your rating across devices. The site also mentions an installable app, patron support, and a "Recording mode" with replay, MP4 download, and JSON export tools — useful if you want to review or share a game.

When picklechess is a good fit

Choose picklechess if you want short games with a drafting layer that rewards planning before the first move — deciding how many queens or rooks your budget can carry, and where to place them. Stick with regular chess if you want standard opening theory, two-square pawn advances, and unrestricted promotion. The two are different enough that skills transfer only partially: piece values and tactics still matter, but opening preparation does not.

What game modes and account features does picklechess offer?

picklechess is a mini chess variant where you pick your pieces before playing. It offers four ways to play — Daily Challenge, Weekly Challenge, bot games, and friend or matchmaking games — plus an optional account that syncs your rating and progress across devices. You can play as a guest, but guest profiles are saved only on the device you're using.

Game modes

Daily Challenge and Weekly Challenge

The Daily Challenge is a puzzle-style mode: checkmate in as few moves as possible. Results screens show a Normal and Hard attempt, plus a weekly variant. Leaderboard eligibility, past challenge practice, and streak tracking are part of the results flow. The site displays counters for "Daily Challenge" and "Weekly Challenge" games played.

Play Bot

Bot setup lets you choose a difficulty level: Beginner, Normal, Strong, Advanced, or Master. You also configure the piece set and budget before starting. This is the mode to use if you want to test a piece combination without affecting a competitive rating.

Matchmaking

Matchmaking pairs you with another player. The interface shows a "Finding opponent" state with a Leave Queue option, and a "Game ready" prompt where you tap Ready to start. The example configuration shown is Classic pieces, 8+4 Rapid time control, and a budget of 14–22.

Play Friend

Friend games work by code:

  1. Create Game — the site generates a code.
  2. Send the code to your friend.
  3. Your friend enters it under Play Friend → Join by code.

You can also join by entering a code someone else created.

Piece selection and the budget

Every game starts with a setup phase. White makes the first pick and the first move. You place pawns in the front row and other pieces in the back row. Besides the king, you can pick as many copies of a piece as you can afford — the budget is the constraint.

Piece sets include Classic, Extended, Chaos, Complete, Budget, and Random, with a budget range of 14–22 in the example configuration. Piece descriptions are available in settings, with Alfaerie and Classic display options.

Two rules matter during setup: pawns cannot advance two squares, and pawns can promote only to piece types you bought during setup. Black loses immediately if setup ends with Black's king in check. Castling works by moving the king two squares toward the rook, and games are drawn automatically by threefold repetition or the fifty-move rule.

Account features

Feature Guest Logged in
Play games Yes Yes
Profile storage Saved on this device Synced across devices
Rating Kept locally Kept and synced
Account settings Not available Available

The site offers Log in / register, and notes that creating an account syncs your profile across devices and keeps your rating. A guest profile is explicitly labeled as saved on this device. Settings include sound, haptics, animations, and coordinates toggles.

Other features

  • Recording mode — a Budget Viewport with BPM, search nodes for White and Black (including custom search nodes), and Generate, Stop, Replay, Candidate, Save, and Download MP4 / Copy JSON controls.
  • Challenge Results Lab — previews real result screens using local fixture data only. No games, scores, or attempts are saved there.
  • Shop — referenced in the navigation and in the promotion rule (pawns promote only to piece types you bought during setup).
  • Install app and Patrons sections appear in the footer.

The site shows "0 games today" as a live counter, so activity levels vary. If you want competitive play with a persistent rating, register an account; if you just want to try a piece combination, guest mode and bot games cover that without signing up.

What are the Daily Challenge and Weekly Challenge in picklechess?

The Daily Challenge and Weekly Challenge are recurring solo puzzles in picklechess where you try to checkmate in as few moves as possible. The Daily Challenge comes in Normal and Hard difficulties, and both challenges track your streak, personal best, and leaderboard eligibility. They sit alongside the main modes — Play Bot, Find Opponent, and Play Friend — but are played on their own, not against a live opponent.

