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vivecraft.org

Virtual Reality Minecraft for SteamVR

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What is Vivecraft?

Vivecraft is a mod that turns the PC Java edition of Minecraft into a virtual reality game. It is designed for room-scale or seated VR play and works with SteamVR-compatible headsets such as the HTC Vive, Valve Index, and Oculus Rift S; it can also run on mobile VR devices through SteamVR emulators. It supports single-player, LAN, and server multiplayer, and it has been kept compatible with a wide span of Minecraft versions, from 1.7.10 and 1.10 through 1.20.1.

What it changes in play

Vivecraft is not a separate Minecraft-like game. It keeps the original PC Java edition as the base and changes how you interact with the world:

  • Room-scale movement: Walk around your physical room to move in the game. Because Minecraft blocks are one meter in size, the scale feels much larger in VR.
  • Motion-controlled actions: Swing your hands to break blocks and fight, draw and aim a bow with two hands, and perform actions like climbing, swimming, running, jumping, sneaking, eating, crawling, and rowing through actual motion.
  • World scaling: Change your apparent size in the world, playing as something ant-sized or giant-sized.
  • Context-sensitive interactions: Use natural actions for doors, pistons, levers, animals, buckets, and similar objects.
  • Locomotion choices: Pick from arc teleportation, free movement in the direction you point or look, walkabout-style rotation, seated WASD movement, and wall-scaling or leaping inspired by Climbey.

Multiplayer and streaming

Vivecraft works in single-player, LAN, and server multiplayer. In multiplayer, VR players can see each other's head and hand movements, including for 2D players through the NonVR Companion mod. Server plugins are available for Spigot and Forge. For streamers, it supports mixed reality and undistorted desktop mirroring.

Practical next step

If you already own the PC Java edition of Minecraft, check the Vivecraft Downloads page to match the mod version to your Minecraft version and headset setup. If you use a standalone Quest, the site points to separate setup instructions; if you use a PC headset, confirm SteamVR compatibility first. For a broader look at VR Minecraft options, Minecraft is the official source for the base game.

Which Minecraft versions and VR headsets does Vivecraft support?

Vivecraft supports the original PC Java edition of Minecraft, not Bedrock or console versions. According to its own documentation, supported Minecraft versions are 1.7.10 and 1.10 through 1.20.1; individual download links are listed on its Downloads page. Note the gap: versions between 1.7.10 and 1.10 (such as 1.8 and 1.9) are not listed as supported.

VR hardware

The mod is built around SteamVR-compatible headsets and works best in room-scale play. The site names the HTC Vive and Cosmos, Valve Index, Oculus Rift S, and WMR headsets as examples. It also states that mobile VR devices — Oculus Quest, GearVR, PSVR, Daydream, Cardboard, and Vive Focus — can be used via SteamVR emulators, which typically means streaming from a PC rather than running natively on the headset.

Seated play with mouse and keyboard is supported alongside standing play with motion controllers, so a full room-scale setup is not mandatory.

Practical fit

Your situation What to check first
You own a SteamVR headset and Java Minecraft Confirm your Minecraft version is 1.7.10 or 1.10–1.20.1
You have a Quest or similar standalone headset Plan on a SteamVR emulator plus a VR-ready PC
You prefer sitting at a desk Seated mouse-and-keyboard mode is an option
You play on consoles or Bedrock Vivecraft is not aimed at your edition

A concrete example: if you run Minecraft 1.20.1 on a gaming PC with a Valve Index, you are in the mod's stated sweet spot — room-scale movement, hand-swinging to mine and fight, and two-handed bow aiming. If you are on Minecraft 1.19 with a Quest 2 and no PC, expect to set up streaming first.

Next step

Check the Downloads page for the build matching your exact Minecraft version, then confirm your headset appears in the supported list or works through a SteamVR emulator before installing. For broader context on the game itself, see Minecraft.

How do I install Vivecraft for Oculus Quest or Quest 2?

Vivecraft itself is a PC Java Edition mod, so a Quest or Quest 2 cannot run it natively. You play the PC version of Minecraft with Vivecraft installed, then connect the headset to that PC. The official setup instructions for Quest are linked from the Vivecraft site under "Got a Quest or Quest 2? Click here for setup instructions" on Vivecraft.

