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pokeclicker.com

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Website review

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What is PokéClicker?

PokéClicker is a free browser-based incremental game that turns Pokémon collecting into an idle progression loop. You click to battle and catch Pokémon, and the game keeps earning progress while you're away. It's built for people who enjoy watching numbers grow — experience, currency, Pokédex completion — more than for moment-to-moment action.

What you actually do

  • Catch and train Pokémon, building a team that improves your click attack and battle outcomes.
  • Work through routes, dungeons and boss battles, with gym-style progression and challenge modes.
  • Manage a deep inventory: Poké Balls, evolution items, held items, vitamins, gems, fossils, Mega Stones and more.
  • Track long-term goals through the Pokédex, achievements, statistics and a log book.
  • Use a damage calculator and challenge modes if you want to optimise or add difficulty.

How it plays

The core loop is idle-friendly. You set up your team and progression, then check back to spend currency, evolve Pokémon, and push into new areas. Dungeons add a more active layer: you can hire Dungeon Guides (a beta feature) that automatically open chests, take ladders and start boss battles. Guides charge an upfront, non-refundable cost for a set number of attempts, offer discounts for bulk runs, and don't guarantee a clear — so they suit players who want to farm dungeons without manual input, not players who want guaranteed results.

There's also a desktop client you can download for offline play and better performance, and it includes a Pokémon exclusive to the client once you reach the Sevii Islands.

Who it's for

Player type Fit
Idle/incremental fans Strong — progress continues without constant attention
Pokémon completionists Strong — Pokédex, shinies, shadow Pokémon and achievements
Players wanting twitch action Weak — this is a clicker, not a battle sim
Optimisers Good — damage calculator, challenge modes, dungeon guide stats

A practical next step

If you're deciding whether to invest time, play the browser version for a session and see whether the idle loop holds your attention. If it does, the desktop client is the natural upgrade for offline progress. If you want a specific early goal, aim at filling out your Pokédex and unlocking dungeons rather than chasing currency, since those open up the game's more interesting systems.

For a comparable idle-game reference point, Example isn't relevant here — PokéClicker stands on its own as a Pokémon-themed incremental.

How do I import my save file into PokéClicker?

PokéClicker has a built-in Save panel for moving a save between browsers or devices. Open the Start Menu, choose Save / Enter Code, then use New Save Import and load your save file. The same panel also holds the code entry field, so if you are transferring from another device you can paste a save code instead of a file.

What to do

  1. Start PokéClicker and open the Start Menu.
  2. Select Save / Enter Code.
  3. Under New Save Import, choose your save file and confirm.
  4. Reload if the game does not refresh automatically, then check your Trainer name and Pokédex to confirm the import worked.

Before you import

Importing replaces your current progress, so export a backup first from the same Save panel. If you have been playing the browser version, the desktop client mentioned on the site is a separate download that can also load your save — handy if you want offline play and steadier performance. Keep one copy of the file somewhere outside your browser downloads folder, since clearing browser data can remove local saves.

As a next step, verify the import by checking a few specific things: your badge case, your item bag, and any Pokémon you had in the daycare or party. If something looks wrong, re-import the backup rather than continuing to play on the uncertain save.

What are Dungeon Guides and are they worth the cost?

Dungeon Guides are an automated helper you can hire to run dungeons for you. In PokéClicker, they are a beta feature: you pay a guide to play through a dungeon automatically, and the guide opens chests it encounters, takes ladders it finds, and starts boss battles.

PokéClicker

What the game says they do

  • Automation: The guide handles dungeon navigation and encounters for you, including chests, ladders and bosses.
  • Cost model: You pay upfront for a chosen number of attempts. The cost is non-refundable, and you are charged whether or not the dungeon is cleared successfully.
  • Bulk discount: Buying more runs at once lowers the cost per run.
  • No clear guarantee: A guide can fail. You still pay.
  • Differences between guides: Each guide has its own movement speed, and some have preferences or aversions to certain dungeon tiles.
  • Beta status: The feature is explicitly marked BETA, so behaviour and balance may change.

Are they worth the cost?

It depends on what you value more: your time or your currency.

They can be worth it if:

  • You are grinding a dungeon you can already clear reliably, and you would rather spend real-world time elsewhere.
  • You want to farm dungeon-specific rewards, chests or boss encounters repeatedly without manual input.
  • You have spare currency and the convenience of bulk-purchased attempts outweighs the risk of a failed run.