How the Daily Challenge works

The Daily Challenge asks you to checkmate in as few moves as possible. You are not racing a clock against another player; the goal is efficiency, so your score is essentially how few moves you needed.

  • Two difficulties: Daily · Normal and Daily · Hard. Hard is the tougher variant, and the results screen tracks a separate "Hard attempt" alongside your normal run.
  • Leaderboard eligible: A completed run can be marked leaderboard eligible, meaning your result can count toward the rankings.
  • Streaks and personal bests: The results screen shows your streak and flags a "New personal best" when you beat your own record.
  • Additional attempts: You can take more than one attempt, and there is a "Past challenge practice" option for revisiting earlier challenges.
  • Player and population context: Results distinguish between a signed-in player and a guest, and can show a population view (for example, "No results" or "Small/Busy") so you can gauge how many others have posted runs.

Reading your result

When a run ends, the Challenge Results screen reports the Outcome (Win, Loss, or Draw), your Run details, and whether the attempt was leaderboard eligible. It also notes whether you played as a signed-in player or a guest, and shows your streak and any new personal best. A separate full results page gives the expanded view.

How the Weekly Challenge works

The Weekly Challenge is the other recurring target, tracked with its own counter (shown as "Weekly Challenge 0" alongside "Daily Challenge 0" in the challenge area). It follows the same general pattern — a periodic goal you complete and accumulate — but on a weekly cadence rather than daily. Your Daily and Weekly counters are displayed together, so you can see both progressions at a glance.

What you need before you start

  • An account is optional but changes your experience. As a guest, your profile is saved on this device only. Creating an account syncs across devices and keeps your rating, which matters if you want your challenge results and streaks to follow you.
  • The challenges use the picklechess piece system. Because pawns can promote only to piece types you bought during setup, and pawns cannot advance two squares, the puzzle's move economy depends on the pieces in play. See the budget and setup mechanics for how piece selection constrains your options.

Common points to keep in mind

  • Fewest moves is the whole objective. Unlike a normal game, a draw or a slow win is not the goal — you want the shortest forced mate you can find.
  • Hard is a distinct track. Don't assume a Normal result carries over; the results screen treats the Hard attempt separately.
  • Streaks reward consistency. Because streaks and personal bests are tracked, returning daily (and weekly) is what builds those numbers.
  • Leaderboard eligibility is per-attempt. Not every attempt necessarily counts; the results screen tells you whether a given run was eligible.

If you want to compare your efficiency against others, focus on the Daily Challenge's leaderboard-eligible runs and watch your streak and personal best climb. If you just want a recurring puzzle to solve, either challenge works as a standalone goal.

How do you pick pieces and set up a game in picklechess?

In picklechess, you don't start from the standard chess position. You and your opponent each buy a set of pieces within a budget, place them on your own back two rows, and then play a mini chess game. White picks first and moves first. Pawns go in the front row, everything else in the back row, and you can buy multiple copies of any piece except the king as long as your budget covers it. One setup rule matters more than the rest: if your setup ends with Black's king in check, Black loses immediately.

The setup rules you need to know

  • White picks first, then moves first. The pick order and the first move both belong to White.
  • Pawns go in the front row. All non-pawn pieces go in the back row.
  • You can buy duplicates. Apart from the king, you may pick as many copies of a piece as you can afford.
  • Budget limits your army. The piece shop shows a budget range (the site lists 14–22 as a budget option), and your total spend can't exceed it.
  • Black can't start in check. If the final setup leaves Black's king in check, Black loses immediately — so Black has to place pieces so the king isn't attacked.

How to pick pieces and start a game

  1. Open the piece shop. Choose a piece set (Classic, Extended, Chaos, Complete, Budget, or Random) and a budget. The budget determines how much you can spend on your army.
  2. Buy your pieces. Add pawns and back-row pieces. You can take several copies of the same piece if the budget allows; the king is the one piece you can't duplicate.
  3. Place your pieces. Put pawns in the front row and the rest in the back row. If you're Black, check that your king isn't in check when setup ends.
  4. Confirm the setup. Once both sides are placed, the game is ready.
  5. Tap Ready to start. The match begins with White's first move.