What the Quest route actually involves

  1. Own PC Java Edition Minecraft. Vivecraft requires the original PC Java edition, not Bedrock or the console/mobile versions.
  2. Pick a supported Minecraft version. The site lists 1.7.10 and 1.10 through 1.20.1, with individual download links on its Downloads page.
  3. Install the Vivecraft mod for that version. Standalone builds include Optifine; Forge is supported on most standalone versions, and from 1.18 onward Vivecraft is also available as a Fabric and Forge compatible mixin mod.
  4. Get the PC and headset talking. Quest headsets are listed among the mobile VR devices that can play Vivecraft through SteamVR emulators. In practice this means streaming from the PC to the headset over your network or a link cable, so a solid Wi-Fi connection or cable matters more than raw headset power.
  5. Launch Minecraft through SteamVR and follow the in-headset setup.

A realistic first session

If you already have Minecraft Java on a gaming PC, the smoothest path is to install the standalone Vivecraft build matching your Minecraft version, start SteamVR, then connect the Quest. Expect the first run to be about tuning: movement style, world scale, and comfort. Vivecraft offers arc teleportation (with optional limits for survival balance), free movement pointed by controller or head, walkabout-style rotation, seated WASD play, and Climbey-inspired wall scaling, so you can switch locomotion if one makes you queasy.

Trade-offs to weigh

  • Tethered or streamed PC VR gives you the full mod, shaders and multiplayer, but depends on a capable PC and a stable link.
  • Standalone Quest play avoids the PC but cannot run Vivecraft directly; the site's Quest instructions cover the emulator/streaming route.
  • Seated play with mouse and keyboard is supported, which suits players who find roomscale movement tiring or who lack space.

For multiplayer, Vivecraft works in single player, LAN and server play, and the NonVR Companion mod lets non-VR friends see your head and hand movements. Server plugins exist for Spigot and Forge. If you get stuck, start with the Quest-specific setup page on Vivecraft, then check the Downloads page for the exact build matching your Minecraft version.

Can I play Vivecraft with non-VR friends in multiplayer?

Yes. Vivecraft works in single-player, LAN multiplayer and server multiplayer, and it includes a NonVR Companion mod specifically so players without a headset can see your head and hand movements in the same world. Your friends keep playing ordinary PC Java Edition Minecraft; you join as the VR player.

What your friends see and do

  • Non-VR players run standard Minecraft (the same supported version you are running) and connect the normal way, through a LAN world or a server.
  • With the companion mod installed on their side, your head and hand motion is rendered on your character, so they can tell where you are looking and gesturing instead of seeing a stiff, static avatar.
  • Without the companion mod, they can still play alongside you — they just lose the visible VR body language. Mixed-reality capture and undistorted desktop mirroring are also supported if someone wants to stream or record the session.

Practical setup notes

  • Everyone must match the Minecraft version. Vivecraft covers 1.7.10 and 1.10 through 1.20.1, with individual download links listed on its Downloads page, and Forge is supported on most standalone versions; from 1.18 it ships as a Fabric/Forge-compatible mixin mod.
  • For a shared server, Spigot and Forge server plugins are available to improve the VR multiplayer experience, which matters more once several players are moving around in roomscale.
  • Your hardware choice affects how you move, not whether multiplayer works: roomscale with SteamVR-compatible headsets is the intended experience, while seated play with mouse and keyboard is supported, and mobile headsets can join through SteamVR emulators.

A sensible first session

Pick one supported Minecraft version, have each friend install the matching NonVR Companion build, and start on a LAN world before moving to a dedicated server. Expect the usual VR trade-offs: roomscale movement is immersive but needs clear floor space, while teleportation or seated locomotion keeps things comfortable and less chaotic for the non-VR players sharing your base.

For the exact version list and companion files, start at Vivecraft.

What locomotion options does Vivecraft offer for different playstyles?

Vivecraft treats locomotion as a set of choices rather than a single default, so you can match movement to your hardware, your play space and how much comfort you need.

The locomotion modes listed for Vivecraft

  • Arc teleportation — point and jump to a target spot, with optional limitations intended to keep survival play balanced.
  • Free movement — smooth movement in the direction you are pointing the controller or looking with your head.
  • Walkabout-style rotation — turning by physically rotating your body, for near-100% room-scale movement.
  • Seated play with WASD — keyboard movement relative to your look direction.
  • Climbey-inspired wall-scaling and leaping — climbing and vaulting with your hands rather than a movement stick.