They are probably not worth it if:

  • You are short on currency and cannot absorb non-refundable failed attempts.
  • You are attempting a dungeon you cannot yet clear yourself; the guide does not guarantee success and still charges.
  • You are still learning dungeon layouts, since manual play teaches you the routes and mechanics.
  • You are aiming for a precise outcome, because guide tile preferences and speed vary and may not match your preferred route.

A practical decision rule

Before hiring, compare the guide's upfront cost for the number of attempts you want against what you would expect to earn from those runs. If the expected reward from a typical run comfortably exceeds the per-run cost, guides are a reasonable time-saver. If not, run the dungeon manually until your clear rate and rewards improve.

As a next step, check the guide's movement speed and tile behaviour for the specific dungeon you have in mind, since a faster or better-suited guide changes the value calculation more than the headline cost does.

How do Challenge Modes change the game?

Challenge Modes in PokéClicker are optional rule sets you enable on a save to make the game harder, usually by restricting what you can use or how you progress. The page evidence shows a "Challenge Modes" entry in the main menu alongside Statistics, Achievements and the Log Book, so they sit with your save's tracked progress rather than being a separate game.

What typically changes:

  • Restrictions on your toolkit — modes often lock out parts of the game you normally rely on, such as certain Pokémon types, items, or catching methods. The page's dense item and battle UI (Poké Balls, Battle Items, Flutes, Z-Crystals, Gems, Mega Stones) hints at how many systems a challenge can switch off or limit.
  • Different progression pressure — you may need to clear routes, dungeons and gyms with a narrower roster or without easy healing and buffs.
  • Separate tracking — achievements, statistics and the Log Book give you a record of what you did under each rule set, which is useful for comparing runs.

A practical way to decide: if you enjoy planning teams and routes under constraints, start with a single restriction and keep a normal save alongside it. If you just want the story and collection, skip them — they are opt-in, and the base game remains playable without them.

For a concrete example, a player who normally leans on one strong type could try a run that bans that type, then use the Damage Calculator and Achievement Tracker to see whether their coverage holds up before committing to a full playthrough.

What is the desktop client and what exclusive Pokémon does it offer?

The desktop client is a downloadable version of PokéClicker that the game's own page recommends for playing offline and improving performance. It runs the same game outside the browser, so your save and progress carry over rather than starting fresh.

Its one advertised exclusive is a Pokémon you can find when you reach the Sevii Islands. The page does not name that Pokémon, so treat the reward as a surprise tied to reaching that region rather than something you can look up or plan a team around in advance.

Who it suits

  • Players on slower machines or unstable connections, since offline play and smoother performance are the stated benefits.
  • Long-session players who leave the game running while doing other things.
  • Anyone who wants to reach the Sevii Islands content and is willing to install a client to get the extra encounter.

Trade-offs to weigh

  • You install and update a separate program instead of just opening a browser tab.
  • The exclusive is a single encounter gated behind late-game progress in the Sevii Islands, not a general content advantage.
  • The page's wording implies the browser version stays fully playable, so the client is an optional upgrade, not a requirement.

What to do next

If you already have a save, download the client and use the page's save import option so you keep your progress. If you are new, start in the browser first to see whether performance is actually a problem for you; install the client only if it is, or once you are close to the Sevii Islands and want the extra encounter.

How do I use evolution items and other collectible items?

Evolution items in PokéClicker are used from your Item Bag, not by clicking a Pokémon directly. Open the bag, go to the Evolution Items section, select the item, and use it on a Pokémon that is eligible to evolve with it. The page also lists "Pokémon" and "Use evolution items!" alongside the evolution item categories, which tells you the game expects you to pick a valid Pokémon target before the item takes effect.

Other collectibles live in separate bag tabs and generally don't work the same way:

  • Collectible Items — mostly collection/display value rather than a direct use action.
  • Vitamins and Consumables — applied to a Pokémon to change its stats or state.
  • Held Items — assigned to a Pokémon to modify it during battle.
  • Underground Treasure, Gem Plates, Fossils and Fossil Pieces, Shards, Mega Stones — these are grouped as their own categories, so treat them as materials or unlock items rather than as one-click evolutions.

A practical rule: if the item is under Evolution Items, look for the matching Pokémon and a "Use" action. If it sits under Collectible Items or Underground Treasure, assume it's for collecting, trading, or later progression until the game shows you an explicit use prompt.