For a live opponent, use Play Friend to create a game and get a code, or enter a friend's code to join. You can also use Play Bot to set a bot level (Beginner, Normal, Strong, Advanced, or Master) and play out a game, or use matchmaking to find an opponent.

Mini chess rules that change your setup

  • Pawns can't advance two squares. There's no double-step opening move, so pawn structure matters differently from regular chess.
  • Pawns promote only to piece types you bought. If you didn't buy a queen, your pawn can't become one. This makes your shop choices part of your endgame plan.
  • The king castles by moving two squares toward the rook. Castling works with the two-square king move.
  • Draws happen automatically by threefold repetition or the fifty-move rule.

Common setup mistakes

  • Leaving Black's king in check. This ends the game before it starts, so Black should verify the king's safety before confirming.
  • Spending the whole budget on back-row pieces. Pawns still occupy the front row and promote only into pieces you bought, so an army with no promotion targets limits your late game.
  • Assuming standard pawn moves. Since pawns can't move two squares, opening plans built around a quick central push won't work the same way.

If you just want to try it without committing to a full match, the Daily Challenge asks you to checkmate in as few moves as possible, and the site also offers a bot game and friend games by code.

Website Overview

Page metadata, canonical configuration and social previews work together to provide more consistent search and sharing presentation.

Domain and Registration

The domain was registered less than a year ago and has limited historical evidence to assess. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is Porkbun LLC, a widely used domain service provider. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by porkbun.com, indicating managed DNS hosting. MX records point to the porkbun.com email service. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: HSTS. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies cloudflare without an exact version.

Technology Stack Analysis

The public page identifies Cloudflare without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

Twitter Card metadata is configured. The title has 53 characters, within a common display range. A meta description is present, with 105 characters. The observed directives allow indexing and link following. No Generator meta tag is publicly exposed.

Hosting and Email

DNSporkbun.com
HostingCloudflare
Emailporkbun.com
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) United States flagUnited States Inferred 216.24.57.16

Registration details

RDAP / WHOIS

RegistrarPorkbun LLC
Registered2026-05-14
Expires2027-05-14
Domain statusclient delete prohibited、client transfer prohibited
Nameserverscuritiba.ns.porkbun.com、fortaleza.ns.porkbun.com、maceio.ns.porkbun.com、salvador.ns.porkbun.com
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Aplaypicklechess.com216.24.57.16300—
Aplaypicklechess.com216.24.57.18300—
MXplaypicklechess.comfwd1.porkbun.com60010
MXplaypicklechess.comfwd2.porkbun.com60020
NSplaypicklechess.comcuritiba.ns.porkbun.com86400—
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TXTplaypicklechess.comv=spf1 include:_spf.porkbun.com ~all600—
DMARC_dmarc.playpicklechess.comv=DMARC1; p=none;600—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectplaypicklechess.com
IssuerGoogle Trust Services
Valid until2026-12-08T23:35 · Remaining when checked: 58 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
cache-controlno-store
servercloudflare
content-security-policydefault-src 'self'; script-src 'self' https://www.redditstatic.com; style-src 'self' 'unsafe-inline'; img-src 'self' data: https://alb.reddit.com; media-src 'self'; connect-src 'self' ws: wss: https://pixel-config.reddit.com https://ads.reddit.com https://www.redditstatic.com; font-src 'self'; worker-src 'self'; object-src 'none'; base-uri 'self'; form-action 'self'; frame-ancestors 'none'
x-content-type-optionsnosniff
referrer-policyno-referrer
permissions-policycamera=(), microphone=(), geolocation=(), payment=(), usb=()
set-cookieRedacted

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Cloudflare

Pages, Search and Sharing

Meta descriptionPick your pieces and play a quick chess game with a friend, against a bot, or in competitive matchmaking.
Canonical URLhttps://playpicklechess.com/
LanguageEnglish (default)
Twitter Cardsummary

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