Matching a mode to a playstyle

Playstyle Sensible starting mode Trade-off
Small room, comfort-first Arc teleportation Less continuous motion, and optional limits can slow survival travel
Larger room, standing Walkabout rotation plus room-scale walking Requires clear floor space and cable awareness
Long sessions, motion-sensitive Seated play with WASD Less physical immersion, easier on the stomach
Smooth-motion veterans Free movement in head or controller direction Fastest traversal, most likely to cause discomfort for newcomers
Vertical or exploration-focused play Climbey-style scaling and leaping Physically demanding, and not every map is built for it

The page also notes that Vivecraft is optimized for standing play with motion controllers while still supporting seated mouse-and-keyboard play, so the modes are not mutually exclusive — you can switch per session or per situation.

A practical next step: pick one comfort mode and one traversal mode, then test both in a flat, familiar area before exploring caves or building at height. If you play with others, note that Vivecraft supports single-player, LAN and server multiplayer, and that the NonVR Companion mod lets non-VR players see your head and hand movements, which makes hand-driven climbing and building easier for a mixed group to read.

Does Vivecraft support shaders and mods like Optifine or Forge?

Yes. Vivecraft's own documentation states that all standalone versions include Optifine for performance and shader support, and that the Forge modding platform is supported on most standalone versions. From Minecraft 1.18 onward, it is also available as a Fabric and Forge compatible mixin mod. There are server plugins for Spigot and Forge to improve VR multiplayer.

What that means in practice

Feature Support Practical effect
Optifine Included in all standalone versions Better frame rates and access to shader packs without adding it yourself
Shaders Supported via Optifine You can run shader packs, though VR performance still depends on your GPU
Forge Supported on most standalone versions; mixin mod from 1.18 You can run Forge mods, but check each mod's Minecraft version
Fabric Mixin mod from 1.18 A lighter alternative for Fabric-based mod setups
Server plugins Spigot and Forge Server owners can add VR-specific multiplayer enhancements

The trade-off to watch

Shader packs and large modpacks both demand GPU and CPU headroom, and in VR a stable frame rate matters more than in flat-screen play — stutter is far more uncomfortable in a headset. A reader with a mid-range GPU who wants to build a modded world should start with Optifine and a light shader pack, confirm the frame rate holds, then add mods one at a time. Also verify the Minecraft version first: Vivecraft covers 1.7.10 and 1.10 through 1.20.1, so a mod built for a version outside that range will not load.

For setup details and per-version download links, see Vivecraft.

Related questions

More questions →
What VR Features and Locomotion Options Does Vivecraft Offer?

Vivecraft turns the PC Java edition of Minecraft into a VR experience built around motion controls and room-scale play. It supports Minecraft 1.7.10 and 1.10 through 1.20.1, and works best in roomscale with SteamVR-compatible hardware such as the HTC Vive or Cosmos, Valve Index, Oculus Rift S, and WMR headsets. It also runs on mobile VR devices like Quest, GearVR, PSVR, Daydream, Cardboard, and Vive Focus through SteamVR emulators. The mod is optimized for standing play with motion controllers, but seated play with mouse and keyboard is also supported.

Core VR Features

Full roomscale support

You walk around your physical room to move in the game. Minecraft blocks are 1 meter in size, so the scale of the world becomes physically apparent as you mine and build.

Motion-driven actions

Instead of pressing keys, you perform the action:

  • Break blocks and fight by swinging your hands
  • Shoot a bow by drawing and aiming two-handed
  • Climb, swim, run, jump, sneak, eat, crawl, and row by actually doing the motion
  • Context-sensitive interactions for doors, pistons, levers, animals, buckets, and more

World scaling

You can scale your size in the world up or down, letting you play as an ant or a giant.

Multiplayer motion visibility

In multiplayer, you and your friends can see each other's VR movements — including for 2D players. The Vivecraft NonVR Companion mod lets non-VR friends see your head and hand movements.

Streaming support

Vivecraft supports Mixed Reality and undistorted desktop mirroring, which is useful if you stream.

Locomotion Options

Vivecraft offers multiple locomotion styles so you can pick what fits your playstyle:

Option How it works
Arc teleportation Point and teleport, with optional limitations for a balanced survival experience
Free movement Move in the direction you are pointing the controller or your head
Walkabout-style rotation Uses 100% room-scale movement for turning
Seated play Use WASD relative to your look direction
Climbey-inspired movement Wall-scaling and leaping

Mod Platform and Server Support

All standalone versions of Vivecraft include Optifine for performance and support shaders. The Forge modding platform is supported on most standalone versions. Starting with Minecraft 1.18, Vivecraft is available as a Fabric and Forge compatible mixin mod. Server plugins are available for Spigot and Forge to enhance VR multiplayer.