Next step: open your Item Bag, filter to Evolution Items, and hover each one to see whether a valid Pokémon is highlighted. If nothing highlights, you likely haven't caught or evolved the right Pokémon yet — check the Pokédex entry for that species to confirm what it evolves into and from.

For a broader reference on which species use which stones, Pokémon Database and Bulbapedia maintain evolution charts, though PokéClicker's own in-game Pokédex remains the authoritative source for this game's mechanics.

Related questions

More questions →
How Saves and Save Codes Work in PokéClicker

PokéClicker saves your progress automatically in the browser, and the Start Menu gives you manual controls to export a save, import an existing save, and enter codes. The exact buttons you'll see are New Save, Import Save, Save, and Enter Code. If you want to move progress between browsers or devices, use the export/import pair rather than trying to copy anything by hand.

Where the save controls live

Everything relevant sits in the Start Menu, which is the panel that opens with the game's main navigation (Pokédex, Items, Gems, Profile, Badge Case, Save / Enter Code, Settings, Events, Statistics, Achievements, Log Book, Damage Calculator, Challenge Modes, Changelog, FAQ, Credits, External Links, Report a bug).

The save-related entries in that list are:

  • Save — writes your current progress.
  • Enter Code — accepts a code to apply something to your save.
  • New Save — starts fresh.
  • Import Save — loads a save you already have.

Because these are grouped under one "Save / Enter Code" area, treat it as the single place to look whenever you need to back up, restore, or transfer progress.

Automatic saving vs. manual saving

The game tracks your state continuously as you play — catches, items, achievements, statistics, and so on all update live. The Save action exists so you can force a write at a moment you choose, for example right before closing the tab or before doing something risky like a Challenge Mode run.

A practical routine:

  1. Play normally; progress is tracked as you go.
  2. Before closing the browser or switching devices, open the Start Menu.
  3. Trigger Save.
  4. If you plan to move to another browser, also export/copy your save data now, while the game is open.

Importing a save

Import Save is the counterpart to exporting. The flow is:

  1. Open the Start Menu.
  2. Choose Import Save.
  3. Provide the save data you previously exported.
  4. Confirm, and the game loads that state.

Use this when you've switched browsers, cleared site data, or want to continue on a different machine. Import replaces your current progress with the imported state, so export your current save first if you might want it back.

Entering codes

Enter Code is separate from importing a save. It takes a code and applies its effect to your existing save rather than replacing it. The page evidence shows the code entry living in the same Save / Enter Code area, so the distinction to remember is:

Action What it does Replaces progress?
Save Writes current progress No
Import Save Loads a previously exported save Yes
Enter Code Applies a code's effect to your save No
New Save Starts over Yes

Desktop client and saves

The site offers a desktop client download, described as a way to play offline and improve performance. The client also has a Pokémon exclusive to it once you reach the Sevii Islands. If you play across both browser and client, keep your save handling consistent — export from one and import into the other rather than assuming they share state.

Common pitfalls

  • Importing without exporting first. Import overwrites your current progress. Export before you import if the current save matters.
  • Confusing codes with saves. A code changes your save; it doesn't restore a lost one. Only Import Save restores a previous state.
  • Assuming a browser and the desktop client share progress. They're separate environments; move data explicitly.
  • Relying only on the tab staying open. If you're about to clear browser data or switch devices, do a manual Save and keep an exported copy.

Quick reference

  • Back up before anything risky: Save, then export.
  • Move to a new browser or device: export, then Import Save on the other side.
  • Apply a code: Enter Code.
  • Start over: New Save (this discards current progress).
How Evolution Items Work in PokéClicker

Evolution items in PokéClicker are consumable key items that you apply directly to a Pokémon to trigger its evolution. You obtain them as collectible items through normal gameplay, they sit in your Item Bag under Key Items, and you use them from the Pokémon's own screen rather than from the bag itself. This applies to any Pokémon whose evolution requires an item instead of a level threshold.

Where evolution items live in your inventory

The game separates your inventory into distinct categories, and evolution items appear in more than one place depending on how you're looking at them:

  • Item Bag → Key Items — this is where evolution items are stored and where you select them for use.
  • Evolution Items — a dedicated grouping that lists the evolution items you currently hold.
  • Collectible Items — the broader category that evolution items belong to as a collectible type, alongside things like Vitamins, Consumables, Held Items, and Underground Treasure.