What You Need to Run It

Vivecraft requires the original PC Java edition of Minecraft. For headset-specific setup, the site points Quest and Quest 2 users to dedicated setup instructions. If you want the full roomscale experience, you'll get the most out of it with SteamVR-compatible hardware and motion controllers.

Which Minecraft Versions and VR Headsets Does Vivecraft Support?

Vivecraft requires the original PC Java edition of Minecraft, and it supports Minecraft 1.7.10 plus versions 1.10 through 1.20.1. For VR hardware, the best experience comes from SteamVR-compatible headsets such as the HTC Vive or Cosmos, Valve Index, Oculus Rift S, and WMR headsets. Mobile VR devices like Quest, GearVR, PSVR, Daydream, Cardboard, and Vive Focus can also run it through SteamVR emulators.

Supported Minecraft Versions

Vivecraft is built for the PC Java edition of Minecraft, not Bedrock or console versions. The supported releases are:

  • 1.7.10
  • 1.10 through 1.20.1

Individual download links for each version are listed on the Vivecraft Downloads page, so you can match the mod build to your installed Minecraft version.

Modding platform by version

  • All standalone versions of Vivecraft include Optifine for performance and shader support.
  • The Forge modding platform is supported on most standalone versions.
  • Starting with Minecraft 1.18, Vivecraft is available as a Fabric and Forge compatible mixin mod.
  • Server plugins are available for Spigot and Forge to enhance VR multiplayer.

Supported VR Headsets

Best experience: SteamVR-compatible hardware

Vivecraft works best in roomscale with SteamVR-compatible hardware, including:

  • HTC Vive or Cosmos
  • Valve Index
  • Oculus Rift S
  • WMR (Windows Mixed Reality) headsets

Mobile VR devices via SteamVR emulators

Vivecraft can also be played on mobile VR devices through SteamVR emulators:

  • Oculus Quest (and Quest 2 — setup instructions are linked on the site)
  • GearVR
  • PSVR
  • Daydream
  • Cardboard
  • Vive Focus

Play Modes and Multiplayer

Vivecraft works in single player, LAN multi-player, and server multi-player. The NonVR Companion mod lets non-VR friends see your head and hand movements in multiplayer, and mixed reality plus undistorted desktop mirroring are supported for streamers.

Quick Compatibility Check

Your setup Supported?
PC Java Edition, version 1.7.10 or 1.10–1.20.1 Yes
SteamVR headset (Vive, Index, Rift S, WMR) Yes — best experience
Quest, GearVR, PSVR, Daydream, Cardboard, Vive Focus Yes — via SteamVR emulator
Bedrock, console, or mobile Minecraft No — PC Java edition required

If your Minecraft version falls outside 1.7.10 or 1.10–1.20.1, or you are not running the PC Java edition, Vivecraft will not run. Otherwise, match your headset type to the rows above to confirm your path to setup.

What Is Vivecraft and What Does It Do?

Vivecraft is a mod that turns the original PC Java edition of Minecraft into a VR experience, and it works in both room-scale and seated play. You need to already own the PC Java edition of Minecraft to use it — Vivecraft is not a standalone game and does not replace your Minecraft purchase. It supports Minecraft versions 1.7.10 and 1.10 through 1.20.1, with individual download links listed on the site's Downloads page.

What Vivecraft actually changes

Vivecraft is not a separate VR game built from scratch. It modifies Minecraft so that your headset and motion controllers drive the same world, blocks, and survival mechanics you already know. Because Minecraft blocks are 1 meter in size, room-scale play makes them feel genuinely large — the site notes you'll be surprised how big they really are.

The mod also adds a world-scaling option, so you can shrink or grow your own size in the world and play as an ant or a giant.