If you're hunting for an item you just picked up, check the Key Items section of the Item Bag first. The Evolution Items view is the fastest way to see only the ones relevant to evolving.

How to actually evolve a Pokémon

The flow is Pokémon-first, not item-first:

  1. Open the Pokémon you want to evolve (from your Pokémon list).
  2. Use the evolution item on that Pokémon.
  3. The evolution triggers, consuming the item.

The key point is that you don't "use" the item from the bag and then pick a target. You go to the Pokémon and apply the item there. This matters because it's easy to assume the bag is the starting point — it isn't.

Getting evolution items

Evolution items are collectible items, which means they enter your inventory through normal game progression rather than being bought from a shop menu. The page evidence lists them as a collectible category, so treat them as rewards you accumulate as you play — not as something you purchase outright. Because the source material doesn't specify exact drop locations or prices, don't assume a fixed vendor or cost; check your Item Bag after progress milestones to see what has been added.

Conditions and caveats

  • Not every evolution needs an item. Many Pokémon evolve by leveling. Evolution items only apply to species whose evolution is item-gated.
  • Some evolutions may need more than the item alone. The analysis notes that certain evolutions can require specific conditions in addition to holding or using the right item. If using an item on a Pokémon does nothing, the missing piece is likely a condition rather than a bug.
  • Items are consumed on use. Once applied, the item is gone, so don't use one on the wrong Pokémon expecting to recover it.

Quick reference

Question Answer
Where are they stored? Item Bag → Key Items
How do you use one? Open the Pokémon, then use the item on it
How do you get them? As collectible items through gameplay
Do all evolutions need them? No — only item-gated evolutions
Can an evolution need extra conditions? Yes, some do

If an item won't apply, first confirm the Pokémon's evolution actually requires that item, then check whether an additional condition is unmet.

How Dungeon Guides Work in PokéClicker

Dungeon Guides are a beta feature that automates dungeon runs: you pay upfront for a set number of attempts, and the guide walks the dungeon for you — opening chests it finds, taking ladders down, and starting boss battles. You do not need to be present for each run, but you do need to pay in advance, and the payment is non-refundable whether the run succeeds or fails.

What a Dungeon Guide actually does

When you hire a guide, it takes over the dungeon for the number of attempts you purchased. According to the in-game description, a guide will:

  • Automatically guide you through the dungeon
  • Open any chest it comes across
  • Go down ladders it finds
  • Start boss battles

The guide does not guarantee a successful clear. It charges you regardless of the outcome, so a failed run still costs you the attempts you paid for.

Cost and payment rules

Rule Detail
Payment timing Upfront, before runs begin
Refundable? No — all charges are non-refundable
Discount The more runs you buy in one go, the bigger the discount
Charge on failure Yes — you are charged regardless of the result
Guaranteed clear No

Because charges are non-refundable and success is not guaranteed, the practical decision is how many attempts to buy at once. Buying in bulk lowers the per-run cost, but you are committing that currency before you know whether the guide can handle the dungeon.

Guides differ from each other

Each guide operates at its own movement speed, and their behavior is not identical:

  • Some have a sense for specific dungeon tiles
  • Others actively avoid particular tiles whenever possible

This means two guides at the same price point can produce different results in the same dungeon. A faster guide covers ground more quickly; a guide with tile awareness may route differently around hazards or dead ends.

Choosing a guide

The hire screen lists each guide's name, description, movement speed, and cost per run, plus statistics on attempts and clears. Use those numbers rather than the price alone:

  • Cost / Run tells you the per-attempt price before any bulk discount.
  • Movement Speed affects how fast the guide moves through the dungeon.
  • Attempts / Clears shows how that guide has performed historically.
  • Unlock Requirement — some guides are locked until you meet a condition, and locked entries can be shown or hidden.

When you start a run, the confirmation screen shows Dungeon Attempts, Guide Cost, Dungeon Entry Cost, and Total Cost together. Check the total before confirming, since the entry cost is separate from the guide's fee.

Beta caveats

The feature is explicitly labeled BETA, and the game states that things are likely to change in future updates. Feedback and bug reports are directed to the Discord. Treat current costs, speeds, and behaviors as subject to change rather than fixed values.

Common points of confusion

  • "It didn't clear the dungeon, do I get my money back?" No. All charges are non-refundable, and the guide charges regardless of outcome.
  • "Can I stop a run and save the remaining attempts?" The attempts you purchase are paid for upfront; the guide does not guarantee a clear, so plan your purchase size around what you can afford to spend on runs that may fail.
  • "Why did this guide take a different path than the last one?" Guides have individual tile preferences — some seek out certain tiles, others avoid them — so routing is not uniform across guides.
How to Play PokéClicker and Whether You Need to Download It

PokéClicker is a browser-based game you can start playing directly at pokeclicker.com without downloading anything. The site also offers an optional desktop client, which the game describes as a way to "play offline & improve performance." So the short answer: downloading is optional, not required — but the client adds offline play, a performance boost, and one exclusive Pokémon.

Playing in the browser

The web version is the default way to play. When you load the site, you set up a trainer and jump straight into the main menu.

Getting started

  1. Open pokeclicker.com in your browser.
  2. Enter a Pokémon name and a Trainer name when prompted — these identify your save.
  3. You land on the Start Menu, which is the hub for everything else.

From the Start Menu you can reach the main systems of the game:

  • Pokédex — track which Pokémon you've seen and caught
  • Items — including Item Bag, Key Items, Evolution Items, Collectible Items, Vitamins, Consumables, Held Items, and more
  • Gems
  • Profile — where you set your name, shiny/shadow/gender display, text color, trainer sprite, and background
  • Badge Case
  • Save / Enter Code
  • Settings
  • Events, Statistics, Achievements, Log Book
  • Damage Calculator
  • Challenge Modes
  • Changelog, FAQ, Credits, External Links, Report a bug

The core loop

The game is a clicker, so progress comes from clicking and from your Pokémon battling automatically. The interface shows a Pokémon List with levels and stats, a Catch Chance panel (with catch rate and progress like 0 / 10), and a Click Attack readout. You defeat Pokémon, build up currency, and use items to evolve and strengthen your team.

Do you need to download it?

No. The browser version is fully playable on its own. The download is presented as an enhancement, not a requirement.

What the desktop client adds

Feature Browser Desktop client
Play without installing Yes No (requires download)
Offline play Not mentioned Yes
Performance improvement Not mentioned Yes
Exclusive Pokémon Not mentioned Yes — available when you reach the Sevii Islands

The site states you can "play offline & improve performance by downloading our desktop client here," and notes you can "even find a Pokémon exclusive to the client when you reach the Sevii Islands." That last point is the main gameplay reason to install: if you want to complete the Pokédex, the client-exclusive Pokémon matters.

Moving a save between versions

The interface includes New Save, Import Save, and Save / Enter Code options. If you start in the browser and later install the client (or vice versa), the import/save tools are how you carry progress across — so you aren't locked into one version once you begin.

Things worth knowing before you start

  • Dungeon Guides are in beta. You can hire a guide to run dungeons automatically — it opens chests, takes ladders, and starts boss battles. You pay an upfront, non-refundable cost for a set number of attempts, with a discount for buying more runs at once. Guides do not guarantee a clear and charge regardless of outcome, and each guide moves at its own speed with its own tile preferences. Treat this as an optional convenience, not a safe bet.
  • Some battle systems can be toggled off. The interface shows states like "Battle Items are disabled" and "Z-Moves are disabled," so if something isn't working, check whether it's switched off in your current context.
  • Achievements and tracking. There's an Achievement Tracker where you select an achievement to follow, plus a Log Book and Statistics page for monitoring progress.

Quick answer

Play PokéClicker in your browser at pokeclicker.com — no download needed. Install the desktop client only if you want offline play, better performance, or the client-exclusive Pokémon on the Sevii Islands. Either way, use the save/import tools if you switch between them.

What Is PokéClicker?

PokéClicker is a free browser-based Pokémon fan game that plays like an idle/clicker RPG: you click to deal damage, catch Pokémon, and let progress accumulate over time. It's aimed at players who want a long-running collection game rather than a traditional story-driven Pokémon title. You can play it directly at pokeclicker.com, or download a desktop client for offline play and better performance.

How the core loop works

The game is built around repetition and automation rather than moment-to-moment skill:

  • Click Attack — clicking damages the current wild Pokémon. Your click damage grows as you progress.
  • Catch Chance — each Pokémon has a catch rate shown in the battle UI, and you throw Poké Balls to catch it. Defeated Pokémon count toward progress even if you don't catch them.
  • Pokédex — caught Pokémon are recorded, and completing entries is a central long-term goal.
  • Idle progression — battles continue on their own, so you can leave the game running and return to accumulated progress.