Core VR features

The feature list is built around doing Minecraft actions with your body rather than a keyboard:

  • Full roomscale support — walk around your physical room to move through the world as you mine and build.
  • Motion-based actions — break blocks and fight by swinging your hands, and shoot a bow by drawing and aiming two-handed.
  • Physical movement — climb, swim, run, jump, sneak, eat, crawl, and row by actually performing the motion.
  • Context-sensitive interactions — doors, pistons, levers, animals, buckets, and more respond to natural interactions.
  • Multiple locomotion options — arc teleportation (with optional limitations for a balanced survival experience), free movement in the direction you point your controller or head, a walkabout-style rotation for 100% room-scale movement, seated WASD play in your look direction, and Climbey-inspired wall-scaling and leaping.

Hardware and play styles

Vivecraft works best in roomscale with SteamVR-compatible hardware such as the HTC Vive or Cosmos, Valve Index, Oculus Rift S, and WMR headsets. It also supports seated play with a mouse and keyboard, and is optimized for standing play with motion controllers.

Mobile VR devices — Oculus Quest, GearVR, PSVR, Daydream, Cardboard, and Vive Focus — can run it through SteamVR emulators. If you have a Quest or Quest 2, the site points to separate setup instructions.

Multiplayer and modding support

Vivecraft works in single player, LAN multiplayer, and server multiplayer. Server plugins are available for Spigot and Forge to enhance the VR multiplayer experience.

For modding, all standalone versions include Optifine for performance and shader support, and the Forge modding platform is supported on most standalone versions. Starting with Minecraft 1.18, Vivecraft is available as a Fabric and Forge compatible mixin mod.

Two extras are worth knowing if you play with others or stream:

  • The Vivecraft NonVR Companion mod lets non-VR friends see your head and hand movements in multiplayer, so 2D players can see each other's VR movements too.
  • For streamers, Vivecraft supports mixed reality and undistorted desktop mirroring.

A quick history

Vivecraft began in 2013 as Minecrift, created by mabrowning and StellaArtois as a seated-VR mod for Oculus Rift development kits, before developing into the room-scale-capable mod it is today.

Who it's for

Vivecraft is a good fit if you already own PC Java edition Minecraft, have a SteamVR-compatible headset, and want to play the same game in VR rather than a VR-specific Minecraft clone. If you only own Bedrock edition, or you're looking for a standalone VR title that doesn't require a Minecraft purchase, Vivecraft is not the right tool — it depends on the Java edition as its base.

How Vivecraft Works in Multiplayer with Non-VR Players

Vivecraft supports single-player, LAN multiplayer, and server multiplayer, and it includes a dedicated NonVR Companion mod so that friends playing on a normal screen can see your VR head and hand movements. To set this up, everyone needs the PC Java edition of Minecraft, the VR player runs Vivecraft, and the non-VR players run the companion mod (or connect through a server that supports it). The exact steps depend on whether you are playing over LAN or on a dedicated server.

What Vivecraft Supports in Multiplayer

According to the Vivecraft site, the mod works in:

  • Single player
  • LAN multiplayer
  • Server multiplayer

Server plugins are available for Spigot and Forge to enhance the VR multiplayer experience. This means you can run a server that gives VR players a better experience while still letting non-VR players join.

The NonVR Companion Mod

The key feature for mixed groups is the Vivecraft NonVR Companion mod. Its purpose is to let your non-VR friends see your head and hand movements in multiplayer. Without it, non-VR players would see a standard Minecraft player model with no VR-specific motion.

The site also notes that VR players can "play with your friends and see each other's VR movements (even for 2d players!)." So the visibility works both ways when the companion mod is in use.

How to Set Up a Mixed VR and Non-VR Session

Option 1: LAN Multiplayer

  1. The VR player installs Vivecraft (standalone or as a Fabric/Forge mixin mod, depending on the Minecraft version).
  2. Non-VR players install the NonVR Companion mod on the same Minecraft version.
  3. The VR player opens a single-player world and enables LAN multiplayer.
  4. Non-VR players join the LAN world as they normally would.

Expected result: Non-VR players see the VR player's head and hand movements; the VR player sees everyone in the world.

Option 2: Server Multiplayer

  1. Set up a Minecraft server on a supported version.
  2. Install the Spigot or Forge server plugin for Vivecraft to enhance the VR multiplayer experience.
  3. VR players connect with Vivecraft installed.
  4. Non-VR players connect with the NonVR Companion mod installed (or vanilla, if they only need to play alongside VR players without seeing motion).

Expected result: A shared server where VR and non-VR players coexist, with VR motion visible to companion-mod users.