Systems you'll encounter

The interface exposes a lot of interconnected systems beyond basic battling:

System What it does
Pokédex Tracks caught Pokémon, including Shiny and Shadow variants
Items Item Bag, Key Items, Evolution Items, Collectible Items, Vitamins, Consumables, Held Items
Gems & Gem Plates Currency and upgrade materials
Underground Treasure, Fossils, Fossil Pieces, Shards, Mega Stones
Achievements Tracked via an Achievement Tracker with progress counters
Challenge Modes Alternate rule sets for replaying content
Damage Calculator Estimates battle damage
Statistics & Log Book Records attempts, clears, and other progress data

There's also a Profile with trainer name, background, and text color customization, plus a Badge Case for gym badges.

Dungeon Guides (beta)

Dungeons can be run manually or automated with hired Dungeon Guides:

  • You pay an upfront, non-refundable cost for a set number of attempts.
  • Buying more runs at once gives a discount.
  • Guides open chests, take ladders, and start boss battles automatically.
  • They don't guarantee a clear and charge regardless of outcome.
  • Each guide has its own movement speed and tile preferences (some sense specific tiles, others avoid certain ones).
  • The feature is explicitly labeled beta, so behavior may change.

Offline and desktop play

The site offers a downloadable desktop client that lets you play offline and improves performance. It also includes a Pokémon exclusive to the client that becomes available when you reach the Sevii Islands. Save import is supported, so you can move progress between the browser and client.

What to expect as a new player

  • No cost to start — the game runs in the browser at pokeclicker.com.
  • Long-tail progression — expect grinding, collection, and incremental upgrades rather than a short campaign.
  • Lots of menus — the UI is dense (items, gems, achievements, statistics, challenge modes), so give yourself time to explore each panel.
  • Community feedback channels — the game links to a Discord for bug reports and feedback, which matters for beta features like Dungeon Guides.

If you want a Pokémon-themed game you can leave running in a tab and check back on, PokéClicker fits that use case. If you want a hand-crafted story adventure, it isn't that.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Registered in 2016, this domain has about 10 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is NameCheap, Inc., a widely used domain service provider. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by Cloudflare, indicating managed DNS hosting. MX records point to the pokeclicker.com email service. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. CORS permits any origin to read this response. This is common for public resources; sensitive responses need narrower handling. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray, x-cache, x-served-by, via response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers.

Technology Stack Analysis

The public page identifies Cloudflare, Fastly without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

No homepage meta description was detected, leaving snippet selection more dependent on page text. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. The title has 11 characters, within a common display range. The observed directives allow indexing and link following.

Hosting and Email

DNSCloudflare
HostingFastly
Emailpokeclicker.com
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.21.1.64

Registration details

RDAP / WHOIS

RegistrarNameCheap, Inc.
Registered2016-07-20
Expires2027-07-20
Domain statusclient transfer prohibited
Nameserversdeborah.ns.cloudflare.com、kai.ns.cloudflare.com
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Awww.pokeclicker.com104.21.1.64300—
Awww.pokeclicker.com172.67.128.187300—
AAAAwww.pokeclicker.com2606:4700:3032::6815:140299—
AAAAwww.pokeclicker.com2606:4700:3033::ac43:80bb299—
MXpokeclicker.commail.pokeclicker.com30010
NSpokeclicker.comdeborah.ns.cloudflare.com86400—
NSpokeclicker.comkai.ns.cloudflare.com86400—
TXTpokeclicker.comv=spf1 a mx ip4:205.185.117.28 ~all300—
DMARC_dmarc.pokeclicker.comv=DMARC1; p=reject; rua=mailto:[email protected]; adkim=s; aspf=s300—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectpokeclicker.com
IssuerGoogle Trust Services
Valid until2026-11-14T06:56 · Remaining when checked: 44 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
cache-controlmax-age=600
servercloudflare
access-control-allow-origin*

Identified technologies

CloudflareFastly

Pages, Search and Sharing

Meta descriptionNot detected
Canonical URLNot detected
LanguageEnglish (default)
Twitter CardNot detected

Unknown

No rules found

No sitemaps found

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