Version and Platform Requirements

  • Minecraft edition: The original PC Java edition is required. Vivecraft does not work with Bedrock or console versions.
  • Supported Minecraft versions: 1.7.10, and 1.10 through 1.20.1. Check the Downloads page for individual links.
  • Modding platform: Starting with Minecraft 1.18, Vivecraft is available as a Fabric and Forge compatible mixin mod. The Forge modding platform is supported on most standalone versions.
  • Performance: All standalone versions include Optifine for performance and support shaders.

Common Pitfalls

  • Version mismatch: The VR player and non-VR players must be on the same Minecraft version. If the VR player is on 1.20.1, the companion mod users need to match.
  • Mod loader mismatch: If the VR player uses Fabric, non-VR players generally need Fabric too (unless using a server plugin setup). Forge and Fabric mods are not interchangeable.
  • Forgetting the companion mod: Without it, non-VR players will not see VR head and hand movements. The base game does not transmit that data.
  • Server without plugins: A vanilla server will let everyone connect, but you lose the Spigot/Forge plugin enhancements for VR multiplayer.

Quick Reference

Scenario VR Player Needs Non-VR Player Needs
LAN, want motion visible Vivecraft NonVR Companion mod
Server, want motion visible Vivecraft NonVR Companion mod
Server, motion not needed Vivecraft Vanilla client
Server with enhancements Vivecraft Companion mod + server plugin (Spigot/Forge)

The bottom line: Vivecraft is built for mixed multiplayer. The NonVR Companion mod is what makes VR motion visible to flat-screen players, and Spigot or Forge server plugins add further multiplayer enhancements. Match your Minecraft versions and mod loaders, and you are ready to play together.

Website Overview

Identifiable technologies and additional version or configuration signals make the service easier to fingerprint, which may help targeted scanners narrow their checks. An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality.

Domain and Registration

Registered in 2016, this domain has about 10 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is GoDaddy.com, LLC, a widely used domain service provider. The domain uses the common .org extension, which is not an independent safety signal.

DNS and Email

The observed email authentication setup is incomplete: DMARC is missing. Nameservers are provided by Cloudflare, indicating managed DNS hosting. MX records point to the vivecraft.org email service. No CNAME was found; the observed records resolve directly to addresses. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

X-Powered-By exposes backend information: PHP/7.3.33. The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies cloudflare without an exact version.

Technology Stack Analysis

The public page identifies WordPress 5.3.17, jQuery, Cloudflare, PHP, with exact versions exposed for 1 technologies. These details can narrow vulnerability checks, although exposure alone is not a vulnerability.

Search and Social Sharing

The title has 76 characters and may be truncated in search results. No homepage meta description was detected, leaving snippet selection more dependent on page text. The Generator tag identifies WordPress 5.3.17, making the publishing system easier to fingerprint. Twitter Card metadata is configured. The observed directives allow indexing and link following.

Hosting and Email

DNSCloudflare
HostingCloudflare
Emailvivecraft.org
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.21.87.96

Registration details

RDAP / WHOIS

RegistrarGoDaddy.com, LLC
Registered2016-05-26
Expires2028-05-26
Domain statusclient delete prohibited、client renew prohibited、client transfer prohibited、client update prohibited
Nameserverskyree.ns.cloudflare.com、thea.ns.cloudflare.com
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Awww.vivecraft.org104.21.87.96300—
Awww.vivecraft.org172.67.169.84300—
AAAAwww.vivecraft.org2606:4700:3030::6815:5760300—
AAAAwww.vivecraft.org2606:4700:3033::ac43:a954300—
MXvivecraft.org_dc-mx.491ad6037f18.vivecraft.org3000
NSvivecraft.orgkyree.ns.cloudflare.com86400—
NSvivecraft.orgthea.ns.cloudflare.com86400—
TXTvivecraft.orgv=spf1 a mx ptr include:secureserver.net ~all300—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectvivecraft.org
IssuerGoogle Trust Services
Valid until2026-11-29T19:15 · Remaining when checked: 47 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=UTF-8
cache-controlmax-age=3, must-revalidate
servercloudflare

Identified technologies

WordPress 5.3.17jQueryCloudflarePHP

Pages, Search and Sharing

Meta descriptionNot detected
Canonical URLhttps://www.vivecraft.org/
LanguageEnglish (default)
Twitter Cardsummary_large_image
All bots 1 allowed · 1 disallowed
  • Allow/wp-admin/admin-ajax.php
  • Disallow/wp-admin/

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